Player Matchup

Cernunnos
Cernunnos
ITzBjörn
Cernunnos
Level 86
God Stats
29W - 29L
1,491 SR
Queue Stats
388W - 401L
1,560 Elo+
Party 3
Hades
Hades
Rev0x6
Hades
Level 88
God Stats
5W - 7L
1,488 SR
Queue Stats
405W - 416L
1,560 Elo+
Party 3
Achilles
Achilles
SoaringCactus
Achilles
Level 45
God Stats
4W - 2L
1,632 SR
Queue Stats
298W - 177L
1,618 Elo+
Party 1
Fenrir
Fenrir
alexmince19
Fenrir
Level 145
God Stats
2W - 5L
1,330 SR
Queue Stats
75W - 58L
1,596 Elo+
Party 1
Olorun
Olorun
dochesterton
Olorun
Level 54
God Stats
3W - 3L
1,605 SR
Queue Stats
231W - 179L
1,624 Elo+
Party 1
Team Averages
Level 84
1,509 SR
1,591 Elo+

VS

Team Averages
Level 114
1,517 SR
1,537 Elo+
Fafnir
Fafnir
JeffreySmith
Fafnir
Level 145
God Stats
1W - 0L
1,856 SR
Queue Stats
45W - 37L
1,616 Elo+
Party 2
Awilix
Awilix
PersistentDealer
Awilix
Level 148
God Stats
1W - 0L
1,293 SR
Queue Stats
48W - 44L
1,610 Elo+
Party 2
Ares
Ares
RossWithSpecs
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Rama
Rama
SandmanTheBoy
Rama
Level 148
God Stats
5W - 1L
1,663 SR
Queue Stats
53W - 39L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zanguetssu
Morgan Le Fay
Level 123
God Stats
24W - 27L
1,275 SR
Queue Stats
35W - 48L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ITzBjörn
Cernunnos
13
1 / 5 / 0
7,879
463
4,638
11,750
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Rev0x6
Hades
14
3 / 4 / 5
7,984
470
6,164
14,461
5,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
SoaringCactus
Achilles
16
4 / 3 / 5
9,452
556
14,192
17,158
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
16
5 / 3 / 7
9,731
572
10,115
16,568
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
16
2 / 3 / 7
9,138
538
5,011
9,338
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 3 / 5
9,853
580
10,003
15,050
9,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 3 / 6
9,710
571
9,651
11,465
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 4 / 7
7,992
470
2,322
9,677
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 3
11,284
664
14,598
12,539
4,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
zanguetssu
Morgan Le Fay
15
3 / 4 / 2
9,391
552
10,032
11,295
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
15
Kills
18
18
Deaths
15
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ITzBjörn
Cernunnos
1
5
0
0.2
W
Fafnir
2
3
5
1.5
W
4
3
6
2.33
L
Hades
Rev0x6
Hades
3
4
5
1.38
W
0
4
7
0.88
W
9
1
3
10.5
L
Achilles
SoaringCactus
Achilles
4
3
5
2.17
L
Fenrir
5
3
7
2.83
L
Olorun
2
3
7
1.83
W
Morgan Le Fay
zanguetssu
Morgan Le Fay
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
46,606
69,275
Taken
60,026
34,966
Mitigated
29,072
24,884
Healing
21,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ITzBjörn
Cernunnos
4,638
2,283
0
1,868
11,750
3,424
528
1,171
10,579
0
43,783
W
Fafnir
10,003
3,463
149
7,689
15,050
9,031
779
854
13,048
55,791
0
W
9,651
4,038
0
4,155
11,465
3,849
0
1,654
9,729
0
57,077
L
Hades
Rev0x6
Hades
6,164
948
730
6,012
14,461
5,855
1,297
3,909
10,427
38,481
0
W
2,322
468
0
886
9,677
7,380
0
3,919
5,713
9,611
0
W
14,598
12,115
0
6,072
12,539
4,501
1,570
1,892
10,647
0
96,313
L
Achilles
SoaringCactus
Achilles
14,192
3,058
0
5,109
17,158
13,211
0
8,834
8,172
0
59,708
L
Fenrir
10,115
2,597
0
7,592
16,568
8,796
0
4,286
12,138
0
75,951
L
Olorun
5,011
2,536
417
3,156
9,338
3,680
2,446
3,536
5,602
58,172
5,372
W
Morgan Le Fay
zanguetssu
Morgan Le Fay
10,032
1,293
497
1,682
11,295
4,311
117
2,394
8,686
50,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
48,230
544
Minions Killed
484
0
Camps Cleared
0
1,529,700
Distance Traveled
1,642,908
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,879
463
82
5
0
265,680
2
W
Fafnir
9,853
580
112
7
0
318,181
2
W
Awilix
9,710
571
88
5
0
384,233
12
L
Hades
7,984
470
77
5
0
311,559
3
W
Ares
7,992
470
26
2
0
315,339
1
W
Rama
11,284
664
163
10
0
312,904
6
L
Achilles
9,452
556
114
7
0
331,844
2
L
Fenrir
9,731
572
145
9
0
334,557
4
L
Olorun
9,138
538
126
7
0
286,060
3
W
Morgan Le Fay
9,391
552
95
6
0
312,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role