Player Matchup

Olorun
Olorun
DanteVega12
Olorun
Level 120
God Stats
2W - 13L
1,100 SR
Queue Stats
411W - 466L
1,434 Elo+
Solo
Baba Yaga
Baba Yaga
DeathTrip
Baba Yaga
Level 88
God Stats
5W - 3L
1,672 SR
Queue Stats
215W - 225L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
FloralGorilla36
Cthulhu
Level 68
God Stats
11W - 5L
1,736 SR
Queue Stats
197W - 181L
1,443 Elo+
Solo
Freya
Freya
FrankTank7
Freya
Level 109
God Stats
2W - 1L
1,824 SR
Queue Stats
338W - 344L
1,458 Elo+
Party 1
Xbalanque
Xbalanque
TheStrobeLife
Xbalanque
Level 82
God Stats
3W - 5L
1,506 SR
Queue Stats
129W - 163L
1,376 Elo+
Solo
Team Averages
Level 93
1,568 SR
1,429 Elo+

VS

Team Averages
Level 123
1,496 SR
1,524 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BlameTheWhales
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,565 Elo+
Solo
Thor
Thor
Butt_Savage5
Thor
Level 129
God Stats
11W - 23L
1,371 SR
Queue Stats
667W - 648L
1,575 Elo+
Party 2
Scylla
Scylla
Princesssam5
Scylla
Level 116
God Stats
16W - 14L
1,534 SR
Queue Stats
873W - 834L
1,566 Elo+
Party 2
Bellona
Bellona
SpoonyBard
Bellona
Level 127
God Stats
9W - 2L
1,577 SR
Queue Stats
332W - 316L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 5 / 6
11,295
664
10,464
17,323
5,539
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
DeathTrip
Baba Yaga
18
3 / 4 / 8
11,018
648
21,535
16,328
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 5 / 9
11,327
666
20,511
17,013
22,192
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
18
5 / 5 / 2
11,218
660
8,319
15,106
4,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
TheStrobeLife
Xbalanque
15
1 / 10 / 5
10,120
595
16,732
20,816
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 2 / 16
12,498
735
21,781
21,174
14,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 2 / 22
12,507
736
8,881
25,498
39,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 5 / 15
12,349
726
18,484
14,627
7,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
20
5 / 1 / 17
12,590
741
20,330
13,725
7,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SpoonyBard
Bellona
18
4 / 3 / 17
12,701
747
10,455
19,738
16,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
13
Kills
28
29
Deaths
13
30
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
16
7.5
W
3
2
22
7
W
9
5
15
3.3
L
Olorun
3
5
6
1.2
L
Baba Yaga
DeathTrip
Baba Yaga
3
4
8
1.75
L
1
5
9
1.1
L
Freya
5
5
2
1.2
W
Scylla
5
1
17
13.5
W
Bellona
SpoonyBard
Bellona
4
3
17
4.17
L
Xbalanque
TheStrobeLife
Xbalanque
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,561
Damage
79,931
86,586
Taken
94,762
44,591
Mitigated
86,032
34,685
Healing
54,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
21,781
2,090
14,157
11,360
21,174
14,684
1,071
15,944
5,230
50,409
0
W
8,881
735
1,598
4,563
25,498
39,330
201
12,830
12,668
14,700
0
W
18,484
1,075
3,538
2,287
14,627
7,995
433
9,564
5,063
0
29,853
L
Olorun
10,464
6,463
4,593
5,742
17,323
5,539
1,657
12,048
5,275
27,161
0
L
Baba Yaga
DeathTrip
Baba Yaga
21,535
903
1,475
5,069
16,328
6,002
972
8,017
8,311
35,189
0
L
20,511
121
3,181
1,933
17,013
22,192
0
11,393
5,620
40,353
0
L
Freya
8,319
2,201
3,837
3,880
15,106
4,776
547
7,715
7,391
17,871
0
W
Scylla
20,330
1,232
3,180
3,013
13,725
7,479
2,617
8,618
5,107
55,359
0
W
Bellona
SpoonyBard
Bellona
10,455
611
5,294
5,050
19,738
16,544
1,152
13,873
5,865
0
19,582
L
Xbalanque
TheStrobeLife
Xbalanque
16,732
8,905
644
4,331
20,816
6,082
600
11,819
8,997
0
31,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,978
Gold Earned
62,645
168
Minions Killed
175
0
Camps Cleared
0
1,439,355
Distance Traveled
1,563,919
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,498
735
45
3
0
303,854
0
W
Khepri
12,507
736
13
1
0
333,360
1
W
Thor
12,349
726
22
1
0
303,094
0
L
Olorun
11,295
664
36
2
0
275,150
0
L
Baba Yaga
11,018
648
26
2
0
318,487
0
L
Cthulhu
11,327
666
42
2
0
315,654
0
L
Freya
11,218
660
30
2
0
284,360
0
W
Scylla
12,590
741
68
4
0
299,551
0
W
Bellona
12,701
747
27
2
0
324,060
4
L
Xbalanque
10,120
595
34
2
0
245,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role