Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
CardiacArrrest
Chronos
Gold II
Level 144
God Stats
3W - 2L
1,670 SR
Queue Stats
201W - 212L
1,517 MMR
Solo
Olorun
Olorun
Gold IV
ThiccArmadillo
Olorun
Gold IV
Level 140
God Stats
2W - 0L
1,747 SR
Queue Stats
612W - 636L
1,420 MMR
Solo
Achilles
Achilles
Gold IV
VagueWolf221
Achilles
Gold IV
Level 157
God Stats
2W - 2L
1,465 SR
Queue Stats
176W - 181L
1,385 MMR
Solo
Camazotz
Camazotz
Platinum III
jumpingbean314
Camazotz
Platinum III
Level 158
God Stats
5W - 3L
1,693 SR
Queue Stats
187W - 197L
1,546 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,615 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,655 SR
1,459 MMR
Hou Yi
Hou Yi
Gold III
BishopIsFaded
Hou Yi
Gold III
Level 147
God Stats
10W - 8L
1,599 SR
Queue Stats
32W - 24L
1,572 MMR
Solo
Thanatos
Thanatos
Bronze III
MEXTEX1618
Thanatos
Bronze III
Level 131
God Stats
0W - 1L
1,741 SR
Queue Stats
6W - 11L
1,461 MMR
Solo
Sol
Sol
Gold IV
SaltieBawlz
Sol
Gold IV
Level 160
God Stats
71W - 39L
1,715 SR
Queue Stats
686W - 685L
1,410 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
culisimo
Cu Chulainn
Gold IV
Level 107
God Stats
0W - 2L
1,656 SR
Queue Stats
44W - 46L
1,457 MMR
Party 1
Cerberus
Cerberus
Gold V
molinatorgames
Cerberus
Gold V
Level 108
God Stats
7W - 8L
1,566 SR
Queue Stats
31W - 37L
1,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 6
6,377
531
3,471
10,175
7,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 5
6,908
576
5,380
6,031
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 0 / 5
8,225
685
8,465
6,939
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
VagueWolf221
Achilles
12
2 / 0 / 1
6,901
575
5,045
7,135
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
12
6 / 0 / 2
7,317
610
7,931
8,428
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
CliodhnaBastetKaliZeus

VS

Bans
MulanPersephoneGebTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,910
576
3,464
6,450
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
MEXTEX1618
Thanatos
11
1 / 2 / 1
6,434
536
4,589
9,997
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,446
537
6,873
10,162
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
culisimo
Cu Chulainn
10
0 / 3 / 0
6,410
534
4,296
6,747
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
9
0 / 4 / 1
5,991
499
2,814
11,645
3,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
6
4
L
1
1
0
1
W
2
1
5
4.5
L
Thanatos
MEXTEX1618
Thanatos
1
2
1
0.75
L
0
4
0
0
W
3
0
5
5.5
W
Achilles
VagueWolf221
Achilles
2
0
1
2.5
L
Cu Chulainn
culisimo
Cu Chulainn
0
3
0
0
W
Camazotz
6
0
2
7
L
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
22,036
38,708
Taken
45,001
18,872
Mitigated
16,684
17,899
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,471
660
1,213
3,607
10,175
7,661
0
1,824
8,351
0
23,217
L
3,464
1,897
0
1,943
6,450
1,930
0
2,596
3,854
0
42,675
W
5,380
3,229
0
2,181
6,031
1,821
918
2,331
3,700
40,091
0
L
Thanatos
MEXTEX1618
Thanatos
4,589
888
0
8,942
9,997
2,926
0
1,856
8,099
0
32,384
L
6,873
2,560
0
4,254
10,162
3,420
974
4,463
5,659
40,263
5,352
W
8,465
3,558
191
3,975
6,939
2,524
120
2,791
4,148
70,015
0
W
Achilles
VagueWolf221
Achilles
5,045
1,498
0
2,195
7,135
4,461
0
785
5,795
270
35,541
L
Cu Chulainn
culisimo
Cu Chulainn
4,296
547
0
1,647
6,747
4,463
0
132
6,011
4,329
28,908
W
Camazotz
7,931
2,030
0
4,537
8,428
2,405
0
1,760
6,588
0
45,210
L
Cerberus
2,814
145
1,094
2,968
11,645
3,945
0
4,798
6,847
17,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
32,191
382
Minions Killed
392
0
Camps Cleared
0
1,296,543
Distance Traveled
1,231,499
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,377
531
23
2
0
248,875
9
L
Hou Yi
6,910
576
100
8
0
224,453
4
W
Chronos
6,908
576
84
7
0
245,137
6
L
Thanatos
6,434
536
69
6
0
271,987
2
L
Sol
6,446
537
97
8
0
245,615
3
W
Olorun
8,225
685
125
10
0
235,506
6
W
Achilles
6,901
575
78
7
0
261,275
4
L
Cu Chulainn
6,410
534
78
7
0
236,909
5
W
Camazotz
7,317
610
72
6
0
305,750
5
L
Cerberus
5,991
499
48
4
0
252,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role