Player Matchup

Bastet
Bastet
AcTiive Vision
Bastet
Level 98
God Stats
8W - 2L
1,911 SR
Queue Stats
100W - 97L
1,555 Elo+
Party 1
Apollo
Apollo
JOCOOL1990
Apollo
Level 102
God Stats
2W - 5L
1,485 SR
Queue Stats
161W - 164L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
NovaOof
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,889 Elo+
Party 1
Scylla
Scylla
SgtOof
Scylla
Level 106
God Stats
15W - 18L
1,468 SR
Queue Stats
144W - 138L
1,557 Elo+
Party 1
Atlas
Atlas
TruB1u1
Atlas
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,568 Elo+
Party 1
Team Averages
Level 91
1,573 SR
1,615 Elo+

VS

Team Averages
Level 85
1,507 SR
1,526 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlternativeTax
Loki
Level 46
God Stats
10W - 5L
1,573 SR
Queue Stats
51W - 49L
1,516 Elo+
Solo
Bacchus
Bacchus
Jonzuiga
Bacchus
Level 127
God Stats
16W - 7L
1,691 SR
Queue Stats
263W - 241L
1,557 Elo+
Solo
Nike
Nike
Yohan123456
Nike
Level 59
God Stats
1W - 0L
1,269 SR
Queue Stats
62W - 66L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,250
525
3,602
6,700
1,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
JOCOOL1990
Apollo
10
2 / 4 / 1
5,559
556
2,971
8,402
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NovaOof
Sun Wukong
7
0 / 5 / 0
4,356
436
982
5,178
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
SgtOof
Scylla
7
0 / 5 / 0
4,554
455
3,085
5,599
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
TruB1u1
Atlas
5
0 / 7 / 0
4,130
413
2,211
8,569
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 0 / 3
6,860
686
6,569
4,811
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
11
3 / 3 / 3
6,485
649
5,567
7,316
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 4
5,953
595
4,064
4,560
1,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Jonzuiga
Bacchus
10
6 / 1 / 7
6,389
639
4,860
5,446
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 2
7,135
714
5,198
7,473
3,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
25
25
Deaths
5
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
3
6.5
W
Danzaburou
 
Danzaburou
3
3
3
1.5
L
1
4
0
0.25
W
4
1
4
6
L
Apollo
JOCOOL1990
Apollo
2
4
1
0.63
W
Bacchus
Jonzuiga
Bacchus
6
1
7
9.5
L
Sun Wukong
NovaOof
Sun Wukong
0
5
0
0
L
Scylla
SgtOof
Scylla
0
5
0
0
L
Atlas
TruB1u1
Atlas
0
7
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,851
Damage
26,258
34,448
Taken
29,606
12,621
Mitigated
12,117
6,400
Healing
11,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,569
1,186
0
1,819
4,811
1,301
0
1,398
3,413
39,418
0
W
Danzaburou
 
Danzaburou
5,567
3,783
0
2,360
7,316
2,122
40
600
6,716
0
44,734
L
3,602
672
0
1,876
6,700
1,577
0
2,063
4,446
0
25,375
W
4,064
1,131
0
2,353
4,560
1,214
0
280
4,280
0
25,989
L
Apollo
JOCOOL1990
Apollo
2,971
1,345
0
1,961
8,402
2,925
0
1,783
6,529
0
28,643
W
Bacchus
Jonzuiga
Bacchus
4,860
987
411
2,245
5,446
3,524
78
954
4,492
15,480
0
L
Sun Wukong
NovaOof
Sun Wukong
982
203
0
454
5,178
2,271
0
516
4,540
0
12,849
L
Scylla
SgtOof
Scylla
3,085
488
0
569
5,599
1,343
0
2,214
3,219
24,127
0
L
Atlas
TruB1u1
Atlas
2,211
1,087
0
1,540
8,569
4,505
0
4,283
4,124
7,007
0
W
5,198
612
0
2,185
7,473
3,956
567
2,064
5,253
0
42,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
32,822
199
Minions Killed
314
0
Camps Cleared
0
900,215
Distance Traveled
973,080
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,860
686
80
8
0
184,333
1
W
Danzaburou
6,485
649
82
8
0
166,038
1
L
Bastet
5,250
525
56
6
0
207,864
0
W
Loki
5,953
595
49
5
0
211,411
1
L
Apollo
5,559
556
64
6
0
182,835
1
W
Bacchus
6,389
639
12
1
0
207,724
2
L
Sun Wukong
4,356
436
29
3
0
156,281
0
L
Scylla
4,554
455
39
4
0
172,328
3
L
Atlas
4,130
413
11
1
0
180,907
1
W
Nike
7,135
714
91
9
0
203,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role