Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Mongol193
Vamana
Level 77
God Stats
4W - 4L
1,518 SR
Queue Stats
126W - 136L
1,537 Elo+
Party 2
Izanami
Izanami
origamikiller99
Izanami
Level 86
God Stats
5W - 5L
1,596 SR
Queue Stats
125W - 134L
1,537 Elo+
Party 2
Sobek
Sobek
smallAtuin
Sobek
Level 126
God Stats
3W - 1L
1,452 SR
Queue Stats
119W - 130L
1,532 Elo+
Party 2
Team Averages
Level 104
1,517 SR
1,527 Elo+

VS

Team Averages
Level 75
1,444 SR
1,375 Elo+
Zhong Kui
Zhong Kui
Einhornkot21
Zhong Kui
Level 109
God Stats
0W - 1L
1,438 SR
Queue Stats
4W - 5L
1,662 Elo+
Solo
Fenrir
Fenrir
FolkGoed
Fenrir
Level 22
God Stats
0W - 6L
1,076 SR
Queue Stats
0W - 6L
815 Elo+
Party 1
Atlas
Atlas
Khris0
Atlas
Level 147
God Stats
1W - 1L
1,764 SR
Queue Stats
25W - 31L
1,524 Elo+
Solo
Izanami
Izanami
Reaper420035
Izanami
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
9 / 1 / 5
8,896
988
10,684
7,439
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
Mongol193
Vamana
13
4 / 2 / 6
8,328
925
5,634
7,740
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 5
8,240
916
7,008
6,250
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
13
2 / 0 / 11
8,406
934
4,386
11,083
10,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Einhornkot21
Zhong Kui
11
1 / 7 / 1
6,640
738
8,950
11,046
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
FolkGoed
Fenrir
11
1 / 5 / 1
6,663
740
2,006
7,630
2,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Khris0
Atlas
12
2 / 3 / 0
6,950
772
8,845
9,329
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Reaper420035
Izanami
11
0 / 4 / 0
6,323
703
1,780
6,085
2,027
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
4
4
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
5
11.5
L
Zhong Kui
Einhornkot21
Zhong Kui
1
7
1
0.21
L
Fenrir
FolkGoed
Fenrir
1
5
1
0.3
L
Atlas
Khris0
Atlas
2
3
0
0.67
W
Vamana
Mongol193
Vamana
4
2
6
3.5
L
Izanami
Reaper420035
Izanami
0
4
0
0
W
4
1
5
6.5
W
Sobek
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
21,581
32,512
Taken
34,090
20,474
Mitigated
17,545
11,994
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,684
1,101
244
1,629
7,439
3,158
222
3,333
3,942
37,272
0
L
Zhong Kui
Einhornkot21
Zhong Kui
8,950
592
114
1,739
11,046
5,619
207
3,655
7,391
22,614
0
L
Fenrir
FolkGoed
Fenrir
2,006
374
0
126
7,630
2,705
0
4,067
3,563
0
9,676
L
Atlas
Khris0
Atlas
8,845
2,844
268
1,876
9,329
7,194
0
3,787
5,542
21,887
0
W
Vamana
Mongol193
Vamana
5,634
2,094
2,182
2,067
7,740
4,078
586
4,092
3,566
0
15,472
L
Izanami
Reaper420035
Izanami
1,780
1,081
0
197
6,085
2,027
1,273
3,912
2,173
0
18,959
W
7,008
4,652
0
1,295
6,250
2,441
3,778
4,586
1,449
0
34,845
W
Sobek
4,386
389
0
4,577
11,083
10,797
356
5,407
5,313
11,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
26,576
150
Minions Killed
129
8
Camps Cleared
6
700,856
Distance Traveled
563,061
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,896
988
64
7
3
161,524
2
L
Zhong Kui
6,640
738
31
3
2
128,694
0
L
Fenrir
6,663
740
25
3
1
160,620
0
L
Atlas
6,950
772
29
3
2
146,918
1
W
Vamana
8,328
925
18
2
2
190,769
0
L
Izanami
6,323
703
44
5
1
126,829
0
W
Izanami
8,240
916
59
7
3
156,652
2
W
Sobek
8,406
934
9
1
0
191,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role