Player Matchup

Neith
Neith
BIGPURRRRRR
Neith
Level 88
God Stats
16W - 25L
1,450 SR
Queue Stats
409W - 429L
1,490 Elo+
Party 2
Hel
Hel
NAJIRAMBA
Hel
Level 159
God Stats
12W - 8L
1,664 SR
Queue Stats
497W - 504L
1,568 Elo+
Party 2
Bellona
Bellona
RagingPicklez
Bellona
Level 27
God Stats
6W - 3L
1,724 SR
Queue Stats
75W - 73L
1,380 Elo+
Party 2
Ymir
Ymir
The cod Tur7le
Ymir
Level 26
God Stats
17W - 20L
1,470 SR
Queue Stats
26W - 25L
1,332 Elo+
Party 3
Arachne
Arachne
ZombieBearShark
Arachne
Level 106
God Stats
4W - 3L
1,120 SR
Queue Stats
24W - 22L
1,303 Elo+
Party 3
Team Averages
Level 81
1,486 SR
1,414 Elo+

VS

Team Averages
Level 41
1,300 SR
1,365 Elo+
Ah Puch
Ah Puch
AGGSoulThief
Ah Puch
Level 49
God Stats
0W - 4L
1,254 SR
Queue Stats
251W - 269L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Biggs7575
Sylvanus
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,269 Elo+
Party 4
Mulan
Mulan
NitroEnergy88
Mulan
Level 47
God Stats
5W - 7L
1,356 SR
Queue Stats
124W - 152L
1,464 Elo+
Solo
Neith
Neith
PrlnceAlucard
Neith
Level 7
God Stats
0W - 6L
1,276 SR
Queue Stats
0W - 7L
1,269 Elo+
Party 4
Fenrir
Fenrir
xCozmicParasite
Fenrir
Level 60
God Stats
1W - 8L
1,115 SR
Queue Stats
299W - 317L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 8
8,987
642
12,293
11,236
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
4 / 3 / 6
8,771
627
10,375
10,009
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
13
5 / 1 / 6
8,217
587
5,545
8,839
6,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 15
7,944
567
7,603
10,745
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 1 / 4
9,001
643
6,296
8,907
3,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AGGSoulThief
Ah Puch
13
2 / 3 / 4
7,797
557
4,677
11,962
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Biggs7575
Sylvanus
8
0 / 8 / 2
5,232
374
5,541
11,957
4,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 7 / 0
7,114
508
5,585
12,135
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 10 / 3
5,387
385
3,580
9,546
2,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 1
7,927
566
5,845
11,100
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
33
Kills
8
8
Deaths
33
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AGGSoulThief
Ah Puch
2
3
4
1.33
W
11
1
8
15
L
Sylvanus
Biggs7575
Sylvanus
0
8
2
0.13
W
4
3
6
2.33
L
1
7
0
0.14
L
0
10
3
0.15
W
Bellona
5
1
6
8
W
4
2
15
5.75
W
9
1
4
11
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,112
Damage
25,228
49,736
Taken
56,700
28,635
Mitigated
21,016
18,581
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AGGSoulThief
Ah Puch
4,677
908
0
4,964
11,962
3,934
0
6,391
5,489
41,688
0
W
12,293
5,207
0
3,370
11,236
4,673
4,160
2,919
8,317
0
62,888
L
Sylvanus
Biggs7575
Sylvanus
5,541
2,164
320
1,762
11,957
4,384
0
3,529
8,141
13,927
0
W
10,375
183
1,786
5,127
10,009
3,259
747
2,538
7,389
61,069
0
L
5,585
1,022
168
3,510
12,135
6,746
598
2,075
9,634
0
40,410
L
3,580
1,393
0
157
9,546
2,408
0
2,220
7,155
0
14,357
W
Bellona
5,545
883
0
2,235
8,839
6,440
1,012
322
8,235
0
25,514
W
7,603
1,447
438
1,432
10,745
11,097
846
3,963
6,782
26,501
0
W
6,296
4,462
0
4,193
8,907
3,166
785
476
8,340
0
43,548
L
5,845
663
0
3,075
11,100
3,544
0
3,158
7,720
0
34,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
33,457
412
Minions Killed
275
0
Camps Cleared
0
1,350,157
Distance Traveled
1,253,358
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,797
557
94
7
0
241,375
1
W
Neith
8,987
642
109
8
0
241,585
3
L
Sylvanus
5,232
374
16
1
0
238,590
0
W
Hel
8,771
627
121
9
0
279,819
1
L
Mulan
7,114
508
86
6
0
244,158
2
L
Neith
5,387
385
21
2
0
232,544
0
W
Bellona
8,217
587
55
4
0
284,514
2
W
Ymir
7,944
567
51
4
0
262,178
2
W
Arachne
9,001
643
76
5
0
282,061
0
L
Fenrir
7,927
566
58
4
0
296,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role