Player Matchup

Nemesis
Nemesis
Jayden2400
Nemesis
Level 126
God Stats
5W - 5L
1,555 SR
Queue Stats
283W - 283L
1,462 Elo+
Solo
Izanami
Izanami
SPR xBLACKSHOTx
Izanami
Level 69
God Stats
26W - 30L
1,376 SR
Queue Stats
388W - 373L
1,469 Elo+
Solo
Arachne
Arachne
VANTAGE500
Arachne
Level 68
God Stats
1W - 3L
1,413 SR
Queue Stats
375W - 375L
1,466 Elo+
Party 2
Ymir
Ymir
jesus6601
Ymir
Level 74
God Stats
26W - 28L
1,511 SR
Queue Stats
350W - 337L
1,456 Elo+
Solo
Eset
Eset
zJxel
Eset
Level 61
God Stats
0W - 5L
1,217 SR
Queue Stats
265W - 258L
1,425 Elo+
Party 2
Team Averages
Level 80
1,414 SR
1,456 Elo+

VS

Team Averages
Level 116
1,491 SR
1,459 Elo+
Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LadydeWinter007
Chang'e
Level 125
God Stats
3W - 3L
1,440 SR
Queue Stats
84W - 79L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Xx-Pink-FoXx-xX
Nu Wa
Level 127
God Stats
21W - 16L
1,508 SR
Queue Stats
176W - 177L
1,420 Elo+
Party 1
Chaac
Chaac
iNTeX_0
Chaac
Level 101
God Stats
103W - 80L
1,507 SR
Queue Stats
190W - 181L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jayden2400
Nemesis
2
0 / 0 / 0
2,738
548
257
632
111
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
1 / 0 / 0
3,566
713
1,499
1,544
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
VANTAGE500
Arachne
5
0 / 1 / 0
3,237
647
998
3,531
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
5
0 / 1 / 2
3,583
717
1,209
4,070
1,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
zJxel
Eset
7
0 / 0 / 0
3,633
727
1,001
1,161
366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
6
1 / 0 / 0
3,743
749
731
2,483
708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
 
Danzaburou
5
0 / 0 / 0
3,108
622
2,105
2,511
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 0
3,459
692
1,064
2,627
735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,378
676
865
2,303
499
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
iNTeX_0
Chaac
7
0 / 0 / 0
3,793
759
940
1,579
633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Nemesis
Jayden2400
Nemesis
0
0
0
0
W
1
2
0
0.5
L
1
0
0
1
L
Arachne
VANTAGE500
Arachne
0
1
0
0
W
0
0
0
0
W
Chaac
iNTeX_0
Chaac
0
0
0
0
L
Ymir
0
1
2
1
L
Eset
zJxel
Eset
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,964
Damage
5,705
10,938
Taken
11,503
3,155
Mitigated
3,063
5,733
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
731
247
0
500
2,483
708
0
460
1,967
0
15,688
W
Danzaburou
 
Danzaburou
2,105
1,245
0
1,288
2,511
488
0
668
1,843
0
12,661
L
Nemesis
Jayden2400
Nemesis
257
0
0
364
632
111
0
0
548
0
2,337
W
1,064
370
351
879
2,627
735
0
541
2,086
5,880
0
L
1,499
1,313
0
1,102
1,544
294
0
93
1,451
0
17,820
L
Arachne
VANTAGE500
Arachne
998
913
0
1,717
3,531
766
0
448
2,992
0
9,016
W
865
490
130
1,276
2,303
499
0
391
1,818
10,730
0
W
Chaac
iNTeX_0
Chaac
940
89
0
844
1,579
633
0
0
1,579
0
15,737
L
Ymir
1,209
334
0
1,763
4,070
1,618
0
971
3,099
4,262
0
L
Eset
zJxel
Eset
1,001
141
0
787
1,161
366
0
417
744
16,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,757
Gold Earned
17,481
114
Minions Killed
147
0
Camps Cleared
0
455,773
Distance Traveled
493,430
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,743
749
45
9
0
115,833
3
W
Danzaburou
3,108
622
21
4
0
91,059
0
L
Nemesis
2,738
548
7
1
0
36,050
0
W
Chang'e
3,459
692
15
3
0
95,022
2
L
Izanami
3,566
713
45
9
0
95,850
2
L
Arachne
3,237
647
26
5
0
117,891
2
W
Nu Wa
3,378
676
27
5
0
89,248
0
W
Chaac
3,793
759
39
8
0
102,268
0
L
Ymir
3,583
717
8
2
0
111,912
3
L
Eset
3,633
727
28
6
0
94,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role