Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BuckJ91
Cabrakan
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 164L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Praetor_X
Cliodhna
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 61L
1,482 Elo+
Party 1
Izanami
Izanami
kentao1985
Izanami
Level 157
God Stats
173W - 148L
1,592 SR
Queue Stats
455W - 476L
1,488 Elo+
Solo
Mulan
Mulan
xNano_Cell
Mulan
Level 95
God Stats
2W - 1L
1,706 SR
Queue Stats
81W - 86L
1,464 Elo+
Party 1
Team Averages
Level 121
1,559 SR
1,487 Elo+

VS

Team Averages
Level 101
1,570 SR
1,492 Elo+
Fenrir
Fenrir
Episode3YT
Fenrir
Level 74
God Stats
5W - 6L
1,508 SR
Queue Stats
156W - 129L
1,544 Elo+
Solo
Geb
Geb
Hockey868
Geb
Level 89
God Stats
5W - 3L
1,616 SR
Queue Stats
315W - 320L
1,478 Elo+
Party 2
Raijin
Raijin
PrimaryFire905
Raijin
Level 159
God Stats
2W - 3L
1,350 SR
Queue Stats
273W - 280L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Ravengnome8
Danzaburou
Level 86
God Stats
6W - 5L
1,460 SR
Queue Stats
205W - 205L
1,483 Elo+
Party 2
Mercury
Mercury
srkirk123
Mercury
Level 96
God Stats
5W - 1L
1,915 SR
Queue Stats
335W - 331L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
3 / 1 / 4
5,716
572
5,108
4,685
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
BuckJ91
Cabrakan
9
3 / 1 / 8
6,154
615
2,622
6,617
3,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Praetor_X
Cliodhna
10
5 / 0 / 5
6,560
656
4,523
5,355
1,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
kentao1985
Izanami
11
5 / 0 / 2
6,795
680
4,253
4,775
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
11
3 / 1 / 2
6,685
669
5,142
5,185
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Episode3YT
Fenrir
9
1 / 5 / 0
4,934
493
2,280
6,829
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 4 / 2
4,524
452
2,477
8,041
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 0
5,019
502
1,936
5,880
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Ravengnome8
Danzaburou
7
1 / 2 / 1
4,585
459
3,833
4,965
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
srkirk123
Mercury
7
1 / 4 / 1
4,863
486
2,942
6,719
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
3
3
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
4
5
W
Cabrakan
BuckJ91
Cabrakan
3
1
8
7
L
Fenrir
Episode3YT
Fenrir
1
5
0
0.2
L
0
4
2
0.25
W
Cliodhna
Praetor_X
Cliodhna
5
0
5
7.5
L
0
4
0
0
L
Danzaburou
Ravengnome8
Danzaburou
1
2
1
0.75
W
Izanami
kentao1985
Izanami
5
0
2
6
L
Mercury
srkirk123
Mercury
1
4
1
0.38
W
Mulan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,648
Damage
13,468
26,617
Taken
32,434
11,197
Mitigated
8,764
10,256
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,108
1,938
0
1,664
4,685
1,512
0
759
3,926
0
33,800
W
Cabrakan
BuckJ91
Cabrakan
2,622
512
1,256
1,692
6,617
3,750
131
1,629
4,899
6,102
0
L
Fenrir
Episode3YT
Fenrir
2,280
724
0
1,288
6,829
1,872
0
0
6,521
0
16,122
L
2,477
420
422
1,158
8,041
2,800
0
955
7,086
10,640
0
W
Cliodhna
Praetor_X
Cliodhna
4,523
0
0
2,997
5,355
1,804
49
570
4,743
0
26,769
L
1,936
357
0
954
5,880
1,370
0
280
5,600
27,753
0
L
Danzaburou
Ravengnome8
Danzaburou
3,833
1,574
0
1,662
4,965
1,182
0
673
4,292
0
20,536
W
Izanami
kentao1985
Izanami
4,253
2,066
0
759
4,775
1,490
1,916
1,131
3,451
0
47,632
L
Mercury
srkirk123
Mercury
2,942
976
0
1,455
6,719
1,540
0
714
5,943
0
16,961
W
Mulan
5,142
1,810
101
1,787
5,185
2,641
0
0
5,185
0
31,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
23,925
317
Minions Killed
202
0
Camps Cleared
0
958,460
Distance Traveled
945,299
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,716
572
59
6
0
168,380
5
W
Cabrakan
6,154
615
11
1
0
199,452
6
L
Fenrir
4,934
493
42
4
0
199,498
4
L
Geb
4,524
452
16
2
0
198,390
1
W
Cliodhna
6,560
656
59
6
0
221,913
2
L
Raijin
5,019
502
67
7
0
158,041
3
L
Danzaburou
4,585
459
37
4
0
159,528
2
W
Izanami
6,795
680
97
10
0
187,770
1
L
Mercury
4,863
486
40
4
0
229,842
2
W
Mulan
6,685
669
91
9
0
180,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role