Player Matchup

Hun Batz
Hun Batz
PapaGrizzlyz
Hun Batz
Level 88
God Stats
3W - 0L
1,750 SR
Queue Stats
17W - 22L
1,464 Elo+
Party 3
Jormungandr
Jormungandr
Sheepocalypse
Jormungandr
Level 5
God Stats
4W - 6L
1,425 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 3
Ullr
Ullr
SpiderPenguin
Ullr
Level 129
God Stats
46W - 31L
1,642 SR
Queue Stats
129W - 124L
1,504 Elo+
Party 4
Horus
Horus
SquadBinks
Horus
Level 77
God Stats
5W - 4L
1,554 SR
Queue Stats
352W - 392L
1,497 Elo+
Solo
Anubis
Anubis
TANK0424
Anubis
Level 96
God Stats
23W - 10L
1,725 SR
Queue Stats
495W - 494L
1,510 Elo+
Party 4
Team Averages
Level 79
1,619 SR
1,488 Elo+

VS

Team Averages
Level 45
1,365 SR
1,320 Elo+
Izanami
Izanami
Bgill745
Izanami
Level 39
God Stats
11W - 17L
1,460 SR
Queue Stats
48W - 83L
1,381 Elo+
Party 2
Anubis
Anubis
downpipe
Anubis
Level 59
God Stats
9W - 13L
1,480 SR
Queue Stats
207W - 206L
1,372 Elo+
Party 1
Yemoja
Yemoja
ermag0d
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 1
Bellona
Bellona
mysterydave
Bellona
Level 6
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Nemesis
Nemesis
usernameistakn
Nemesis
Level 106
God Stats
0W - 7L
1,128 SR
Queue Stats
35W - 51L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PapaGrizzlyz
Hun Batz
16
10 / 7 / 7
10,919
546
11,415
17,254
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Sheepocalypse
Jormungandr
15
5 / 0 / 17
11,090
555
9,616
13,616
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 11
11,111
556
19,518
15,623
6,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
18
5 / 2 / 12
11,855
593
14,524
16,534
16,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
TANK0424
Anubis
17
12 / 4 / 10
11,508
575
22,309
14,954
8,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bgill745
Izanami
12
1 / 8 / 2
7,776
389
6,316
12,741
2,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
downpipe
Anubis
14
5 / 13 / 3
9,599
480
16,158
20,419
8,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ermag0d
Yemoja
13
2 / 8 / 3
8,713
436
6,647
24,950
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
mysterydave
Bellona
16
0 / 7 / 3
8,970
449
5,396
15,687
15,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 4 / 1
11,377
569
12,178
21,240
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
40
Kills
16
16
Deaths
40
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bgill745
Izanami
1
8
2
0.25
W
Hun Batz
PapaGrizzlyz
Hun Batz
10
7
7
1.93
W
Jormungandr
Sheepocalypse
Jormungandr
5
0
17
13.5
W
8
3
11
4.5
W
Horus
5
2
12
5.5
W
Anubis
TANK0424
Anubis
12
4
10
4.25
L
Anubis
downpipe
Anubis
5
13
3
0.5
L
Yemoja
ermag0d
Yemoja
2
8
3
0.44
L
Bellona
mysterydave
Bellona
0
7
3
0.21
L
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,382
Damage
46,695
77,981
Taken
95,037
52,435
Mitigated
52,649
25,598
Healing
17,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bgill745
Izanami
6,316
3,109
0
231
12,741
2,755
0
3,755
8,986
0
34,046
W
Hun Batz
PapaGrizzlyz
Hun Batz
11,415
5,871
0
2,666
17,254
5,356
402
4,796
12,458
0
63,904
W
Jormungandr
Sheepocalypse
Jormungandr
9,616
2,423
0
1,224
13,616
15,282
768
5,025
8,591
34,513
0
W
19,518
7,688
0
4,438
15,623
6,687
3,173
4,292
11,331
0
92,431
W
Horus
14,524
7,365
1,765
7,709
16,534
16,425
555
2,091
14,443
0
72,770
W
Anubis
TANK0424
Anubis
22,309
986
0
7,796
14,954
8,685
336
7,844
7,110
68,772
0
L
Anubis
downpipe
Anubis
16,158
838
0
5,476
20,419
8,313
640
9,210
11,209
50,713
0
L
Yemoja
ermag0d
Yemoja
6,647
1,358
508
1,699
24,950
18,326
0
11,014
13,936
21,254
0
L
Bellona
mysterydave
Bellona
5,396
951
0
2,099
15,687
15,298
666
2,462
13,225
9,372
43,017
L
12,178
4,571
0
7,920
21,240
7,957
0
5,484
15,756
0
61,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
46,435
502
Minions Killed
379
0
Camps Cleared
0
1,882,738
Distance Traveled
1,666,850
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,776
389
63
3
0
357,262
1
W
Hun Batz
10,919
546
105
5
0
376,800
1
W
Jormungandr
11,090
555
54
3
0
395,592
0
W
Ullr
11,111
556
124
6
0
380,307
4
W
Horus
11,855
593
129
6
0
362,636
6
W
Anubis
11,508
575
90
5
0
367,403
2
L
Anubis
9,599
480
74
4
0
252,422
6
L
Yemoja
8,713
436
25
1
0
340,480
4
L
Bellona
8,970
449
109
5
0
323,410
1
L
Nemesis
11,377
569
108
5
0
393,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role