Player Matchup

Vamana
Vamana
LAFF Legend
Vamana
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,410 Elo+
Party 1
Fafnir
Fafnir
Merlybrit
Fafnir
Level 69
God Stats
0W - 3L
1,351 SR
Queue Stats
129W - 151L
1,461 Elo+
Solo
Osiris
Osiris
PaidOnDeath
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,007 Elo+
Party 1
Sylvanus
Sylvanus
PhresHxKillAx86
Sylvanus
Level 106
God Stats
0W - 2L
1,259 SR
Queue Stats
27W - 42L
1,325 Elo+
Party 1
Awilix
Awilix
xSo BARBARIC
Awilix
Level 105
God Stats
1W - 2L
1,464 SR
Queue Stats
102W - 106L
1,372 Elo+
Party 1
Team Averages
Level 88
1,415 SR
1,315 Elo+

VS

Team Averages
Level 100
1,506 SR
1,396 Elo+
Bellona
Bellona
Ne55
Bellona
Level 144
God Stats
1W - 1L
1,498 SR
Queue Stats
158W - 176L
1,429 Elo+
Solo
Geb
Geb
ZwolfieYT
Geb
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 46L
1,322 Elo+
Solo
Chaac
Chaac
danilobji
Chaac
Level 119
God Stats
30W - 15L
1,609 SR
Queue Stats
577W - 567L
1,385 Elo+
Party 2
Sol
Sol
lostcomenceni
Sol
Level 69
God Stats
3W - 4L
1,421 SR
Queue Stats
257W - 279L
1,391 Elo+
Party 2
Chang'e
Chang'e
vulgo_vithor
Chang'e
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 4 / 5
7,690
769
18,404
16,921
11,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Merlybrit
Fafnir
14
2 / 2 / 8
7,850
785
3,801
11,186
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
11
0 / 5 / 9
6,563
656
3,054
13,096
13,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
12
1 / 1 / 6
6,609
661
3,192
9,575
10,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
14
5 / 4 / 4
8,233
823
6,150
10,010
5,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ne55
Bellona
15
2 / 3 / 10
8,928
893
7,666
11,564
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 8
8,245
825
8,314
12,668
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
danilobji
Chaac
16
9 / 1 / 6
9,360
936
15,681
12,275
11,761
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 11
7,726
773
11,299
8,039
2,389
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
vulgo_vithor
Chang'e
16
1 / 0 / 12
8,446
845
10,471
6,026
5,378
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
11
Kills
16
16
Deaths
11
32
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
4
5
1.38
L
Fafnir
Merlybrit
Fafnir
2
2
8
3
W
Bellona
Ne55
Bellona
2
3
10
2.33
L
Osiris
0
5
9
0.9
L
Sylvanus
1
1
6
4
W
3
5
8
1.4
W
Chaac
danilobji
Chaac
9
1
6
12
W
1
2
11
3.25
W
Chang'e
vulgo_vithor
Chang'e
1
0
12
7
L
Awilix
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
53,431
60,788
Taken
50,572
56,099
Mitigated
40,950
17,742
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
18,404
6,788
564
6,430
16,921
11,651
0
9,616
7,024
0
35,949
L
Fafnir
Merlybrit
Fafnir
3,801
1,311
279
1,784
11,186
15,093
0
4,785
6,072
9,062
0
W
Bellona
Ne55
Bellona
7,666
2,668
2,109
2,024
11,564
9,893
0
2,160
9,016
0
17,492
L
Osiris
3,054
1,193
1,162
1,205
13,096
13,671
0
6,450
6,139
0
6,812
L
Sylvanus
3,192
1,079
2,278
2,206
9,575
10,453
0
4,110
5,340
7,518
0
W
8,314
918
582
1,132
12,668
11,529
79
1,775
10,746
15,374
0
W
Chaac
danilobji
Chaac
15,681
3,555
1,678
5,875
12,275
11,761
590
1,595
10,410
0
23,706
W
11,299
3,213
1,904
2,094
8,039
2,389
669
513
7,331
19,299
0
W
Chang'e
vulgo_vithor
Chang'e
10,471
3,059
5,102
2,754
6,026
5,378
1,774
950
4,942
17,388
0
L
Awilix
6,150
2,840
927
907
10,010
5,231
0
5,123
4,841
0
9,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
42,705
71
Minions Killed
95
0
Camps Cleared
0
822,508
Distance Traveled
925,952
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,690
769
29
3
0
175,145
0
L
Fafnir
7,850
785
14
1
0
183,948
1
W
Bellona
8,928
893
21
2
0
205,989
2
L
Osiris
6,563
656
12
1
0
170,295
1
L
Sylvanus
6,609
661
8
1
0
119,990
0
W
Geb
8,245
825
18
2
0
153,668
0
W
Chaac
9,360
936
19
2
0
192,046
0
W
Sol
7,726
773
21
2
0
196,316
0
W
Chang'e
8,446
845
16
2
0
177,933
0
L
Awilix
8,233
823
8
1
0
173,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role