Player Matchup

Janus
Janus
Gold I
GammaAkutabi
Janus
Gold I
Level 160
God Stats
80W - 74L
1,537 SR
Queue Stats
365W - 359L
1,293 MMR
Solo
Heimdallr
Heimdallr
Silver I
MrSmike
Heimdallr
Silver I
Level 159
God Stats
12W - 10L
1,558 SR
Queue Stats
230W - 230L
1,252 MMR
Solo
Artio
Artio
Gold V
Pencilvester420
Artio
Gold V
Level 81
God Stats
1W - 6L
1,165 SR
Queue Stats
351W - 357L
1,258 MMR
Solo
Thanatos
Thanatos
Silver I
SEALTeamTwo
Thanatos
Silver I
Level 157
God Stats
134W - 115L
1,635 SR
Queue Stats
1,283W - 1,290L
1,297 MMR
Solo
Chaac
Chaac
Silver I
Trayvaughn
Chaac
Silver I
Level 88
God Stats
12W - 12L
1,506 SR
Queue Stats
40W - 48L
1,288 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,480 SR
1,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,621 SR
1,270 MMR
Izanami
Izanami
Silver I
Jace1345
Izanami
Silver I
Level 135
God Stats
0W - 2L
1,636 SR
Queue Stats
107W - 119L
1,185 MMR
Party 1
Yemoja
Yemoja
Silver III
Ornoku
Yemoja
Silver III
Level 109
God Stats
1W - 1L
1,444 SR
Queue Stats
24W - 31L
1,300 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TRKVOLTAGE94
Gilgamesh
Gold V
Level 153
God Stats
5W - 4L
1,751 SR
Queue Stats
127W - 129L
1,248 MMR
Party 1
Ravana
Ravana
Silver V
WhiteOK
Ravana
Silver V
Level 44
God Stats
5W - 6L
1,593 SR
Queue Stats
77W - 87L
1,297 MMR
Solo
Scylla
Scylla
Silver I
darkcarnivore
Scylla
Silver I
Level 81
God Stats
2W - 2L
1,682 SR
Queue Stats
17W - 25L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,329
622
9,600
8,861
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MrSmike
Heimdallr
15
3 / 0 / 4
8,711
581
5,872
7,903
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 7
7,611
507
4,326
13,976
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SEALTeamTwo
Thanatos
15
7 / 0 / 5
9,113
608
5,431
9,984
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
15
6 / 0 / 4
8,971
598
13,580
13,012
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GebKaliHou YiApollo

VS

Bans
MulanBastetCliodhnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jace1345
Izanami
12
0 / 5 / 0
7,338
489
4,549
8,196
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Ornoku
Yemoja
10
0 / 1 / 2
6,858
457
4,166
8,713
6,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
TRKVOLTAGE94
Gilgamesh
11
0 / 7 / 0
6,475
432
7,057
16,783
8,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
WhiteOK
Ravana
11
2 / 3 / 0
6,740
449
5,747
9,385
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 2
6,641
443
7,251
8,496
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
2
2
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Izanami
Jace1345
Izanami
0
5
0
0
W
Heimdallr
MrSmike
Heimdallr
3
0
4
5
L
Yemoja
Ornoku
Yemoja
0
1
2
1
W
1
1
7
4.5
W
Thanatos
SEALTeamTwo
Thanatos
7
0
5
9.5
L
Gilgamesh
TRKVOLTAGE94
Gilgamesh
0
7
0
0
W
Chaac
6
0
4
8
L
Ravana
WhiteOK
Ravana
2
3
0
0.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
28,770
53,736
Taken
51,573
35,886
Mitigated
21,953
33,378
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,600
689
92
3,577
8,861
3,202
329
3,260
5,601
78,883
0
L
Izanami
Jace1345
Izanami
4,549
2,799
0
1,031
8,196
1,901
0
1,867
6,251
0
55,635
W
Heimdallr
MrSmike
Heimdallr
5,872
1,757
0
3,492
7,903
2,591
0
769
7,134
0
63,043
L
Yemoja
Ornoku
Yemoja
4,166
1,066
2,854
2,868
8,713
6,068
0
4,462
4,034
19,211
0
W
4,326
392
868
4,711
13,976
12,290
45
6,154
7,822
17,518
0
W
Thanatos
SEALTeamTwo
Thanatos
5,431
491
0
11,537
9,984
4,811
445
648
9,336
0
64,665
L
Gilgamesh
TRKVOLTAGE94
Gilgamesh
7,057
1,900
0
3,647
16,783
8,007
0
3,888
11,930
2,583
35,816
W
Chaac
13,580
2,414
135
8,966
13,012
12,992
258
1,090
11,922
10,979
41,924
L
Ravana
WhiteOK
Ravana
5,747
1,489
0
2,744
9,385
3,209
0
1,865
7,224
0
32,228
L
7,251
732
0
1,150
8,496
2,768
0
4,435
3,795
45,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,735
Gold Earned
34,052
516
Minions Killed
364
0
Camps Cleared
0
1,480,428
Distance Traveled
1,472,146
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,329
622
172
11
0
306,662
1
L
Izanami
7,338
489
119
8
0
296,590
6
W
Heimdallr
8,711
581
112
7
0
275,758
6
L
Yemoja
6,858
457
26
2
0
294,050
0
W
Artio
7,611
507
30
2
0
301,292
7
W
Thanatos
9,113
608
103
7
0
314,587
3
L
Gilgamesh
6,475
432
68
5
0
285,273
1
W
Chaac
8,971
598
99
7
0
282,129
7
L
Ravana
6,740
449
66
4
0
335,392
2
L
Scylla
6,641
443
85
6
0
260,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role