Player Matchup

Horus
Horus
SoulMountian
Horus
Level 49
God Stats
5W - 1L
1,853 SR
Queue Stats
31W - 6L
1,865 Elo+
Party 2
Neith
Neith
YubNubNChill
Neith
Level 25
God Stats
7W - 1L
1,625 SR
Queue Stats
78W - 8L
1,879 Elo+
Party 2
Kuzenbo
Kuzenbo
actjets28
Kuzenbo
Level 69
God Stats
49W - 11L
1,800 SR
Queue Stats
75W - 22L
1,841 Elo+
Party 2
Team Averages
Level 48
1,759 SR
1,862 Elo+

VS

Team Averages
Level 46
1,503 SR
1,506 Elo+
Chaac
Chaac
ApeGorilla2285
Chaac
Level 29
God Stats
0W - 1L
1,558 SR
Queue Stats
28W - 23L
1,545 Elo+
Party 1
Neith
Neith
CamoCheeeriiose
Neith
Level 81
God Stats
4W - 5L
1,397 SR
Queue Stats
81W - 49L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
Im prada Lew
Baron Samedi
Level 28
God Stats
6W - 7L
1,555 SR
Queue Stats
30W - 34L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,473
706
7,680
9,577
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 3
8,725
727
13,115
6,998
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
actjets28
Kuzenbo
12
0 / 2 / 10
8,574
715
7,789
11,308
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,968
581
5,282
16,085
9,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 2
7,672
639
9,294
8,093
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Im prada Lew
Baron Samedi
11
1 / 5 / 2
7,333
611
4,845
8,844
3,075
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
2
3
2
1
L
Baron Samedi
Im prada Lew
Baron Samedi
1
5
2
0.4
W
4
1
6
7
W
6
1
3
7.5
W
Kuzenbo
actjets28
Kuzenbo
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
19,421
27,883
Taken
33,022
23,173
Mitigated
14,683
12,894
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
459
0
6,660
16,085
9,506
0
3,806
11,943
82
26,178
L
9,294
4,495
0
945
8,093
2,102
122
1,763
6,107
0
32,963
L
Baron Samedi
Im prada Lew
Baron Samedi
4,845
970
618
840
8,844
3,075
0
2,988
5,779
17,340
0
W
7,680
2,040
3,107
4,522
9,577
7,058
441
1,323
8,254
0
15,654
W
13,115
4,237
0
2,711
6,998
3,275
730
1,485
5,513
0
51,805
W
Kuzenbo
actjets28
Kuzenbo
7,789
3,148
0
2,554
11,308
12,840
300
2,564
8,744
19,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
21,973
130
Minions Killed
140
6
Camps Cleared
5
641,174
Distance Traveled
614,547
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,968
581
29
2
2
233,803
1
L
Neith
7,672
639
68
6
1
203,261
3
L
Baron Samedi
7,333
611
43
4
2
177,483
0
W
Horus
8,473
706
16
1
1
221,449
2
W
Neith
8,725
727
99
8
5
210,285
4
W
Kuzenbo
8,574
715
15
1
0
209,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role