Player Matchup

Izanami
Izanami
Platinum III
Shimetta
Izanami
Platinum III
Level 126
God Stats
3W - 1L
1,734 SR
Queue Stats
48W - 39L
1,963 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,734 SR
1,963 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 99
1,642 SR
1,841 MMR
Hou Yi
Hou Yi
Platinum IV
miguemoya11
Hou Yi
Platinum IV
Level 99
God Stats
4W - 8L
1,642 SR
Queue Stats
83W - 87L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shimetta
Izanami
13
2 / 1 / 0
7,357
1,051
5,103
6,481
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ChronosKaliBastetUllrPoseidon

VS

Bans
AnhurSkadiAh Muzen CabSolAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 2 / 0
6,406
915
5,088
7,120
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Shimetta
Izanami
2
1
0
2
L
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
5,088
6,481
Taken
7,120
4,647
Mitigated
3,236
2,835
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Shimetta
Izanami
5,103
3,035
0
2,835
6,481
4,647
1,588
370
6,111
0
40,151
L
Hou Yi
5,088
2,419
0
2,601
7,120
3,236
0
116
7,004
0
29,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,357
Gold Earned
6,406
94
Minions Killed
74
6
Camps Cleared
2
143,639
Distance Traveled
141,972
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,357
1,051
94
13
6
143,639
3
L
Hou Yi
6,406
915
74
11
2
141,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role