Player Matchup

Bacchus
Bacchus
Rabidgunmen
Bacchus
Level 82
God Stats
23W - 28L
1,328 SR
Queue Stats
175W - 269L
1,297 Elo+
Party 1
Heimdallr
Heimdallr
tek_dwr
Heimdallr
Level 49
God Stats
3W - 10L
1,343 SR
Queue Stats
197W - 327L
1,362 Elo+
Solo
Guan Yu
Guan Yu
xXrabidbutcherXx
Guan Yu
Level 22
God Stats
20W - 23L
1,529 SR
Queue Stats
35W - 60L
1,317 Elo+
Party 1
Team Averages
Level 51
1,400 SR
1,325 Elo+

VS

Team Averages
Level 64
1,373 SR
1,304 Elo+
Sol
Sol
ImAllUrsLv
Sol
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 19L
1,249 Elo+
Party 2
Bastet
Bastet
Tes Death
Bastet
Level 13
God Stats
4W - 3L
1,326 SR
Queue Stats
5W - 8L
1,254 Elo+
Party 2
Chronos
Chronos
nitschkebim
Chronos
Level 120
God Stats
4W - 9L
1,292 SR
Queue Stats
550W - 640L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rabidgunmen
Bacchus
15
2 / 2 / 4
12,202
642
13,766
26,467
38,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
tek_dwr
Heimdallr
9
0 / 3 / 2
9,628
507
3,884
4,419
1,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 7 / 1
11,677
615
13,125
28,713
22,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
12,233
644
22,400
15,989
4,467
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Tes Death
Bastet
15
4 / 2 / 6
12,135
639
8,373
10,495
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
nitschkebim
Chronos
16
4 / 2 / 7
12,093
636
13,347
17,864
10,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
12
12
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Bacchus
Rabidgunmen
Bacchus
2
2
4
2
W
Bastet
Tes Death
Bastet
4
2
6
3.5
W
Chronos
nitschkebim
Chronos
4
2
7
3.75
L
Heimdallr
tek_dwr
Heimdallr
0
3
2
0.33
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
44,120
59,599
Taken
44,348
62,884
Mitigated
19,936
14,097
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,400
9,557
0
7,126
15,989
4,467
1,063
5,675
10,314
62,088
0
L
Bacchus
Rabidgunmen
Bacchus
13,766
852
0
2,504
26,467
38,647
0
14,501
11,966
28,795
0
W
Bastet
Tes Death
Bastet
8,373
2,403
0
3,781
10,495
5,074
310
3,771
6,724
0
25,096
W
Chronos
nitschkebim
Chronos
13,347
5,060
0
2,811
17,864
10,395
1,872
5,430
12,434
59,948
0
L
Heimdallr
tek_dwr
Heimdallr
3,884
933
0
340
4,419
1,725
0
2,859
1,560
0
23,112
L
13,125
1,849
1,326
9,927
28,713
22,512
0
18,678
10,035
0
52,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,507
Gold Earned
36,461
147
Minions Killed
188
3
Camps Cleared
12
818,375
Distance Traveled
1,052,746
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,233
644
70
4
2
339,188
2
L
Bacchus
12,202
642
27
1
1
382,246
0
W
Bastet
12,135
639
25
1
4
368,140
3
W
Chronos
12,093
636
93
5
6
345,418
1
L
Heimdallr
9,628
507
30
2
0
92,587
0
L
Guan Yu
11,677
615
90
5
2
343,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role