Player Matchup

Hera
Hera
Elentàri
Hera
Level 158
God Stats
16W - 13L
1,504 SR
Queue Stats
1,043W - 1,078L
1,472 Elo+
Party 3
Bastet
Bastet
Filipitripi
Bastet
Level 109
God Stats
3W - 4L
1,453 SR
Queue Stats
171W - 179L
1,495 Elo+
Party 1
Fafnir
Fafnir
Tribunator
Fafnir
Level 160
God Stats
18W - 10L
1,669 SR
Queue Stats
694W - 733L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WHySoSeRiOuS025
Tsukuyomi
Level 160
God Stats
6W - 6L
1,477 SR
Queue Stats
1,021W - 1,086L
1,389 Elo+
Solo
Chronos
Chronos
jartogrifa
Chronos
Level 128
God Stats
3W - 4L
1,348 SR
Queue Stats
172W - 177L
1,508 Elo+
Party 1
Team Averages
Level 143
1,490 SR
1,471 Elo+

VS

Team Averages
Level 108
1,478 SR
1,486 Elo+
Skadi
Skadi
LFalcona
Skadi
Level 84
God Stats
6W - 3L
1,641 SR
Queue Stats
141W - 148L
1,441 Elo+
Party 4
Sol
Sol
MagmaFade
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,490 Elo+
Solo
Tiamat
Tiamat
OriZon LiTHiUM
Tiamat
Level 142
God Stats
2W - 6L
1,364 SR
Queue Stats
351W - 345L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
oH KraaTos
Hun Batz
Level 103
God Stats
0W - 2L
1,384 SR
Queue Stats
98W - 121L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
zakoe
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
6 / 0 / 12
11,124
856
9,768
6,831
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
19
12 / 3 / 15
12,585
968
17,583
15,714
15,919
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Tribunator
Fafnir
16
4 / 6 / 17
11,371
875
7,125
21,447
21,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
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Tsukuyomi
15
4 / 8 / 13
10,436
803
13,059
14,545
4,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
jartogrifa
Chronos
19
5 / 2 / 17
11,278
868
11,954
14,411
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LFalcona
Skadi
15
0 / 8 / 9
8,395
646
6,283
11,736
4,100
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 5 / 11
10,377
798
10,044
12,051
4,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 6 / 9
9,260
712
13,957
14,662
7,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
oH KraaTos
Hun Batz
16
2 / 4 / 11
8,707
670
10,181
11,296
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
zakoe
Cernunnos
16
6 / 8 / 8
9,389
722
11,456
16,866
6,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
66
31
Kills
18
19
Deaths
31
74
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hera
6
0
12
12
W
Bastet
12
3
15
6.5
L
Skadi
LFalcona
Skadi
0
8
9
0.56
L
6
5
11
2.3
L
4
6
9
1.42
W
Fafnir
Tribunator
Fafnir
4
6
17
2.08
W
Tsukuyomi
WHySoSeRiOuS025
Tsukuyomi
4
8
13
1.31
W
Chronos
jartogrifa
Chronos
5
2
17
6.75
L
Hun Batz
oH KraaTos
Hun Batz
2
4
11
1.88
L
Cernunnos
zakoe
Cernunnos
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
51,921
72,948
Taken
66,611
51,557
Mitigated
28,666
28,746
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,768
2,086
2,621
3,276
6,831
2,914
751
2,520
4,278
24,780
0
W
Bastet
17,583
3,855
1,371
3,917
15,714
15,919
561
4,860
10,690
0
27,815
L
Skadi
LFalcona
Skadi
6,283
2,274
0
593
11,736
4,100
0
5,737
5,999
0
16,478
L
10,044
1,180
2,223
3,696
12,051
4,318
330
3,769
8,282
24,427
0
L
13,957
433
1,093
4,332
14,662
7,902
0
6,418
8,244
33,050
0
W
Fafnir
Tribunator
Fafnir
7,125
1,987
2,845
6,065
21,447
21,666
556
6,559
14,378
13,704
0
W
Tsukuyomi
WHySoSeRiOuS025
Tsukuyomi
13,059
2,955
1,052
2,385
14,545
4,968
1,275
6,030
8,174
0
22,062
W
Chronos
jartogrifa
Chronos
11,954
4,816
889
4,325
14,411
6,090
2,161
3,954
10,238
36,438
0
L
Hun Batz
oH KraaTos
Hun Batz
10,181
1,951
1,095
2,342
11,296
5,760
0
4,894
6,402
0
24,150
L
Cernunnos
zakoe
Cernunnos
11,456
6,281
0
3,499
16,866
6,586
0
8,029
8,837
0
20,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,794
Gold Earned
46,128
132
Minions Killed
127
0
Camps Cleared
0
1,376,685
Distance Traveled
1,108,987
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,124
856
24
2
0
326,944
2
W
Bastet
12,585
968
23
2
0
300,094
0
L
Skadi
8,395
646
13
1
0
197,679
0
L
Sol
10,377
798
33
3
0
242,488
2
L
Tiamat
9,260
712
40
3
0
220,890
0
W
Fafnir
11,371
875
10
1
0
241,102
1
W
Tsukuyomi
10,436
803
17
1
0
230,883
1
W
Chronos
11,278
868
58
4
0
277,662
1
L
Hun Batz
8,707
670
21
2
0
266,331
0
L
Cernunnos
9,389
722
20
2
0
181,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role