Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MrSt1cks
Loki
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 95L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
VanillaXChocola
Baron Samedi
Level 69
God Stats
3W - 2L
1,509 SR
Queue Stats
58W - 60L
1,508 Elo+
Party 1
Awilix
Awilix
ZombeyDraggy
Awilix
Level 81
God Stats
4W - 6L
1,569 SR
Queue Stats
79W - 76L
1,494 Elo+
Party 1
Mulan
Mulan
bustibasti
Mulan
Level 67
God Stats
1W - 0L
1,634 SR
Queue Stats
1W - 2L
1,220 Elo+
Solo
Team Averages
Level 82
1,542 SR
1,450 Elo+

VS

Team Averages
Level 119
1,448 SR
1,488 Elo+
Yemoja
Yemoja
 
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Alan3187
Osiris
Level 119
God Stats
0W - 4L
1,092 SR
Queue Stats
40W - 54L
1,343 Elo+
Party 2
Camazotz
Camazotz
ChildishAlbino12
Camazotz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Izanami
Izanami
Hiiroyukii
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
LifeTigerMeow
Tiamat
Level 159
God Stats
124W - 100L
1,649 SR
Queue Stats
581W - 572L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 0 / 11
8,860
738
2,865
5,281
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
4 / 0 / 10
8,968
747
7,169
8,419
5,515
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
VanillaXChocola
Baron Samedi
16
1 / 1 / 12
8,479
707
10,696
9,325
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
17
3 / 2 / 2
9,438
787
7,634
10,135
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
17
8 / 0 / 6
10,417
868
12,486
13,191
11,280
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 6 / 3
7,475
623
6,974
11,261
12,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Alan3187
Osiris
15
2 / 1 / 0
7,702
642
3,250
7,578
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 2
7,068
589
3,545
9,459
6,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Hiiroyukii
Izanami
13
1 / 4 / 1
7,435
620
6,270
9,194
3,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 2
7,694
641
14,246
9,446
6,144
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
17
Kills
3
3
Deaths
17
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
11
6.5
L
Yemoja
 
Yemoja
0
6
3
0.25
L
Osiris
Alan3187
Osiris
2
1
0
2
L
0
4
2
0.25
L
Izanami
Hiiroyukii
Izanami
1
4
1
0.38
L
0
2
2
0.5
W
Loki
4
0
10
9
W
Baron Samedi
VanillaXChocola
Baron Samedi
1
1
12
7
W
Awilix
3
2
2
2
W
Mulan
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,850
Damage
34,285
46,351
Taken
46,938
33,636
Mitigated
35,196
17,255
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,865
331
871
1,411
5,281
5,970
28
2,238
2,841
14,798
0
L
Yemoja
 
Yemoja
6,974
807
1,188
833
11,261
12,893
1
2,868
8,393
16,774
0
L
Osiris
Alan3187
Osiris
3,250
622
0
1,074
7,578
6,340
0
4,060
3,518
0
12,018
L
3,545
439
27
1,703
9,459
6,548
0
2,875
6,584
0
17,847
L
Izanami
Hiiroyukii
Izanami
6,270
3,849
0
1,130
9,194
3,271
0
2,428
6,766
0
25,705
L
14,246
2,120
0
1,646
9,446
6,144
1
3,032
6,414
44,649
0
W
Loki
7,169
473
0
738
8,419
5,515
0
4,475
3,944
0
18,833
W
Baron Samedi
VanillaXChocola
Baron Samedi
10,696
1,130
3,462
5,396
9,325
4,771
50
5,707
3,575
39,470
0
W
Awilix
7,634
2,823
0
1,702
10,135
6,100
1,367
3,121
6,707
0
43,932
W
Mulan
12,486
1,667
0
3,675
13,191
11,280
27
6,136
6,901
6,185
33,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,162
Gold Earned
37,374
310
Minions Killed
238
13
Camps Cleared
3
1,245,838
Distance Traveled
1,038,041
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,860
738
21
2
1
254,517
2
L
Yemoja
7,475
623
21
2
0
189,751
1
L
Osiris
7,702
642
31
3
0
253,348
0
L
Camazotz
7,068
589
40
3
0
204,458
0
L
Izanami
7,435
620
55
5
0
190,194
1
L
Tiamat
7,694
641
91
8
3
200,290
1
W
Loki
8,968
747
25
2
1
259,543
3
W
Baron Samedi
8,479
707
71
6
2
222,944
0
W
Awilix
9,438
787
107
9
8
259,578
2
W
Mulan
10,417
868
86
7
1
249,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role