Player Matchup

Kuzenbo
Kuzenbo
Avicion
Kuzenbo
Level 160
God Stats
21W - 19L
1,595 SR
Queue Stats
912W - 855L
1,633 Elo+
Solo
Anhur
Anhur
Inurki
Anhur
Level 150
God Stats
2W - 4L
1,626 SR
Queue Stats
194W - 171L
1,630 Elo+
Solo
Thor
Thor
Slon33
Thor
Level 120
God Stats
0W - 2L
1,383 SR
Queue Stats
281W - 260L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
TuMamiLaChupa
Zhong Kui
Level 136
God Stats
1W - 2L
1,383 SR
Queue Stats
101W - 79L
1,691 Elo+
Solo
Mulan
Mulan
nanobeast464
Mulan
Level 119
God Stats
0W - 2L
1,331 SR
Queue Stats
138W - 117L
1,660 Elo+
Solo
Team Averages
Level 137
1,463 SR
1,639 Elo+

VS

Team Averages
Level 146
1,796 SR
1,674 Elo+
Atlas
Atlas
Kīlaueа
Atlas
Level 160
God Stats
1W - 1L
1,992 SR
Queue Stats
53W - 31L
1,750 Elo+
Party 1
Danzaburou
Danzaburou
Nessram
Danzaburou
Level 128
God Stats
37W - 15L
1,900 SR
Queue Stats
209W - 159L
1,638 Elo+
Party 1
Skadi
Skadi
PabloVS
Skadi
Level 125
God Stats
31W - 20L
1,604 SR
Queue Stats
200W - 171L
1,566 Elo+
Solo
The Morrigan
The Morrigan
Rokugou
The Morrigan
Level 160
God Stats
8W - 3L
1,834 SR
Queue Stats
326W - 224L
1,698 Elo+
Party 1
Achilles
Achilles
Shiz0p
Achilles
Level 158
God Stats
2W - 1L
1,651 SR
Queue Stats
57W - 35L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avicion
Kuzenbo
18
1 / 6 / 10
11,405
393
11,270
24,858
25,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Inurki
Anhur
20
7 / 10 / 4
15,133
522
16,755
26,529
8,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Slon33
Thor
20
12 / 7 / 8
16,135
556
21,609
25,581
15,859
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
TuMamiLaChupa
Zhong Kui
20
5 / 13 / 8
13,955
481
24,631
28,546
22,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 10 / 8
13,714
473
23,818
42,461
38,080
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kīlaueа
Atlas
20
2 / 3 / 13
14,715
507
23,096
29,251
23,733
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Nessram
Danzaburou
20
8 / 3 / 15
18,187
627
24,111
25,348
10,884
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
PabloVS
Skadi
20
14 / 7 / 12
17,076
589
27,025
25,213
12,521
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Rokugou
The Morrigan
20
11 / 8 / 15
17,218
594
26,767
19,467
10,160
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Shiz0p
Achilles
20
11 / 5 / 17
16,103
555
21,695
37,452
52,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
118
26
Kills
46
46
Deaths
26
38
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Avicion
Kuzenbo
1
6
10
1
L
Anhur
Inurki
Anhur
7
10
4
0.9
W
Atlas
Kīlaueа
Atlas
2
3
13
2.83
W
Danzaburou
Nessram
Danzaburou
8
3
15
5.17
W
Skadi
PabloVS
Skadi
14
7
12
2.86
W
The Morrigan
Rokugou
The Morrigan
11
8
15
2.31
W
Achilles
Shiz0p
Achilles
11
5
17
3.9
L
Thor
Slon33
Thor
12
7
8
2.29
L
Zhong Kui
TuMamiLaChupa
Zhong Kui
5
13
8
0.69
L
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,083
Damage
122,694
147,975
Taken
136,731
109,777
Mitigated
109,842
33,532
Healing
45,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Avicion
Kuzenbo
11,270
2,902
0
1,777
24,858
25,266
527
6,034
18,362
57,781
0
L
Anhur
Inurki
Anhur
16,755
9,167
0
5,662
26,529
8,098
1,917
4,012
22,517
0
107,367
W
Atlas
Kīlaueа
Atlas
23,096
7,383
0
5,894
29,251
23,733
280
4,401
23,778
93,317
0
W
Danzaburou
Nessram
Danzaburou
24,111
13,376
0
15,550
25,348
10,884
1,929
7,309
17,997
0
186,898
W
Skadi
PabloVS
Skadi
27,025
9,947
0
7,552
25,213
12,521
1,956
9,136
15,874
0
142,303
W
The Morrigan
Rokugou
The Morrigan
26,767
5,330
0
2,993
19,467
10,160
449
7,782
11,495
118,315
18,597
W
Achilles
Shiz0p
Achilles
21,695
3,752
4,282
9,085
37,452
52,544
788
8,434
28,922
5,010
55,694
L
Thor
Slon33
Thor
21,609
5,398
0
5,282
25,581
15,859
0
6,347
19,095
0
129,063
L
Zhong Kui
TuMamiLaChupa
Zhong Kui
24,631
1,772
0
5,868
28,546
22,474
853
7,254
21,089
97,841
0
L
23,818
2,170
0
14,943
42,461
38,080
3
20,183
21,855
0
107,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,342
Gold Earned
83,299
789
Minions Killed
802
0
Camps Cleared
0
2,500,394
Distance Traveled
2,760,104
35
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,405
393
72
2
0
529,024
13
L
Anhur
15,133
522
189
7
0
470,026
13
W
Atlas
14,715
507
153
5
0
522,356
2
W
Danzaburou
18,187
627
238
8
0
597,287
12
W
Skadi
17,076
589
164
6
0
548,658
11
W
The Morrigan
17,218
594
201
7
0
505,954
1
W
Achilles
16,103
555
46
2
0
585,849
7
L
Thor
16,135
556
187
6
0
565,940
3
L
Zhong Kui
13,955
481
155
5
0
477,369
4
L
Mulan
13,714
473
186
6
0
458,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role