Player Matchup

Xing Tian
Xing Tian
Danukikos
Xing Tian
Level 123
God Stats
4W - 5L
1,503 SR
Queue Stats
340W - 327L
1,492 Elo+
Party 4
Medusa
Medusa
Epiczookeeper
Medusa
Level 112
God Stats
18W - 15L
1,552 SR
Queue Stats
182W - 180L
1,446 Elo+
Party 2
Sol
Sol
Hippobish
Sol
Level 147
God Stats
4W - 9L
1,506 SR
Queue Stats
109W - 118L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
IsMan1717
Sun Wukong
Level 85
God Stats
4W - 2L
1,743 SR
Queue Stats
81W - 67L
1,475 Elo+
Party 4
Da Ji
Da Ji
iker3009
Da Ji
Level 113
God Stats
0W - 3L
1,229 SR
Queue Stats
282W - 255L
1,546 Elo+
Party 4
Team Averages
Level 116
1,507 SR
1,484 Elo+

VS

Team Averages
Level 99
1,521 SR
1,489 Elo+
Janus
Janus
MRmarmo
Janus
Level 146
God Stats
21W - 26L
1,428 SR
Queue Stats
609W - 605L
1,486 Elo+
Party 1
Hercules
Hercules
PhoenixFlamez494
Hercules
Level 67
God Stats
12W - 7L
1,711 SR
Queue Stats
264W - 239L
1,491 Elo+
Party 3
Heimdallr
Heimdallr
WrmBlnket-
Heimdallr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 360L
1,532 Elo+
Party 3
Set
Set
XxShayaan-_-786
Set
Level 54
God Stats
10W - 15L
1,372 SR
Queue Stats
142W - 154L
1,431 Elo+
Party 3
Bacchus
Bacchus
lRYAl-_-SrConejo
Bacchus
Level 160
God Stats
7W - 5L
1,596 SR
Queue Stats
505W - 427L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danukikos
Xing Tian
12
0 / 2 / 6
8,389
399
5,033
17,421
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 7 / 3
9,914
472
7,546
16,304
4,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 1
12,125
577
17,370
18,273
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
IsMan1717
Sun Wukong
14
0 / 5 / 2
8,910
424
7,094
16,829
12,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
iker3009
Da Ji
16
0 / 2 / 2
9,237
440
6,440
14,652
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MRmarmo
Janus
19
4 / 2 / 5
11,577
551
9,001
9,419
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 4
11,094
528
12,521
14,289
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
WrmBlnket-
Heimdallr
17
3 / 2 / 8
10,867
517
13,933
14,072
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 5
9,938
473
9,107
15,417
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 2 / 9
8,488
404
12,845
18,219
20,132
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
18
18
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Danukikos
Xing Tian
0
2
6
1.5
L
2
7
3
0.5
L
9
2
1
4.75
L
Sun Wukong
IsMan1717
Sun Wukong
0
5
2
0.2
W
Janus
MRmarmo
Janus
4
2
5
3.25
W
3
1
4
5
W
Heimdallr
WrmBlnket-
Heimdallr
3
2
8
3.5
W
5
4
5
1.88
L
Da Ji
iker3009
Da Ji
0
2
2
0.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,483
Damage
57,407
83,479
Taken
71,416
46,626
Mitigated
51,778
29,817
Healing
21,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Danukikos
Xing Tian
5,033
406
0
3,511
17,421
17,221
98
7,648
9,483
22,872
0
L
7,546
3,009
0
5,646
16,304
4,810
769
3,991
12,289
0
71,407
L
17,370
5,918
0
12,458
18,273
6,721
324
5,893
12,098
99,958
0
L
Sun Wukong
IsMan1717
Sun Wukong
7,094
1,455
0
2,198
16,829
12,487
227
1,984
14,028
0
49,252
W
Janus
MRmarmo
Janus
9,001
772
311
1,964
9,419
3,455
82
3,073
6,346
92,444
0
W
12,521
3,733
0
6,044
14,289
15,763
337
4,424
9,865
0
71,282
W
Heimdallr
WrmBlnket-
Heimdallr
13,933
7,478
0
3,883
14,072
5,821
666
2,371
11,701
0
81,307
W
9,107
3,593
0
4,859
15,417
6,607
34
6,496
8,921
0
58,902
L
Da Ji
iker3009
Da Ji
6,440
1,150
0
6,004
14,652
5,387
629
1,891
12,590
0
69,870
W
12,845
1,324
566
3,505
18,219
20,132
119
6,039
12,180
30,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,575
Gold Earned
51,964
543
Minions Killed
629
0
Camps Cleared
0
2,013,653
Distance Traveled
2,106,389
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,389
399
38
2
0
400,047
1
L
Medusa
9,914
472
112
5
0
432,083
2
L
Sol
12,125
577
180
9
0
389,475
7
L
Sun Wukong
8,910
424
100
5
0
420,143
0
W
Janus
11,577
551
197
9
0
445,050
8
W
Hercules
11,094
528
174
8
0
429,810
4
W
Heimdallr
10,867
517
141
7
0
384,479
3
W
Set
9,938
473
90
4
0
440,601
1
L
Da Ji
9,237
440
113
5
0
371,905
0
W
Bacchus
8,488
404
27
1
0
406,449
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role