Player Matchup

Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Gxohy
Thor
Level 17
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Fenrir
Fenrir
QueimeiOArroz
Fenrir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,549 Elo+
Party 1
Bacchus
Bacchus
fA_nosdaM
Bacchus
Level 101
God Stats
2W - 3L
1,540 SR
Queue Stats
23W - 26L
1,440 Elo+
Party 1
Ah Puch
Ah Puch
matenzo123
Ah Puch
Level 20
God Stats
6W - 2L
1,633 SR
Queue Stats
6W - 2L
1,741 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,484 Elo+

VS

Team Averages
Level 57
1,545 SR
1,400 Elo+
Ymir
Ymir
PoderosoBob
Ymir
Level 38
God Stats
3W - 2L
1,441 SR
Queue Stats
90W - 82L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
ProjetoBanha
Amaterasu
Level 49
God Stats
8W - 3L
1,777 SR
Queue Stats
126W - 116L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
X_kaioblack_X
Gilgamesh
Level 89
God Stats
20W - 13L
1,563 SR
Queue Stats
196W - 245L
1,374 Elo+
Solo
Rama
Rama
luisx_15
Rama
Level 63
God Stats
1W - 0L
1,688 SR
Queue Stats
206W - 235L
1,402 Elo+
Solo
Nu Wa
Nu Wa
sahumpe
Nu Wa
Level 45
God Stats
1W - 2L
1,255 SR
Queue Stats
189W - 228L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
6 / 4 / 0
8,425
527
12,526
13,469
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Gxohy
Thor
9
0 / 4 / 1
6,182
386
426
10,040
2,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 0
7,266
454
4,094
10,063
5,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
fA_nosdaM
Bacchus
10
0 / 2 / 7
7,145
447
7,270
10,918
11,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
matenzo123
Ah Puch
14
4 / 4 / 0
9,121
570
7,981
6,688
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,353
522
5,969
13,879
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
ProjetoBanha
Amaterasu
15
8 / 2 / 2
10,061
629
9,770
13,291
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
X_kaioblack_X
Gilgamesh
16
9 / 3 / 3
9,625
602
6,751
11,945
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
12
0 / 4 / 1
7,099
444
4,616
11,300
3,950
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
sahumpe
Nu Wa
15
2 / 1 / 5
9,216
576
5,563
6,071
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
20
20
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
4
0
1.5
L
Thor
Gxohy
Thor
0
4
1
0.13
W
1
1
6
4
W
Amaterasu
ProjetoBanha
Amaterasu
8
2
2
4.5
L
1
6
0
0.17
W
Gilgamesh
X_kaioblack_X
Gilgamesh
9
3
3
3.5
L
Bacchus
fA_nosdaM
Bacchus
0
2
7
1.75
W
Rama
0
4
1
0.13
L
Ah Puch
matenzo123
Ah Puch
4
4
0
1
W
Nu Wa
sahumpe
Nu Wa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,297
Damage
32,669
51,178
Taken
56,486
26,352
Mitigated
35,306
13,173
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,526
4,775
0
6,015
13,469
4,644
336
5,899
7,462
52,710
0
L
Thor
Gxohy
Thor
426
126
0
3,056
10,040
2,612
0
696
9,211
0
25,881
W
5,969
1,169
117
3,361
13,879
13,367
134
9,966
3,913
32,899
0
W
Amaterasu
ProjetoBanha
Amaterasu
9,770
4,100
0
5,044
13,291
9,595
562
2,737
10,157
0
56,479
L
4,094
1,041
0
1,806
10,063
5,210
0
644
8,963
2,267
27,575
W
Gilgamesh
X_kaioblack_X
Gilgamesh
6,751
2,564
0
2,606
11,945
6,181
0
4,359
7,586
0
72,737
L
Bacchus
fA_nosdaM
Bacchus
7,270
934
0
1,676
10,918
11,745
0
2,918
7,822
16,674
0
W
Rama
4,616
2,960
0
1,808
11,300
3,950
0
7,470
3,830
0
41,265
L
Ah Puch
matenzo123
Ah Puch
7,981
324
0
620
6,688
2,141
0
1,042
5,491
56,447
0
W
Nu Wa
sahumpe
Nu Wa
5,563
1,191
0
2,286
6,071
2,213
410
3,449
2,622
52,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
44,354
354
Minions Killed
475
0
Camps Cleared
0
1,531,333
Distance Traveled
1,568,325
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,425
527
105
7
0
289,679
5
L
Thor
6,182
386
48
3
0
322,437
1
W
Ymir
8,353
522
41
3
0
300,950
3
W
Amaterasu
10,061
629
123
8
0
313,016
0
L
Fenrir
7,266
454
59
4
0
298,046
0
W
Gilgamesh
9,625
602
111
7
0
360,611
7
L
Bacchus
7,145
447
17
1
0
317,120
1
W
Rama
7,099
444
69
4
0
281,915
0
L
Ah Puch
9,121
570
125
8
0
304,051
6
W
Nu Wa
9,216
576
131
8
0
311,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role