Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
HugzAlv
Artio
Gold V
Level 126
God Stats
0W - 1L
1,691 SR
Queue Stats
39W - 43L
1,342 MMR
Solo
Poseidon
Poseidon
Bronze III
Nolanv420
Poseidon
Bronze III
Level 55
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Mulan
Mulan
Gold IV
RioCaRNaTE
Mulan
Gold IV
Level 160
God Stats
6W - 8L
1,589 SR
Queue Stats
150W - 155L
1,320 MMR
Solo
Heimdallr
Heimdallr
Bronze III
zConvictions
Heimdallr
Bronze III
Level 111
God Stats
1W - 1L
1,565 SR
Queue Stats
3W - 10L
1,217 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,586 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,665 SR
1,229 MMR
Discordia
Discordia
Gold I
GammaAkutabi
Discordia
Gold I
Level 160
God Stats
14W - 11L
1,551 SR
Queue Stats
365W - 359L
1,383 MMR
Solo
Khepri
Khepri
Silver I
LordHermann
Khepri
Silver I
Level 127
God Stats
12W - 5L
1,674 SR
Queue Stats
145W - 155L
1,106 MMR
Party 1
Loki
Loki
Gold V
TheyCallMeLokii
Loki
Gold V
Level 108
God Stats
7W - 0L
1,550 SR
Queue Stats
141W - 135L
1,360 MMR
Solo
Hades
Hades
Gold V
Trayvaughn
Hades
Gold V
Level 88
God Stats
2W - 0L
1,775 SR
Queue Stats
40W - 48L
1,378 MMR
Solo
Neith
Neith
Silver III
josecarlosmaia
Neith
Silver III
Level 88
God Stats
8W - 1L
1,773 SR
Queue Stats
134W - 149L
916 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 3
7,730
515
6,779
12,850
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
HugzAlv
Artio
10
1 / 5 / 2
6,476
432
2,785
16,145
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Nolanv420
Poseidon
11
1 / 5 / 0
6,719
448
3,302
7,103
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
14
2 / 1 / 2
8,211
547
7,688
11,678
8,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
zConvictions
Heimdallr
12
1 / 6 / 2
7,298
487
5,319
9,840
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliAnubisGeb

VS

Bans
BastetAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GammaAkutabi
Discordia
16
8 / 0 / 4
9,434
629
11,716
5,389
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
11
0 / 2 / 7
6,908
461
3,260
9,288
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 0 / 6
8,308
554
6,903
8,108
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
12
0 / 4 / 0
7,117
474
6,479
10,620
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
6 / 3 / 2
8,379
559
13,075
7,961
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
19
19
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
3
2.75
W
Discordia
GammaAkutabi
Discordia
8
0
4
10
L
Artio
HugzAlv
Artio
1
5
2
0.4
W
Khepri
0
2
7
1.75
L
Poseidon
Nolanv420
Poseidon
1
5
0
0.2
L
Mulan
2
1
2
3
W
5
0
6
8
W
Hades
0
4
0
0
W
6
3
2
2.33
L
Heimdallr
zConvictions
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,873
Damage
41,433
57,616
Taken
41,366
28,066
Mitigated
23,233
15,195
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,779
1,348
0
4,340
12,850
3,970
748
2,902
9,722
0
42,945
W
Discordia
GammaAkutabi
Discordia
11,716
731
0
2,654
5,389
1,946
171
2,284
3,105
71,459
0
L
Artio
HugzAlv
Artio
2,785
480
578
3,949
16,145
9,836
81
6,132
9,751
13,812
0
W
Khepri
3,260
590
0
2,585
9,288
7,392
42
1,770
7,518
15,083
0
L
Poseidon
Nolanv420
Poseidon
3,302
259
0
1,130
7,103
2,539
0
4,328
2,517
36,315
1,645
L
Mulan
7,688
1,650
0
4,552
11,678
8,241
0
5,483
5,412
0
53,986
W
6,903
1,566
0
4,720
8,108
2,472
0
1,026
7,082
0
53,862
W
Hades
6,479
1,129
106
3,185
10,620
8,071
0
126
10,494
42,597
0
W
13,075
6,550
0
1,138
7,961
3,352
1,366
779
7,182
0
55,242
L
Heimdallr
zConvictions
Heimdallr
5,319
1,990
0
646
9,840
3,480
0
1,081
8,759
0
45,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
40,146
393
Minions Killed
447
0
Camps Cleared
0
1,417,803
Distance Traveled
1,459,986
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,730
515
83
6
0
321,768
5
W
Discordia
9,434
629
137
9
0
290,141
5
L
Artio
6,476
432
21
1
0
283,630
1
W
Khepri
6,908
461
18
1
0
275,148
6
L
Poseidon
6,719
448
79
5
0
270,180
0
L
Mulan
8,211
547
122
8
0
293,647
2
W
Loki
8,308
554
94
6
0
355,067
10
W
Hades
7,117
474
96
6
0
228,336
4
W
Neith
8,379
559
102
7
0
311,294
1
L
Heimdallr
7,298
487
88
6
0
248,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role