Player Matchup

Medusa
Medusa
ChristiaN_P_98
Medusa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,446 Elo+
Solo
Bacchus
Bacchus
Mlcha854
Bacchus
Level 69
God Stats
42W - 46L
1,466 SR
Queue Stats
150W - 225L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
luckyman2020
Baron Samedi
Level 74
God Stats
38W - 40L
1,516 SR
Queue Stats
195W - 254L
1,451 Elo+
Solo
Team Averages
Level 74
1,494 SR
1,410 Elo+

VS

Team Averages
Level 94
1,520 SR
1,420 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
The_Lost_Bot_
Kali
Level 66
God Stats
2W - 1L
1,424 SR
Queue Stats
488W - 580L
1,447 Elo+
Solo
Discordia
Discordia
jokerfeller_91
Discordia
Level 67
God Stats
1W - 1L
1,638 SR
Queue Stats
290W - 467L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
8,102
623
7,646
9,093
3,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Mlcha854
Bacchus
13
3 / 3 / 2
8,905
685
4,977
12,914
12,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
luckyman2020
Baron Samedi
12
1 / 6 / 5
8,095
623
4,914
9,474
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 7
9,013
693
6,806
14,525
7,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 2 / 10
9,447
727
7,661
12,449
9,018
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
jokerfeller_91
Discordia
14
5 / 0 / 9
9,353
719
12,531
4,611
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
15
15
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
7
2.13
L
2
6
4
0.67
L
Bacchus
Mlcha854
Bacchus
3
3
2
1.33
W
5
2
10
5
W
Discordia
jokerfeller_91
Discordia
5
0
9
9.5
L
Baron Samedi
luckyman2020
Baron Samedi
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
26,998
31,481
Taken
31,585
20,157
Mitigated
18,343
6,621
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,806
1,927
0
3,658
14,525
7,941
0
5,118
9,407
0
21,834
L
7,646
3,223
100
718
9,093
3,327
0
4,252
4,841
0
27,954
L
Bacchus
Mlcha854
Bacchus
4,977
1,003
324
3,058
12,914
12,468
0
4,961
7,953
17,880
0
W
7,661
3,712
501
3,736
12,449
9,018
400
3,912
8,537
0
24,922
W
Discordia
jokerfeller_91
Discordia
12,531
387
0
607
4,611
1,384
400
1,651
2,960
39,340
0
L
Baron Samedi
luckyman2020
Baron Samedi
4,914
241
767
1,654
9,474
4,362
0
3,802
5,672
19,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,102
Gold Earned
27,813
120
Minions Killed
141
4
Camps Cleared
7
648,145
Distance Traveled
663,303
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,013
693
39
3
2
215,513
3
L
Medusa
8,102
623
52
4
1
197,342
3
L
Bacchus
8,905
685
23
2
0
239,278
0
W
Kali
9,447
727
39
3
4
206,538
3
W
Discordia
9,353
719
63
5
1
241,252
0
L
Baron Samedi
8,095
623
45
3
3
211,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role