Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
ByBerty234
Artio
Level 154
God Stats
2W - 1L
1,518 SR
Queue Stats
334W - 391L
1,368 Elo+
Party 3
Tyr
Tyr
ChaacleyCooper
Tyr
Level 29
God Stats
3W - 4L
1,378 SR
Queue Stats
53W - 54L
1,455 Elo+
Party 3
Skadi
Skadi
PeeSsS
Skadi
Level 29
God Stats
4W - 3L
1,663 SR
Queue Stats
10W - 15L
1,372 Elo+
Party 2
Anubis
Anubis
konar8
Anubis
Level 23
God Stats
2W - 0L
1,663 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,400 Elo+

VS

Team Averages
Level 43
1,541 SR
1,395 Elo+
Zeus
Zeus
DarthVeder
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,351 Elo+
Party 1
Guan Yu
Guan Yu
Kertadis
Guan Yu
Level 63
God Stats
8W - 4L
1,631 SR
Queue Stats
192W - 219L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Nini21
Hun Batz
Level 61
God Stats
2W - 1L
1,699 SR
Queue Stats
109W - 126L
1,396 Elo+
Party 4
Ymir
Ymir
dm1apro
Ymir
Level 15
God Stats
9W - 9L
1,427 SR
Queue Stats
11W - 14L
1,330 Elo+
Party 1
Artemis
Artemis
llAxel42ll
Artemis
Level 26
God Stats
13W - 11L
1,449 SR
Queue Stats
51W - 57L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
13 / 2 / 7
14,962
651
27,743
18,964
10,824
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
15
1 / 7 / 12
10,192
443
6,985
25,265
23,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 3 / 11
12,392
539
22,100
23,211
27,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
PeeSsS
Skadi
15
2 / 11 / 5
9,751
424
13,540
15,896
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
konar8
Anubis
18
11 / 4 / 7
12,175
529
20,351
19,871
8,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
11,146
485
17,796
15,904
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Kertadis
Guan Yu
19
3 / 5 / 4
11,576
503
9,663
27,839
25,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Nini21
Hun Batz
17
9 / 7 / 6
11,949
520
14,754
22,482
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
dm1apro
Ymir
15
2 / 9 / 13
9,928
432
11,784
25,378
27,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
llAxel42ll
Artemis
16
9 / 5 / 9
10,971
477
23,238
18,051
7,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
65
33
Kills
27
27
Deaths
33
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
13
2
7
8.25
W
Artio
1
7
12
1
W
6
3
11
3.83
L
4
7
6
1
L
Guan Yu
Kertadis
Guan Yu
3
5
4
1
L
Hun Batz
Nini21
Hun Batz
9
7
6
1.71
W
Skadi
PeeSsS
Skadi
2
11
5
0.41
L
Ymir
dm1apro
Ymir
2
9
13
0.94
W
Anubis
konar8
Anubis
11
4
7
3.63
L
Artemis
llAxel42ll
Artemis
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,719
Damage
77,235
103,207
Taken
109,654
72,631
Mitigated
73,383
35,529
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
27,743
18,067
0
10,861
18,964
10,824
0
4,511
14,343
0
140,639
W
Artio
6,985
263
343
4,107
25,265
23,086
561
8,863
16,218
32,019
0
W
22,100
3,124
0
10,053
23,211
27,327
0
5,018
18,101
0
81,635
L
17,796
4,331
72
1,751
15,904
4,891
428
6,000
9,269
81,737
0
L
Guan Yu
Kertadis
Guan Yu
9,663
1,179
1,990
9,928
27,839
25,484
496
3,157
23,482
16,211
54,814
L
Hun Batz
Nini21
Hun Batz
14,754
4,388
105
4,622
22,482
7,876
626
6,751
15,006
0
61,224
W
Skadi
PeeSsS
Skadi
13,540
5,630
0
834
15,896
3,121
547
3,751
12,085
0
65,262
L
Ymir
dm1apro
Ymir
11,784
2,374
0
851
25,378
27,224
192
7,382
16,689
32,445
0
W
Anubis
konar8
Anubis
20,351
1,185
0
9,331
19,871
8,273
930
10,020
9,221
69,501
0
L
Artemis
llAxel42ll
Artemis
23,238
10,746
0
2,272
18,051
7,908
64
4,370
12,941
0
63,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
55,570
635
Minions Killed
533
0
Camps Cleared
0
2,157,938
Distance Traveled
2,004,374
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,962
651
227
10
0
517,889
0
W
Artio
10,192
443
44
2
0
373,043
1
W
Tyr
12,392
539
152
7
0
482,417
2
L
Zeus
11,146
485
159
7
0
420,536
1
L
Guan Yu
11,576
503
154
7
0
400,987
1
L
Hun Batz
11,949
520
97
4
0
412,584
0
W
Skadi
9,751
424
109
5
0
383,391
0
L
Ymir
9,928
432
45
2
0
388,823
3
W
Anubis
12,175
529
103
4
0
401,198
1
L
Artemis
10,971
477
78
3
0
381,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role