Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
D10x1s
Ao Kuang
Level 135
God Stats
1W - 1L
1,552 SR
Queue Stats
58W - 39L
1,595 Elo+
Solo
Ares
Ares
Mrkrebe
Ares
Level 117
God Stats
4W - 5L
1,543 SR
Queue Stats
268W - 292L
1,440 Elo+
Solo
Yemoja
Yemoja
maatias1998
Yemoja
Level 154
God Stats
11W - 24L
1,352 SR
Queue Stats
619W - 603L
1,605 Elo+
Solo
Hou Yi
Hou Yi
skysoky
Hou Yi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,560 Elo+
Solo
Team Averages
Level 136
1,489 SR
1,540 Elo+

VS

Team Averages
Level 120
1,586 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
Elïas
Tsukuyomi
Level 129
God Stats
6W - 3L
1,579 SR
Queue Stats
228W - 219L
1,527 Elo+
Solo
Hel
Hel
Klauuss
Hel
Level 156
God Stats
5W - 5L
1,420 SR
Queue Stats
200W - 197L
1,573 Elo+
Solo
Bacchus
Bacchus
Phardvini
Bacchus
Level 126
God Stats
1W - 0L
1,822 SR
Queue Stats
28W - 22L
1,496 Elo+
Party 1
King Arthur
King Arthur
Tókyo
King Arthur
Level 160
God Stats
3W - 5L
1,608 SR
Queue Stats
145W - 111L
1,586 Elo+
Solo
Jormungandr
Jormungandr
renan83
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 7 / 14
10,743
632
18,050
32,810
28,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
D10x1s
Ao Kuang
20
11 / 6 / 13
12,608
742
26,617
36,165
21,098
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Mrkrebe
Ares
18
5 / 5 / 17
11,284
664
11,406
23,499
33,882
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
18
1 / 5 / 19
12,102
712
5,695
19,810
28,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
skysoky
Hou Yi
17
4 / 6 / 15
10,900
641
21,904
21,096
12,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elïas
Tsukuyomi
18
8 / 6 / 12
12,150
715
30,713
18,186
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hel
19
2 / 3 / 17
12,110
712
15,063
17,726
13,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Phardvini
Bacchus
19
8 / 7 / 14
12,678
746
19,465
21,416
18,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Tókyo
King Arthur
20
8 / 3 / 11
13,481
793
26,495
28,199
27,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
renan83
Jormungandr
18
3 / 6 / 11
12,044
708
17,174
22,847
26,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
94
24
Kills
29
29
Deaths
25
78
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
7
14
1.43
L
Ao Kuang
D10x1s
Ao Kuang
11
6
13
2.92
W
Tsukuyomi
Elïas
Tsukuyomi
8
6
12
2.33
W
Hel
2
3
17
3.5
L
Ares
Mrkrebe
Ares
5
5
17
2.7
W
Bacchus
Phardvini
Bacchus
8
7
14
2.14
W
King Arthur
Tókyo
King Arthur
8
3
11
4.5
L
Yemoja
1
5
19
2.1
W
Jormungandr
renan83
Jormungandr
3
6
11
1.42
L
Hou Yi
skysoky
Hou Yi
4
6
15
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,672
Damage
108,910
133,380
Taken
108,374
123,899
Mitigated
96,091
55,881
Healing
50,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
18,050
4,792
533
6,541
32,810
28,534
1,051
13,218
19,159
0
36,243
L
Ao Kuang
D10x1s
Ao Kuang
26,617
4,699
1,874
14,655
36,165
21,098
1,008
13,280
22,114
46,939
0
W
Tsukuyomi
Elïas
Tsukuyomi
30,713
9,645
153
2,304
18,186
9,448
1,576
7,939
10,247
0
43,904
W
Hel
15,063
810
19,846
11,705
17,726
13,334
2,275
8,641
9,085
38,583
0
L
Ares
Mrkrebe
Ares
11,406
519
298
863
23,499
33,882
316
11,934
11,389
15,290
0
W
Bacchus
Phardvini
Bacchus
19,465
2,349
596
898
21,416
18,849
1,484
9,611
11,805
29,386
0
W
King Arthur
Tókyo
King Arthur
26,495
2,275
2,267
11,272
28,199
27,990
331
10,155
18,044
891
41,778
L
Yemoja
5,695
1,303
20,260
5,085
19,810
28,304
839
5,865
13,647
18,181
0
W
Jormungandr
renan83
Jormungandr
17,174
1,944
0
1,934
22,847
26,470
890
7,372
15,475
33,095
0
L
Hou Yi
skysoky
Hou Yi
21,904
10,601
1,752
4,020
21,096
12,081
1,866
8,266
12,612
0
40,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,637
Gold Earned
62,463
149
Minions Killed
154
0
Camps Cleared
0
1,419,614
Distance Traveled
1,632,224
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,743
632
38
2
0
301,147
5
L
Ao Kuang
12,608
742
42
2
0
298,244
3
W
Tsukuyomi
12,150
715
22
1
0
346,473
2
W
Hel
12,110
712
55
3
0
363,596
1
L
Ares
11,284
664
9
1
0
276,198
4
W
Bacchus
12,678
746
19
1
0
299,625
1
W
King Arthur
13,481
793
34
2
0
351,008
1
L
Yemoja
12,102
712
22
1
0
259,681
2
W
Jormungandr
12,044
708
24
1
0
271,522
0
L
Hou Yi
10,900
641
38
2
0
284,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role