Player Matchup

Fenrir
Fenrir
BastyNastard420
Fenrir
Level 160
God Stats
21W - 13L
1,516 SR
Queue Stats
620W - 901L
1,347 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PsychotikTanker
Ah Muzen Cab
Level 117
God Stats
13W - 6L
1,436 SR
Queue Stats
424W - 572L
1,343 Elo+
Party 1
Chang'e
Chang'e
stormXsauce
Chang'e
Level 37
God Stats
4W - 3L
1,531 SR
Queue Stats
103W - 138L
1,271 Elo+
Party 1
Team Averages
Level 105
1,494 SR
1,320 Elo+

VS

Team Averages
Level 82
1,527 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DraconicNexus
Morgan Le Fay
Level 64
God Stats
11W - 8L
1,603 SR
Queue Stats
13W - 10L
1,547 Elo+
Solo
Discordia
Discordia
kla073
Discordia
Level 80
God Stats
10W - 17L
1,478 SR
Queue Stats
48W - 55L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 11
12,869
757
12,795
20,722
22,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
PsychotikTanker
Ah Muzen Cab
15
4 / 2 / 12
11,465
674
15,391
9,742
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
stormXsauce
Chang'e
17
9 / 2 / 12
12,725
749
13,690
18,419
5,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 7 / 0
11,179
658
13,947
18,718
15,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
DraconicNexus
Morgan Le Fay
13
1 / 8 / 5
9,813
577
11,531
15,492
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
kla073
Discordia
13
1 / 8 / 6
9,603
565
9,673
15,421
5,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
9
9
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
7
7
0
1
W
10
5
11
3.1
L
Morgan Le Fay
DraconicNexus
Morgan Le Fay
1
8
5
0.44
W
Ah Muzen Cab
PsychotikTanker
Ah Muzen Cab
4
2
12
5
L
Discordia
kla073
Discordia
1
8
6
0.5
W
Chang'e
stormXsauce
Chang'e
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,876
Damage
35,151
48,883
Taken
49,631
31,398
Mitigated
27,504
18,120
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,947
400
0
0
18,718
15,621
0
5,599
12,839
28,042
0
W
12,795
1,786
0
4,476
20,722
22,594
751
12,671
7,182
0
34,483
L
Morgan Le Fay
DraconicNexus
Morgan Le Fay
11,531
1,493
129
2,489
15,492
6,503
0
5,396
9,831
34,266
0
W
Ah Muzen Cab
PsychotikTanker
Ah Muzen Cab
15,391
1,646
350
3,020
9,742
3,174
1,552
7,059
2,401
0
49,947
L
Discordia
kla073
Discordia
9,673
891
0
2,048
15,421
5,380
72
3,103
11,979
37,038
0
W
Chang'e
stormXsauce
Chang'e
13,690
797
3,739
6,535
18,419
5,630
822
14,269
3,548
35,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,059
Gold Earned
30,595
153
Minions Killed
164
7
Camps Cleared
6
1,001,853
Distance Traveled
798,571
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,179
658
42
2
2
290,915
2
W
Fenrir
12,869
757
25
1
5
317,023
0
L
Morgan Le Fay
9,813
577
63
4
3
263,003
3
W
Ah Muzen Cab
11,465
674
76
4
1
342,806
3
L
Discordia
9,603
565
59
3
1
244,653
0
W
Chang'e
12,725
749
52
3
1
342,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role