Player Matchup

Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Dangerous375
Sol
Level 52
God Stats
15W - 22L
1,405 SR
Queue Stats
15W - 27L
1,296 Elo+
Party 1
Achilles
Achilles
OneFruityDon
Achilles
Level 61
God Stats
8W - 7L
1,163 SR
Queue Stats
268W - 297L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Shelly1206
Kukulkan
Level 69
God Stats
48W - 69L
1,327 SR
Queue Stats
152W - 261L
1,219 Elo+
Party 3
Heimdallr
Heimdallr
TheSkillex1911
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,103 Elo+
Party 3
Team Averages
Level 46
1,379 SR
1,305 Elo+

VS

Team Averages
Level 93
1,394 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ClownerWayne
Sylvanus
Level 108
God Stats
1W - 0L
1,224 SR
Queue Stats
15W - 23L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
CmoiKamai
Nu Wa
Level 45
God Stats
6W - 4L
1,447 SR
Queue Stats
75W - 111L
1,340 Elo+
Party 4
Chernobog
Chernobog
Goliott
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 209L
1,384 Elo+
Party 4
Hun Batz
Hun Batz
oLagrove
Hun Batz
Level 122
God Stats
1W - 0L
1,299 SR
Queue Stats
258W - 286L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
9 / 6 / 5
10,813
541
13,114
17,316
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

16
2 / 4 / 6
9,750
488
8,384
13,187
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
OneFruityDon
Achilles
15
7 / 4 / 3
10,186
509
15,198
23,296
15,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Shelly1206
Kukulkan
13
4 / 11 / 5
8,723
436
8,735
14,068
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TheSkillex1911
Heimdallr
11
0 / 13 / 4
7,238
362
2,216
15,873
3,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 5 / 8
10,412
521
17,294
18,137
16,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ClownerWayne
Sylvanus
14
4 / 2 / 15
9,882
494
7,398
13,565
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
CmoiKamai
Nu Wa
15
9 / 3 / 16
10,082
504
12,372
8,614
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Goliott
Chernobog
16
14 / 5 / 7
10,922
546
22,809
13,743
4,984
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
oLagrove
Hun Batz
19
6 / 7 / 14
11,357
568
9,200
15,685
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
22
Kills
38
38
Deaths
22
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
6
5
1.92
W
Cu Chulainn
 
Cu Chulainn
5
5
8
1.8
W
Sylvanus
ClownerWayne
Sylvanus
4
2
15
5.75
W
Nu Wa
CmoiKamai
Nu Wa
9
3
16
5.67
L
2
4
6
1.25
W
Chernobog
Goliott
Chernobog
14
5
7
3.5
L
Achilles
OneFruityDon
Achilles
7
4
3
2.13
L
Kukulkan
Shelly1206
Kukulkan
4
11
5
0.59
L
Heimdallr
TheSkillex1911
Heimdallr
0
13
4
0.15
W
Hun Batz
oLagrove
Hun Batz
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,647
Damage
69,073
83,740
Taken
69,744
31,814
Mitigated
43,751
13,329
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,114
4,219
0
3,712
17,316
4,757
62
4,707
12,455
0
61,479
W
Cu Chulainn
 
Cu Chulainn
17,294
2,631
0
513
18,137
16,125
262
4,582
13,555
16,526
58,284
W
Sylvanus
ClownerWayne
Sylvanus
7,398
1,347
2,324
5,409
13,565
14,092
560
3,900
9,665
21,417
0
W
Nu Wa
CmoiKamai
Nu Wa
12,372
2,169
0
1,638
8,614
2,701
582
1,213
7,401
39,073
0
L
8,384
2,073
0
5,259
13,187
4,279
428
2,993
10,088
58,599
5,347
W
Chernobog
Goliott
Chernobog
22,809
15,690
0
4,522
13,743
4,984
2,300
4,728
9,015
0
63,186
L
Achilles
OneFruityDon
Achilles
15,198
7,562
0
2,554
23,296
15,754
29
4,996
18,170
5
40,146
L
Kukulkan
Shelly1206
Kukulkan
8,735
722
0
602
14,068
3,299
276
3,409
10,513
45,250
0
L
Heimdallr
TheSkillex1911
Heimdallr
2,216
2,164
0
1,202
15,873
3,725
550
6,773
8,840
0
16,064
W
Hun Batz
oLagrove
Hun Batz
9,200
3,335
0
4,712
15,685
5,849
750
2,597
13,088
0
73,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,710
Gold Earned
52,655
374
Minions Killed
389
0
Camps Cleared
0
1,698,207
Distance Traveled
1,784,480
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,813
541
93
5
0
414,940
1
W
Cu Chulainn
10,412
521
103
5
0
373,613
2
W
Sylvanus
9,882
494
25
1
0
385,613
5
W
Nu Wa
10,082
504
68
3
0
308,814
4
L
Sol
9,750
488
114
6
0
357,415
2
W
Chernobog
10,922
546
76
4
0
347,838
2
L
Achilles
10,186
509
57
3
0
381,617
2
L
Kukulkan
8,723
436
81
4
0
296,864
3
L
Heimdallr
7,238
362
29
1
0
247,371
2
W
Hun Batz
11,357
568
117
6
0
368,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role