Player Matchup

Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Archipaule
Bastet
Level 55
God Stats
19W - 16L
1,480 SR
Queue Stats
251W - 279L
1,414 Elo+
Solo
Mulan
Mulan
GreatEmil
Mulan
Level 160
God Stats
0W - 1L
1,743 SR
Queue Stats
68W - 87L
1,471 Elo+
Solo
Chaac
Chaac
SoulTap
Chaac
Level 147
God Stats
2W - 2L
1,710 SR
Queue Stats
505W - 455L
1,505 Elo+
Solo
Zeus
Zeus
hardtulipaprimo
Zeus
Level 155
God Stats
22W - 25L
1,537 SR
Queue Stats
438W - 424L
1,491 Elo+
Solo
Team Averages
Level 134
1,594 SR
1,476 Elo+

VS

Team Averages
Level 108
1,505 SR
1,511 Elo+
Athena
Athena
CoachPistolero
Athena
Level 121
God Stats
4W - 6L
1,448 SR
Queue Stats
817W - 821L
1,514 Elo+
Party 1
Arachne
Arachne
MiamiMarkus
Arachne
Level 108
God Stats
30W - 12L
1,686 SR
Queue Stats
740W - 787L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Moksliukas
Ah Puch
Level 120
God Stats
3W - 3L
1,341 SR
Queue Stats
72W - 47L
1,567 Elo+
Solo
Izanami
Izanami
adbaena
Izanami
Level 68
God Stats
145W - 121L
1,561 SR
Queue Stats
553W - 530L
1,532 Elo+
Solo
Hercules
Hercules
yulan111
Hercules
Level 122
God Stats
15W - 15L
1,487 SR
Queue Stats
457W - 454L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,041
608
617
1,566
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Archipaule
Bastet
5
0 / 1 / 0
3,183
637
1,558
2,949
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
GreatEmil
Mulan
5
0 / 2 / 0
3,192
638
1,718
4,013
805
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
SoulTap
Chaac
6
0 / 0 / 0
3,606
721
1,496
963
371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
906
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,704
741
771
2,366
878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
MiamiMarkus
Arachne
5
1 / 0 / 0
3,381
676
793
2,355
756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Puch
Moksliukas
Ah Puch
6
0 / 0 / 1
3,642
728
1,526
1,267
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
adbaena
Izanami
6
2 / 0 / 0
3,967
793
1,944
1,964
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
yulan111
Hercules
6
0 / 0 / 0
3,286
657
293
3,191
1,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Bastet
Archipaule
Bastet
0
1
0
0
W
0
0
2
1
L
Mulan
GreatEmil
Mulan
0
2
0
0
W
Arachne
MiamiMarkus
Arachne
1
0
0
1
W
Ah Puch
Moksliukas
Ah Puch
0
0
1
0.5
L
Chaac
SoulTap
Chaac
0
0
0
0
W
Izanami
adbaena
Izanami
2
0
0
2
L
0
0
0
0
W
Hercules
yulan111
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,389
Damage
5,327
9,491
Taken
11,143
2,353
Mitigated
3,710
4,012
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
617
54
0
1,107
1,566
481
0
1,091
475
10,992
1,342
L
Bastet
Archipaule
Bastet
1,558
271
0
1,602
2,949
696
0
435
2,514
0
10,996
W
771
260
142
1,358
2,366
878
91
0
2,366
4,761
0
L
Mulan
GreatEmil
Mulan
1,718
531
0
731
4,013
805
0
771
3,242
0
13,174
W
Arachne
MiamiMarkus
Arachne
793
650
0
868
2,355
756
0
0
2,299
0
12,980
W
Ah Puch
Moksliukas
Ah Puch
1,526
42
0
490
1,267
372
0
601
666
17,039
0
L
Chaac
SoulTap
Chaac
1,496
199
0
572
963
371
0
0
963
0
14,166
W
Izanami
adbaena
Izanami
1,944
1,559
0
805
1,964
401
293
0
1,964
0
23,137
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
yulan111
Hercules
293
134
67
1,366
3,191
1,303
0
0
3,036
0
9,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,928
Gold Earned
17,980
115
Minions Killed
158
0
Camps Cleared
0
390,696
Distance Traveled
496,917
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,041
608
19
4
0
97,918
2
L
Bastet
3,183
637
30
6
0
110,103
1
W
Athena
3,704
741
7
1
0
102,012
1
L
Mulan
3,192
638
27
5
0
81,970
0
W
Arachne
3,381
676
30
6
0
120,228
2
W
Ah Puch
3,642
728
35
7
0
89,232
1
L
Chaac
3,606
721
39
8
0
100,705
0
W
Izanami
3,967
793
61
12
0
81,425
1
L
Zeus
906
181
0
0
0
0
0
W
Hercules
3,286
657
25
5
0
104,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role