Player Matchup

Sylvanus
Sylvanus
ManzanoLoco96-_-
Sylvanus
Level 33
God Stats
2W - 9L
1,521 SR
Queue Stats
52W - 63L
1,409 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PlaceWardsPal
Morgan Le Fay
Level 159
God Stats
6W - 13L
1,506 SR
Queue Stats
278W - 246L
1,530 Elo+
Party 1
Bastet
Bastet
T8ger_Champs-04
Bastet
Level 147
God Stats
13W - 15L
1,506 SR
Queue Stats
142W - 136L
1,506 Elo+
Party 1
Achilles
Achilles
sittingSnipe
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,487 Elo+
Party 1
Sol
Sol
vendetta-2005
Sol
Level 106
God Stats
6W - 7L
1,436 SR
Queue Stats
138W - 156L
1,440 Elo+
Party 3
Team Averages
Level 96
1,494 SR
1,474 Elo+

VS

Team Averages
Level 80
1,567 SR
1,495 Elo+
Izanami
Izanami
Bilsy 94
Izanami
Level 127
God Stats
2W - 0L
1,525 SR
Queue Stats
42W - 47L
1,507 Elo+
Party 4
Bastet
Bastet
Gemmastahh
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Bellona
Bellona
Leandro0809
Bellona
Level 122
God Stats
10W - 5L
1,616 SR
Queue Stats
75W - 67L
1,502 Elo+
Party 2
Artio
Artio
MY MataAbuelas9
Artio
Level 48
God Stats
3W - 2L
1,648 SR
Queue Stats
61W - 54L
1,497 Elo+
Party 2
Zeus
Zeus
XxXTentation311
Zeus
Level 87
God Stats
2W - 0L
1,545 SR
Queue Stats
308W - 364L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,254
434
4,712
11,739
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
PlaceWardsPal
Morgan Le Fay
15
2 / 1 / 0
9,537
502
11,941
12,352
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 4 / 2
8,086
426
4,411
12,320
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
sittingSnipe
Achilles
14
1 / 5 / 1
8,805
463
7,229
16,326
19,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 1
8,888
468
16,456
17,036
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bilsy 94
Izanami
18
2 / 4 / 3
11,021
580
10,153
15,502
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Gemmastahh
Bastet
16
6 / 1 / 6
10,256
540
19,248
13,089
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Leandro0809
Bellona
17
5 / 0 / 3
10,911
574
10,715
15,908
16,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 2 / 8
9,556
503
5,705
20,142
19,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 1
9,229
486
6,198
6,860
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
16
16
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bilsy 94
Izanami
2
4
3
0.88
W
Bastet
Gemmastahh
Bastet
6
1
6
9
W
Bellona
Leandro0809
Bellona
5
0
3
6.5
W
0
2
8
2
L
0
3
6
1
L
Morgan Le Fay
PlaceWardsPal
Morgan Le Fay
2
1
0
2
L
0
4
2
0.25
W
3
1
1
3.5
L
Achilles
sittingSnipe
Achilles
1
5
1
0.3
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
52,019
69,773
Taken
71,501
41,382
Mitigated
49,205
20,727
Healing
20,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bilsy 94
Izanami
10,153
7,398
0
2,343
15,502
5,469
2,513
9,653
5,849
0
94,775
W
Bastet
Gemmastahh
Bastet
19,248
4,049
0
4,643
13,089
5,309
1,943
5,548
7,541
0
71,664
W
Bellona
Leandro0809
Bellona
10,715
1,272
0
2,220
15,908
16,575
1,433
4,052
11,856
15,768
63,395
W
5,705
523
4,384
5,573
20,142
19,776
345
10,677
9,465
25,348
0
L
4,712
1,084
1,787
2,264
11,739
8,580
246
3,694
7,790
17,301
0
L
Morgan Le Fay
PlaceWardsPal
Morgan Le Fay
11,941
551
0
3,055
12,352
3,733
0
1,859
10,180
70,167
0
L
4,411
652
0
3,869
12,320
3,501
0
2,142
10,052
0
40,363
W
6,198
456
0
936
6,860
2,076
1,762
4,127
2,733
42,585
0
L
Achilles
sittingSnipe
Achilles
7,229
1,768
0
2,992
16,326
19,993
0
2,814
12,530
11,699
32,519
L
16,456
5,657
0
6,760
17,036
5,575
856
3,507
13,440
70,079
8,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,570
Gold Earned
50,973
446
Minions Killed
560
0
Camps Cleared
0
1,846,726
Distance Traveled
1,984,820
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,021
580
175
9
0
349,963
3
W
Bastet
10,256
540
98
5
0
438,058
4
W
Bellona
10,911
574
152
8
0
419,938
5
W
Artio
9,556
503
38
2
0
415,304
1
L
Sylvanus
8,254
434
29
2
0
334,890
0
L
Morgan Le Fay
9,537
502
117
6
0
375,566
7
L
Bastet
8,086
426
82
4
0
415,271
5
W
Zeus
9,229
486
97
5
0
361,557
3
L
Achilles
8,805
463
102
5
0
369,114
5
L
Sol
8,888
468
116
6
0
351,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role