Player Matchup

Medusa
Medusa
Gold IV
Deferential
Medusa
Gold IV
Level 135
God Stats
2W - 3L
1,680 SR
Queue Stats
94W - 74L
1,222 MMR
Party 1
Bastet
Bastet
Gold V
NeverAGg
Bastet
Gold V
Level 141
God Stats
5W - 1L
1,800 SR
Queue Stats
92W - 73L
1,109 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
freePalestine047
Sun Wukong
Gold IV
Level 108
God Stats
88W - 67L
1,527 SR
Queue Stats
93W - 73L
1,254 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,669 SR
1,195 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,537 SR
1,233 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
ARealSituation
Gilgamesh
Gold V
Level 140
God Stats
13W - 11L
1,584 SR
Queue Stats
141W - 125L
1,417 MMR
Party 2
Sol
Sol
Silver IV
OSSxREALISTxCEO
Sol
Silver IV
Level 128
God Stats
37W - 41L
1,527 SR
Queue Stats
448W - 457L
782 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 5 / 6
11,623
646
12,393
12,612
5,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
NeverAGg
Bastet
16
2 / 1 / 11
11,178
621
12,914
10,123
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
freePalestine047
Sun Wukong
18
7 / 1 / 5
12,250
681
15,720
20,322
20,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaArtioCerberusGebGanesha

VS

Bans
OdinHadesScyllaDiscordiaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 4
10,758
598
9,521
17,433
4,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ARealSituation
Gilgamesh
14
2 / 5 / 5
10,584
588
11,700
17,188
20,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 4 / 3
10,563
587
9,234
12,900
2,987
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
7
7
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
4
1
L
Gilgamesh
ARealSituation
Gilgamesh
2
5
5
0.9
W
Medusa
5
5
6
1.6
W
Bastet
NeverAGg
Bastet
2
1
11
7.5
L
2
4
3
0.88
W
Sun Wukong
freePalestine047
Sun Wukong
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
30,455
43,057
Taken
47,521
30,116
Mitigated
28,483
13,186
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,521
2,756
0
5,206
17,433
4,515
0
24
17,100
0
32,929
L
Gilgamesh
ARealSituation
Gilgamesh
11,700
1,472
0
1,972
17,188
20,981
0
69
16,666
7,876
23,479
W
Medusa
12,393
4,141
0
1,634
12,612
5,035
1,605
3,643
8,969
0
58,209
W
Bastet
NeverAGg
Bastet
12,914
3,320
0
1,908
10,123
5,009
114
3,540
6,583
0
31,419
L
9,234
1,195
0
4,742
12,900
2,987
0
91
12,665
35,770
0
W
Sun Wukong
freePalestine047
Sun Wukong
15,720
2,463
0
9,644
20,322
20,072
501
5,819
14,503
0
54,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
31,905
225
Minions Killed
172
13
Camps Cleared
2
1,045,569
Distance Traveled
870,851
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,758
598
57
3
1
283,012
5
L
Gilgamesh
10,584
588
48
3
0
325,460
5
W
Medusa
11,623
646
88
5
4
321,856
1
W
Bastet
11,178
621
38
2
8
359,648
4
L
Sol
10,563
587
67
4
1
262,379
4
W
Sun Wukong
12,250
681
99
6
1
364,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role