Player Matchup

Atlas
Atlas
BiGnBoomin
Atlas
Level 140
God Stats
0W - 4L
1,190 SR
Queue Stats
270W - 270L
1,421 Elo+
Party 3
Thanatos
Thanatos
Gang_Orc
Thanatos
Level 48
God Stats
1W - 4L
1,239 SR
Queue Stats
129W - 162L
1,478 Elo+
Solo
Odin
Odin
Gr8xOdinsRaven
Odin
Level 29
God Stats
1W - 3L
1,304 SR
Queue Stats
58W - 59L
1,374 Elo+
Party 2
Agni
Agni
JunichiTazawa3
Agni
Level 36
God Stats
0W - 2L
1,276 SR
Queue Stats
89W - 95L
1,375 Elo+
Party 2
Medusa
Medusa
Sexy Hearts
Medusa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 3
Team Averages
Level 60
1,302 SR
1,416 Elo+

VS

Team Averages
Level 102
1,514 SR
1,490 Elo+
Zhong Kui
Zhong Kui
AnComFail
Zhong Kui
Level 147
God Stats
39W - 32L
1,560 SR
Queue Stats
133W - 134L
1,487 Elo+
Party 1
Medusa
Medusa
Indie115
Medusa
Level 35
God Stats
3W - 0L
1,747 SR
Queue Stats
124W - 115L
1,428 Elo+
Solo
Hercules
Hercules
ItsYahBoiGav
Hercules
Level 159
God Stats
3W - 4L
1,471 SR
Queue Stats
612W - 598L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheStudlyGoatee
Morgan Le Fay
Level 28
God Stats
5W - 2L
1,269 SR
Queue Stats
97W - 77L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
Wyatt0902
Cliodhna
Level 143
God Stats
13W - 8L
1,525 SR
Queue Stats
216W - 227L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
2 / 3 / 2
6,107
470
3,520
11,175
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Gang_Orc
Thanatos
8
1 / 2 / 1
5,720
440
1,731
5,116
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 0
6,080
468
2,268
11,608
6,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 3 / 1
6,986
537
3,247
6,286
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
2 / 6 / 3
6,254
481
4,877
7,527
2,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnComFail
Zhong Kui
13
3 / 0 / 1
7,890
607
7,267
6,167
6,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Indie115
Medusa
11
2 / 3 / 6
7,140
549
5,142
7,353
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ItsYahBoiGav
Hercules
10
3 / 1 / 6
6,985
537
5,642
7,341
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
TheStudlyGoatee
Morgan Le Fay
13
2 / 2 / 5
7,665
590
3,195
6,203
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Wyatt0902
Cliodhna
14
7 / 2 / 3
8,421
648
6,180
8,666
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
17
17
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AnComFail
Zhong Kui
3
0
1
3.5
L
Atlas
2
3
2
1
L
Thanatos
Gang_Orc
Thanatos
1
2
1
0.75
L
1
3
0
0.33
W
Medusa
Indie115
Medusa
2
3
6
1.67
W
Hercules
ItsYahBoiGav
Hercules
3
1
6
6
L
2
3
1
0.83
L
Medusa
2
6
3
0.58
W
Morgan Le Fay
TheStudlyGoatee
Morgan Le Fay
2
2
5
2.25
W
Cliodhna
Wyatt0902
Cliodhna
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
27,426
41,712
Taken
35,730
17,774
Mitigated
17,975
10,286
Healing
10,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AnComFail
Zhong Kui
7,267
830
0
4,556
6,167
6,468
0
1,353
4,698
44,375
0
L
Atlas
3,520
1,145
64
3,052
11,175
6,106
0
129
11,046
19,366
0
L
Thanatos
Gang_Orc
Thanatos
1,731
307
0
3,650
5,116
1,573
0
1,143
3,973
0
18,217
L
2,268
814
0
2,090
11,608
6,132
189
6,273
5,335
0
23,725
W
Medusa
Indie115
Medusa
5,142
2,102
0
2,344
7,353
1,985
436
1,118
6,235
0
38,568
W
Hercules
ItsYahBoiGav
Hercules
5,642
1,365
0
1,636
7,341
4,232
210
1,372
5,935
0
19,050
L
3,247
89
0
568
6,286
1,725
0
2,917
3,369
35,583
0
L
Medusa
4,877
1,862
0
862
7,527
2,238
0
0
7,527
0
28,955
W
Morgan Le Fay
TheStudlyGoatee
Morgan Le Fay
3,195
108
22
1,498
6,203
2,342
888
1,237
4,912
46,782
0
W
Cliodhna
Wyatt0902
Cliodhna
6,180
295
0
49
8,666
2,948
0
1,437
7,183
0
57,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
38,101
277
Minions Killed
396
0
Camps Cleared
0
1,218,192
Distance Traveled
1,308,772
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,890
607
107
8
0
247,651
1
L
Atlas
6,107
470
27
2
0
259,820
1
L
Thanatos
5,720
440
56
4
0
164,445
1
L
Odin
6,080
468
54
4
0
278,687
3
W
Medusa
7,140
549
72
6
0
244,181
5
W
Hercules
6,985
537
29
2
0
272,895
4
L
Agni
6,986
537
84
6
0
251,692
0
L
Medusa
6,254
481
56
4
0
263,548
3
W
Morgan Le Fay
7,665
590
95
7
0
244,763
8
W
Cliodhna
8,421
648
93
7
0
299,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role