Player Matchup

Sun Wukong
Sun Wukong
Elichacon
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
FLUFFY_MAN_
Bakasura
Level 110
God Stats
2W - 2L
1,658 SR
Queue Stats
128W - 146L
1,481 Elo+
Solo
Cabrakan
Cabrakan
Lsunix7727
Cabrakan
Level 127
God Stats
6W - 11L
1,424 SR
Queue Stats
324W - 335L
1,470 Elo+
Solo
Sol
Sol
ZK9-ZeRo-
Sol
Level 123
God Stats
1W - 3L
1,580 SR
Queue Stats
23W - 24L
1,547 Elo+
Solo
Bastet
Bastet
xXbubu bastaXx
Bastet
Level 160
God Stats
107W - 81L
1,585 SR
Queue Stats
656W - 668L
1,464 Elo+
Solo
Team Averages
Level 116
1,550 SR
1,492 Elo+

VS

Team Averages
Level 120
1,606 SR
1,499 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DoctorDia
Gilgamesh
Level 98
God Stats
20W - 20L
1,522 SR
Queue Stats
159W - 158L
1,425 Elo+
Solo
Susano
Susano
FatherKratos-
Susano
Level 120
God Stats
21W - 14L
1,649 SR
Queue Stats
407W - 414L
1,438 Elo+
Solo
Amaterasu
Amaterasu
Hyper279
Amaterasu
Level 128
God Stats
6W - 4L
1,682 SR
Queue Stats
9W - 5L
1,593 Elo+
Solo
Sol
Sol
patataman2003
Sol
Level 109
God Stats
1W - 0L
1,677 SR
Queue Stats
12W - 12L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elichacon
Sun Wukong
14
1 / 4 / 4
8,505
654
6,277
12,101
10,104
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
FLUFFY_MAN_
Bakasura
14
1 / 6 / 1
7,892
607
3,904
13,644
6,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Lsunix7727
Cabrakan
15
4 / 5 / 4
10,099
777
9,243
15,669
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 3 / 5
9,466
728
13,258
10,320
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 4
9,496
730
13,716
13,174
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 2 / 9
9,581
737
9,094
9,876
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
DoctorDia
Gilgamesh
16
6 / 3 / 9
10,412
801
11,583
14,749
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 2 / 6
9,597
738
7,349
9,140
3,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Hyper279
Amaterasu
17
6 / 1 / 13
11,173
859
15,114
14,980
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 10
9,979
768
12,311
11,434
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
10
Kills
22
22
Deaths
10
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
9
3.75
W
Gilgamesh
DoctorDia
Gilgamesh
6
3
9
3.5
L
Sun Wukong
Elichacon
Sun Wukong
1
4
4
0.75
L
Bakasura
FLUFFY_MAN_
Bakasura
1
6
1
0.25
W
4
2
6
3.5
W
Amaterasu
Hyper279
Amaterasu
6
1
13
12.5
L
Cabrakan
Lsunix7727
Cabrakan
4
5
4
1.2
L
2
3
5
1.5
W
3
2
10
4
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,398
Damage
55,451
64,908
Taken
60,179
44,092
Mitigated
30,655
11,021
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,094
1,149
6,169
6,212
9,876
3,705
283
3,000
6,346
40,107
0
W
Gilgamesh
DoctorDia
Gilgamesh
11,583
1,788
0
1,102
14,749
11,548
92
5,930
8,361
0
35,638
L
Sun Wukong
Elichacon
Sun Wukong
6,277
436
0
704
12,101
10,104
0
3,386
8,427
218
22,618
L
Bakasura
FLUFFY_MAN_
Bakasura
3,904
2,774
0
2,615
13,644
6,332
0
4,232
9,131
113
16,908
W
7,349
1,054
0
56
9,140
3,386
0
4,540
4,321
0
25,141
W
Amaterasu
Hyper279
Amaterasu
15,114
7,454
0
3,798
14,980
8,352
207
5,324
9,021
0
37,492
L
Cabrakan
Lsunix7727
Cabrakan
9,243
1,078
0
2,736
15,669
17,763
0
6,441
9,062
17,205
0
L
13,258
2,828
0
2,352
10,320
3,689
0
2,288
7,809
34,768
0
W
12,311
2,501
0
4,305
11,434
3,664
2,484
3,402
7,427
46,400
0
L
13,716
2,995
0
2,614
13,174
6,204
1
5,283
7,820
0
39,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
50,742
259
Minions Killed
351
5
Camps Cleared
10
1,158,102
Distance Traveled
1,309,071
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,581
737
79
6
3
241,875
4
W
Gilgamesh
10,412
801
70
5
1
264,961
2
L
Sun Wukong
8,505
654
50
4
0
254,797
0
L
Bakasura
7,892
607
57
4
2
209,207
2
W
Susano
9,597
738
49
4
0
254,090
4
W
Amaterasu
11,173
859
54
4
3
305,763
2
L
Cabrakan
10,099
777
14
1
0
215,422
4
L
Sol
9,466
728
67
5
0
232,785
1
W
Sol
9,979
768
99
8
3
242,382
0
L
Bastet
9,496
730
71
5
3
245,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role