Player Matchup

Vamana
Vamana
 
Vamana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JackJonees
Kukulkan
Level 138
God Stats
0W - 1L
1,718 SR
Queue Stats
55W - 64L
1,412 Elo+
Party 3
Cliodhna
Cliodhna
Mquest
Cliodhna
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,490 Elo+
Party 3
Ares
Ares
TT_Divine_Tank
Ares
Level 115
God Stats
0W - 1L
1,495 SR
Queue Stats
14W - 19L
1,526 Elo+
Party 2
Thoth
Thoth
x_CH_xGuardian
Thoth
Level 109
God Stats
1W - 1L
1,526 SR
Queue Stats
19W - 16L
1,556 Elo+
Party 2
Team Averages
Level 122
1,548 SR
1,497 Elo+

VS

Team Averages
Level 121
1,450 SR
1,472 Elo+
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ChrisundKira
Zhong Kui
Level 155
God Stats
5W - 7L
1,456 SR
Queue Stats
655W - 714L
1,500 Elo+
Solo
Bacchus
Bacchus
DREADGOAT
Bacchus
Level 108
God Stats
6W - 4L
1,460 SR
Queue Stats
147W - 156L
1,470 Elo+
Party 1
Tiamat
Tiamat
Glancy-
Tiamat
Level 125
God Stats
2W - 0L
1,383 SR
Queue Stats
23W - 34L
1,423 Elo+
Solo
Raijin
Raijin
Saenka
Raijin
Level 119
God Stats
9W - 6L
1,450 SR
Queue Stats
164W - 171L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 1 / 7
7,820
711
6,416
9,924
9,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
JackJonees
Kukulkan
14
0 / 2 / 7
7,659
696
11,169
8,342
4,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Mquest
Cliodhna
14
5 / 5 / 1
8,122
738
7,846
10,022
3,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 4 / 6
8,297
754
5,423
13,872
13,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 6
8,629
784
7,306
10,292
4,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
8 / 2 / 7
9,734
885
11,825
7,523
3,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ChrisundKira
Zhong Kui
14
2 / 4 / 6
8,338
758
7,986
9,594
6,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DREADGOAT
Bacchus
13
1 / 1 / 10
8,219
747
9,386
17,474
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Glancy-
Tiamat
16
1 / 1 / 11
8,764
797
9,524
7,114
3,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Saenka
Raijin
15
4 / 2 / 8
8,588
781
10,078
6,330
2,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
10
Kills
16
16
Deaths
10
27
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
7
4.5
W
Izanami
 
Izanami
8
2
7
5.75
W
Zhong Kui
ChrisundKira
Zhong Kui
2
4
6
1.25
W
Bacchus
DREADGOAT
Bacchus
1
1
10
6
W
Tiamat
Glancy-
Tiamat
1
1
11
6.5
L
Kukulkan
JackJonees
Kukulkan
0
2
7
1.75
L
Cliodhna
Mquest
Cliodhna
5
5
1
1.1
W
Raijin
Saenka
Raijin
4
2
8
4
L
3
4
6
1.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,160
Damage
48,799
52,452
Taken
48,035
35,108
Mitigated
29,744
21,677
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,416
2,172
2,700
4,187
9,924
9,396
0
5,499
4,189
0
16,066
W
Izanami
 
Izanami
11,825
7,462
487
1,482
7,523
3,165
37
3,889
3,634
0
30,089
W
Zhong Kui
ChrisundKira
Zhong Kui
7,986
470
1,404
2,431
9,594
6,422
847
4,840
4,754
20,628
0
W
Bacchus
DREADGOAT
Bacchus
9,386
356
2,777
8,442
17,474
14,000
62
7,193
10,281
12,155
0
W
Tiamat
Glancy-
Tiamat
9,524
383
1,083
2,843
7,114
3,782
48
4,478
2,636
23,136
0
L
Kukulkan
JackJonees
Kukulkan
11,169
518
1,895
3,154
8,342
4,145
158
6,831
1,403
26,533
0
L
Cliodhna
Mquest
Cliodhna
7,846
332
834
2,472
10,022
3,785
0
5,264
4,636
0
12,679
W
Raijin
Saenka
Raijin
10,078
508
1,307
431
6,330
2,375
0
3,498
2,832
14,084
0
L
5,423
0
701
1,932
13,872
13,472
0
9,538
3,930
6,546
0
L
7,306
187
1,669
2,133
10,292
4,310
0
8,744
1,320
22,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,527
Gold Earned
43,643
115
Minions Killed
126
0
Camps Cleared
0
1,081,957
Distance Traveled
1,035,616
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,820
711
28
3
0
230,839
2
W
Izanami
9,734
885
49
4
0
195,336
0
W
Zhong Kui
8,338
758
39
4
0
174,861
0
W
Bacchus
8,219
747
2
0
0
235,972
1
W
Tiamat
8,764
797
24
2
0
214,840
1
L
Kukulkan
7,659
696
32
3
0
218,188
0
L
Cliodhna
8,122
738
7
1
0
208,605
0
W
Raijin
8,588
781
12
1
0
214,607
0
L
Ares
8,297
754
2
0
0
210,707
0
L
Thoth
8,629
784
46
4
0
213,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role