Player Matchup

Cu Chulainn
Cu Chulainn
Automat_Original
Cu Chulainn
Level 24
God Stats
3W - 6L
1,474 SR
Queue Stats
12W - 20L
1,370 Elo+
Party 1
Terra
Terra
Drea7
Terra
Level 36
God Stats
1W - 4L
1,282 SR
Queue Stats
96W - 77L
1,547 Elo+
Party 1
Nox
Nox
GlueXguy
Nox
Level 29
God Stats
6W - 4L
1,637 SR
Queue Stats
108W - 119L
1,508 Elo+
Party 1
Charybdis
Charybdis
Sanjuru
Charybdis
Level 78
God Stats
0W - 5L
1,213 SR
Queue Stats
128W - 93L
1,545 Elo+
Solo
Olorun
Olorun
WJ91
Olorun
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 138L
1,464 Elo+
Party 1
Team Averages
Level 47
1,421 SR
1,487 Elo+

VS

Team Averages
Level 142
1,524 SR
1,530 Elo+
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JstDionysos
Nox
Level 137
God Stats
24W - 25L
1,527 SR
Queue Stats
329W - 325L
1,578 Elo+
Party 2
Ra
Ra
JucătorulRomân
Ra
Level 152
God Stats
10W - 8L
1,499 SR
Queue Stats
242W - 166L
1,558 Elo+
Party 2
Ne Zha
Ne Zha
SenaTheQueen
Ne Zha
Level 158
God Stats
18W - 10L
1,657 SR
Queue Stats
515W - 347L
1,572 Elo+
Party 2
Artemis
Artemis
Zougloudjin
Artemis
Level 140
God Stats
1W - 0L
1,435 SR
Queue Stats
20W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Automat_Original
Cu Chulainn
15
0 / 7 / 2
9,032
903
7,104
20,757
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Drea7
Terra
15
0 / 4 / 1
9,096
910
4,937
14,314
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 4
9,754
975
5,586
18,903
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Sanjuru
Charybdis
15
4 / 9 / 0
10,190
1,019
13,573
17,731
6,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
WJ91
Olorun
15
0 / 4 / 1
8,515
852
1,864
10,603
3,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

57

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 1 / 16
9,983
998
6,837
6,573
2,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
7 / 0 / 17
11,317
1,132
13,661
4,263
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 0 / 20
12,066
1,207
24,497
8,181
3,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
5 / 2 / 21
11,116
1,112
18,481
13,639
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Zougloudjin
Artemis
17
6 / 1 / 12
10,930
1,093
14,553
8,622
3,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
116
4
Kills
30
30
Deaths
4
8
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
16
12
L
Cu Chulainn
Automat_Original
Cu Chulainn
0
7
2
0.14
L
Terra
Drea7
Terra
0
4
1
0.13
L
0
6
4
0.33
W
7
0
17
15.5
W
8
0
20
18
L
Charybdis
Sanjuru
Charybdis
4
9
0
0.44
W
Ne Zha
5
2
21
7.75
L
Olorun
WJ91
Olorun
0
4
1
0.13
W
Artemis
Zougloudjin
Artemis
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
78,029
82,308
Taken
41,278
40,168
Mitigated
19,352
5,640
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,837
619
0
0
6,573
2,701
0
2,296
4,163
0
18,586
L
Cu Chulainn
Automat_Original
Cu Chulainn
7,104
706
0
592
20,757
13,013
0
7,981
12,658
1,910
22,251
L
Terra
Drea7
Terra
4,937
1,360
894
2,008
14,314
10,204
0
9,955
4,252
11,680
0
L
5,586
413
63
890
18,903
7,053
0
5,752
12,890
23,571
0
W
13,661
901
0
0
4,263
1,872
0
1,521
2,709
29,942
0
W
24,497
2,455
3,042
3,702
8,181
3,131
0
3,167
4,893
48,891
0
L
Charybdis
Sanjuru
Charybdis
13,573
7,835
0
631
17,731
6,484
0
6,819
10,454
0
32,497
W
Ne Zha
18,481
3,736
0
3,884
13,639
8,093
0
4,472
8,936
0
36,091
L
Olorun
WJ91
Olorun
1,864
820
89
473
10,603
3,414
0
7,651
2,912
11,524
0
W
Artemis
Zougloudjin
Artemis
14,553
8,981
0
480
8,622
3,555
0
1,661
6,741
0
34,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
55,412
161
Minions Killed
228
4
Camps Cleared
11
839,259
Distance Traveled
1,076,152
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,983
998
24
2
2
226,108
1
L
Cu Chulainn
9,032
903
37
4
1
186,393
0
L
Terra
9,096
910
8
1
1
134,129
1
L
Nox
9,754
975
52
5
0
205,527
3
W
Nox
11,317
1,132
45
5
1
217,943
0
W
Ra
12,066
1,207
79
8
2
241,289
2
L
Charybdis
10,190
1,019
49
5
1
176,219
1
W
Ne Zha
11,116
1,112
37
4
2
199,852
1
L
Olorun
8,515
852
15
2
1
136,991
1
W
Artemis
10,930
1,093
43
4
4
190,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role