Player Matchup

Ymir
Ymir
J3WCOB
Ymir
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 1
Da Ji
Da Ji
SlowZebra
Da Ji
Level 77
God Stats
10W - 3L
1,863 SR
Queue Stats
47W - 31L
1,644 Elo+
Party 1
Sol
Sol
VarsityBeck
Sol
Level 87
God Stats
16W - 8L
1,662 SR
Queue Stats
63W - 56L
1,592 Elo+
Party 1
Team Averages
Level 64
1,738 SR
1,637 Elo+

VS

Team Averages
Level 93
1,574 SR
1,466 Elo+
Thoth
Thoth
 
Thoth
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
L0kas0
Artemis
Level 7
God Stats
3W - 1L
1,721 SR
Queue Stats
5W - 10L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
J3WCOB
Ymir
9
1 / 4 / 2
5,593
699
1,791
10,250
7,197
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
SlowZebra
Da Ji
9
3 / 5 / 1
6,130
766
3,641
8,778
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 1
5,093
637
0
2,179
461
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
7 / 0 / 2
7,798
975
7,901
4,137
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
 
Bacchus
9
0 / 3 / 6
6,213
777
2,130
6,203
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
L0kas0
Artemis
9
3 / 3 / 3
6,828
854
3,846
3,597
1,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
11
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
2
8
W
Bacchus
 
Bacchus
0
3
6
1
L
Ymir
J3WCOB
Ymir
1
4
2
0.5
W
Artemis
L0kas0
Artemis
3
3
3
1.5
L
Da Ji
SlowZebra
Da Ji
3
5
1
0.7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,432
Damage
13,877
21,207
Taken
13,937
10,858
Mitigated
7,670
1,321
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,901
73
0
464
4,137
1,193
1,116
656
3,481
34,738
0
W
Bacchus
 
Bacchus
2,130
154
0
608
6,203
4,988
357
800
4,752
5,617
0
L
Ymir
J3WCOB
Ymir
1,791
307
0
455
10,250
7,197
0
3,969
5,835
10,906
0
W
Artemis
L0kas0
Artemis
3,846
1,994
0
0
3,597
1,489
774
473
3,124
0
9,113
L
Da Ji
SlowZebra
Da Ji
3,641
705
0
866
8,778
3,200
0
3,811
4,686
0
14,496
L
0
0
0
0
2,179
461
0
2,127
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,816
Gold Earned
20,839
34
Minions Killed
95
2
Camps Cleared
5
264,782
Distance Traveled
429,898
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,798
975
70
9
3
183,555
3
W
Bacchus
6,213
777
14
2
2
143,725
3
L
Ymir
5,593
699
20
3
0
119,441
0
W
Artemis
6,828
854
11
1
0
102,618
0
L
Da Ji
6,130
766
14
2
2
125,889
1
L
Sol
5,093
637
0
0
0
19,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role