Player Matchup

Geb
Geb
GarbagePunk77
Geb
Level 43
God Stats
29W - 13L
1,647 SR
Queue Stats
181W - 124L
1,578 Elo+
Solo
Medusa
Medusa
Indie115
Medusa
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 115L
1,417 Elo+
Solo
Vamana
Vamana
Rabbi Trash
Vamana
Level 47
God Stats
2W - 1L
1,904 SR
Queue Stats
45W - 37L
1,545 Elo+
Party 2
Bastet
Bastet
ScruffyIsBored
Bastet
Level 43
God Stats
9W - 17L
1,450 SR
Queue Stats
80W - 84L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
just a big nut
Baron Samedi
Level 105
God Stats
3W - 4L
1,575 SR
Queue Stats
115W - 119L
1,508 Elo+
Party 2
Team Averages
Level 54
1,615 SR
1,503 Elo+

VS

Team Averages
Level 67
1,540 SR
1,480 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TiredNeverSoft
Zhong Kui
Level 37
God Stats
2W - 1L
1,828 SR
Queue Stats
103W - 78L
1,543 Elo+
Solo
Bastet
Bastet
VaneeGC
Bastet
Level 49
God Stats
6W - 13L
1,529 SR
Queue Stats
107W - 112L
1,447 Elo+
Solo
Sylvanus
Sylvanus
clapper_2hard
Sylvanus
Level 47
God Stats
54W - 46L
1,616 SR
Queue Stats
218W - 185L
1,570 Elo+
Party 1
Fenrir
Fenrir
queenbritt96
Fenrir
Level 42
God Stats
0W - 1L
1,228 SR
Queue Stats
4W - 9L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,633
512
3,498
8,272
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Indie115
Medusa
9
0 / 1 / 1
5,421
493
5,012
3,797
1,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
3 / 0 / 0
7,387
672
1,526
3,847
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 2 / 1
6,626
602
4,109
7,500
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
just a big nut
Baron Samedi
10
2 / 1 / 2
6,323
575
4,953
6,486
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 1
5,521
502
4,731
5,703
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TiredNeverSoft
Zhong Kui
11
3 / 2 / 0
6,381
580
4,271
6,496
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
VaneeGC
Bastet
9
0 / 0 / 2
5,624
511
992
6,971
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
clapper_2hard
Sylvanus
10
1 / 0 / 2
6,136
558
3,654
7,920
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
2
0 / 7 / 0
3,862
351
281
4,728
949
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
5
5
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
0
1
1.5
W
0
1
1
0.5
W
Medusa
Indie115
Medusa
0
1
1
0.5
W
Vamana
3
0
0
3
W
4
2
1
2.25
L
Zhong Kui
TiredNeverSoft
Zhong Kui
3
2
0
1.5
L
Bastet
VaneeGC
Bastet
0
0
2
1
L
Sylvanus
clapper_2hard
Sylvanus
1
0
2
2
W
Baron Samedi
just a big nut
Baron Samedi
2
1
2
3
L
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
13,929
29,902
Taken
31,818
12,802
Mitigated
15,342
12,603
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,731
2,447
0
1,992
5,703
1,959
482
2,024
3,679
0
37,473
W
3,498
207
0
1,418
8,272
5,873
0
1,834
6,438
20,604
0
W
Medusa
Indie115
Medusa
5,012
2,019
0
1,211
3,797
1,055
0
659
3,138
0
30,487
W
Vamana
1,526
897
0
2,188
3,847
1,477
352
0
3,847
0
47,656
W
4,109
1,223
0
4,448
7,500
2,161
141
1,945
5,555
0
37,883
L
Zhong Kui
TiredNeverSoft
Zhong Kui
4,271
513
0
1,931
6,496
4,771
1,070
2,928
3,568
25,963
2,720
L
Bastet
VaneeGC
Bastet
992
42
0
3,840
6,971
1,921
0
1,121
5,850
0
30,206
L
Sylvanus
clapper_2hard
Sylvanus
3,654
1,082
1,534
3,696
7,920
5,742
278
1,609
6,311
21,092
0
W
Baron Samedi
just a big nut
Baron Samedi
4,953
551
332
3,006
6,486
2,236
123
3,253
3,233
28,190
0
L
Fenrir
281
80
0
0
4,728
949
0
769
3,959
0
1,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,390
Gold Earned
27,524
350
Minions Killed
237
0
Camps Cleared
0
1,127,234
Distance Traveled
1,005,037
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,521
502
72
7
0
176,777
4
W
Geb
5,633
512
32
3
0
204,849
5
W
Medusa
5,421
493
62
6
0
277,804
2
W
Vamana
7,387
672
122
11
0
210,841
3
W
Bastet
6,626
602
78
7
0
229,071
2
L
Zhong Kui
6,381
580
59
5
0
212,276
2
L
Bastet
5,624
511
64
6
0
269,672
4
L
Sylvanus
6,136
558
41
4
0
182,723
0
W
Baron Samedi
6,323
575
56
5
0
204,669
3
L
Fenrir
3,862
351
1
0
0
163,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role