Player Matchup

Hercules
Hercules
Dalladrion
Hercules
Level 108
God Stats
3W - 5L
1,447 SR
Queue Stats
252W - 252L
1,510 Elo+
Party 3
Hachiman
Hachiman
LOLdozerXD
Hachiman
Level 146
God Stats
2W - 4L
1,408 SR
Queue Stats
165W - 152L
1,557 Elo+
Party 1
Scylla
Scylla
ScarletXD
Scylla
Level 158
God Stats
0W - 1L
1,723 SR
Queue Stats
242W - 232L
1,545 Elo+
Party 1
Ra
Ra
Strpan123
Ra
Level 96
God Stats
11W - 14L
1,543 SR
Queue Stats
174W - 180L
1,503 Elo+
Party 3
Anubis
Anubis
adbaena
Anubis
Level 68
God Stats
36W - 38L
1,585 SR
Queue Stats
553W - 530L
1,541 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,531 Elo+

VS

Team Averages
Level 139
1,476 SR
1,518 Elo+
Achilles
Achilles
 
Achilles
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Galaxyhole
Awilix
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 49L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
Moksliukas
Ah Puch
Level 120
God Stats
3W - 3L
1,572 SR
Queue Stats
72W - 47L
1,575 Elo+
Solo
Izanami
Izanami
VolyaSeta
Izanami
Level 149
God Stats
6W - 5L
1,353 SR
Queue Stats
78W - 67L
1,499 Elo+
Solo
Cabrakan
Cabrakan
nikalay7576
Cabrakan
Level 148
God Stats
14W - 15L
1,456 SR
Queue Stats
289W - 268L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dalladrion
Hercules
11
3 / 6 / 2
7,579
421
5,443
15,107
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
LOLdozerXD
Hachiman
10
1 / 5 / 1
6,372
354
3,764
10,611
2,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ScarletXD
Scylla
11
0 / 8 / 3
7,035
391
9,527
11,931
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 5 / 2
7,928
440
3,820
7,121
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
adbaena
Anubis
15
0 / 6 / 1
8,835
491
6,356
13,116
4,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 0 / 5
10,682
593
8,337
12,872
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Galaxyhole
Awilix
18
12 / 0 / 3
11,589
644
11,274
12,731
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Moksliukas
Ah Puch
16
1 / 2 / 6
10,352
575
9,196
9,856
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
VolyaSeta
Izanami
17
9 / 1 / 8
11,155
620
12,638
10,815
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
nikalay7576
Cabrakan
14
4 / 2 / 9
10,083
560
5,350
16,801
23,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
5
Kills
30
30
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
5
6.5
L
Hercules
Dalladrion
Hercules
3
6
2
0.67
W
Awilix
Galaxyhole
Awilix
12
0
3
13.5
L
Hachiman
LOLdozerXD
Hachiman
1
5
1
0.3
W
Ah Puch
Moksliukas
Ah Puch
1
2
6
2
L
Scylla
ScarletXD
Scylla
0
8
3
0.19
L
1
5
2
0.4
W
Izanami
VolyaSeta
Izanami
9
1
8
13
L
Anubis
adbaena
Anubis
0
6
1
0.08
W
Cabrakan
nikalay7576
Cabrakan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
46,795
57,886
Taken
63,075
19,725
Mitigated
45,080
12,269
Healing
21,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,337
1,917
0
1,935
12,872
7,615
1,496
4,000
8,862
0
64,324
L
Hercules
Dalladrion
Hercules
5,443
1,903
0
3,295
15,107
7,228
0
3,580
11,321
0
23,861
W
Awilix
Galaxyhole
Awilix
11,274
4,348
0
3,688
12,731
5,274
0
4,025
8,670
0
81,654
L
Hachiman
LOLdozerXD
Hachiman
3,764
1,387
0
508
10,611
2,086
0
2,736
7,833
0
17,702
W
Ah Puch
Moksliukas
Ah Puch
9,196
125
126
4,004
9,856
3,904
473
2,523
7,261
75,770
0
L
Scylla
ScarletXD
Scylla
9,527
2,551
0
1,407
11,931
3,450
0
5,553
6,335
42,790
4,148
L
3,820
287
172
1,640
7,121
2,008
0
2,460
4,621
52,938
0
W
Izanami
VolyaSeta
Izanami
12,638
6,993
0
4,291
10,815
4,575
5,192
2,806
8,007
0
104,075
L
Anubis
adbaena
Anubis
6,356
573
0
5,247
13,116
4,953
0
217
12,443
55,269
0
W
Cabrakan
nikalay7576
Cabrakan
5,350
872
780
6,426
16,801
23,712
668
5,176
11,495
22,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
53,861
404
Minions Killed
572
0
Camps Cleared
0
1,500,100
Distance Traveled
1,859,171
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,682
593
112
6
0
396,210
4
L
Hercules
7,579
421
43
2
0
324,961
1
W
Awilix
11,589
644
131
7
0
449,220
1
L
Hachiman
6,372
354
18
1
0
301,799
4
W
Ah Puch
10,352
575
129
7
0
343,941
3
L
Scylla
7,035
391
90
5
0
270,314
2
L
Ra
7,928
440
123
7
0
309,447
3
W
Izanami
11,155
620
172
10
0
337,492
9
L
Anubis
8,835
491
130
7
0
293,579
9
W
Cabrakan
10,083
560
28
2
0
332,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role