Player Matchup

Aphrodite
Aphrodite
Forky083105
Aphrodite
Level 32
God Stats
1W - 0L
1,888 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Zeus
Zeus
GrandOleF7
Zeus
Level 64
God Stats
9W - 4L
1,614 SR
Queue Stats
20W - 25L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShooshiMoshi
Kumbhakarna
Level 87
God Stats
8W - 4L
1,558 SR
Queue Stats
73W - 68L
1,387 Elo+
Solo
Bellona
Bellona
Skydry98
Bellona
Level 69
God Stats
10W - 4L
1,607 SR
Queue Stats
11W - 16L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stone city cobr
Ah Muzen Cab
Level 84
God Stats
2W - 0L
1,584 SR
Queue Stats
55W - 70L
1,356 Elo+
Party 1
Team Averages
Level 67
1,650 SR
1,405 Elo+

VS

Team Averages
Level 56
1,439 SR
1,452 Elo+
Yemoja
Yemoja
 
Yemoja
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlazingTurtle42
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Morillo boom
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,372 Elo+
Party 2
Bellona
Bellona
NoobMaster19
Bellona
Level 106
God Stats
1W - 3L
1,476 SR
Queue Stats
10W - 6L
1,508 Elo+
Solo
Cernunnos
Cernunnos
TurrisVastator
Cernunnos
Level 29
God Stats
0W - 3L
1,218 SR
Queue Stats
19W - 26L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Forky083105
Aphrodite
16
9 / 3 / 13
10,628
966
13,208
12,600
6,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 9
8,990
817
8,054
6,772
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
ShooshiMoshi
Kumbhakarna
15
3 / 3 / 11
9,181
835
4,870
15,385
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Skydry98
Bellona
17
11 / 0 / 12
11,690
1,063
16,387
9,928
7,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
stone city cobr
Ah Muzen Cab
15
3 / 2 / 14
9,145
831
9,003
6,828
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 6 / 5
7,429
675
2,271
16,580
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 6
7,407
673
5,173
12,794
11,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 6
7,922
720
10,070
9,083
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NoobMaster19
Bellona
13
4 / 7 / 2
8,124
739
11,025
10,499
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
TurrisVastator
Cernunnos
13
5 / 7 / 3
8,212
747
8,445
10,695
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
30
Kills
13
13
Deaths
30
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
6
5
0.58
L
1
5
6
0.8
W
Aphrodite
Forky083105
Aphrodite
9
3
13
5.17
W
4
5
9
1.7
L
2
5
6
1
L
Bellona
NoobMaster19
Bellona
4
7
2
0.71
W
Kumbhakarna
ShooshiMoshi
Kumbhakarna
3
3
11
2.83
W
Bellona
Skydry98
Bellona
11
0
12
17
L
Cernunnos
TurrisVastator
Cernunnos
5
7
3
0.93
W
Ah Muzen Cab
stone city cobr
Ah Muzen Cab
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,522
Damage
36,984
51,513
Taken
59,651
35,887
Mitigated
39,565
21,702
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,271
603
1,065
4,427
16,580
13,382
61
5,389
10,851
6,214
0
L
5,173
1,163
0
690
12,794
11,074
0
4,685
8,035
0
16,150
W
Aphrodite
Forky083105
Aphrodite
13,208
848
5,303
7,472
12,600
6,412
122
2,752
9,493
33,286
0
W
8,054
1,434
134
470
6,772
2,607
0
2,836
3,740
24,996
0
L
10,070
522
861
1,210
9,083
4,026
0
5,665
3,256
36,047
0
L
Bellona
NoobMaster19
Bellona
11,025
1,331
0
723
10,499
6,664
2
4,977
5,349
768
18,900
W
Kumbhakarna
ShooshiMoshi
Kumbhakarna
4,870
141
124
2,156
15,385
15,679
31
3,514
11,302
20,011
0
W
Bellona
Skydry98
Bellona
16,387
5,172
1,948
2,674
9,928
7,927
106
1,643
8,002
0
38,861
L
Cernunnos
TurrisVastator
Cernunnos
8,445
3,365
0
0
10,695
4,419
0
4,589
5,914
0
14,968
W
Ah Muzen Cab
stone city cobr
Ah Muzen Cab
9,003
3,402
0
1,421
6,828
3,262
1,496
1,803
4,820
0
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
39,094
224
Minions Killed
184
10
Camps Cleared
2
994,262
Distance Traveled
814,950
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,429
675
15
1
0
168,273
0
L
Tyr
7,407
673
30
3
1
179,953
2
W
Aphrodite
10,628
966
66
6
4
204,202
1
W
Zeus
8,990
817
59
5
1
136,680
0
L
Ra
7,922
720
85
8
0
173,482
1
L
Bellona
8,124
739
32
3
1
159,895
2
W
Kumbhakarna
9,181
835
17
2
0
225,281
0
W
Bellona
11,690
1,063
52
5
4
233,511
0
L
Cernunnos
8,212
747
22
2
0
133,347
0
W
Ah Muzen Cab
9,145
831
30
3
1
194,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role