Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AbzTheDon229
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,381 Elo+
Solo
Ymir
Ymir
Filipitripi
Ymir
Level 109
God Stats
1W - 2L
1,349 SR
Queue Stats
171W - 179L
1,505 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jartogrifa
Morgan Le Fay
Level 128
God Stats
2W - 6L
1,373 SR
Queue Stats
172W - 177L
1,519 Elo+
Party 1
Janus
Janus
miki36O
Janus
Level 146
God Stats
5W - 4L
1,528 SR
Queue Stats
367W - 369L
1,517 Elo+
Solo
Team Averages
Level 128
1,450 SR
1,484 Elo+

VS

Team Averages
Level 121
1,423 SR
1,510 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DogRomancer
Osiris
Level 128
God Stats
3W - 2L
1,455 SR
Queue Stats
345W - 330L
1,545 Elo+
Solo
Sobek
Sobek
LordSusar
Sobek
Level 72
God Stats
2W - 3L
1,378 SR
Queue Stats
253W - 262L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Myst DANGER
Gilgamesh
Level 109
God Stats
4W - 9L
1,280 SR
Queue Stats
293W - 283L
1,479 Elo+
Party 2
Geb
Geb
Myst Vixen
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 312L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
6 / 3 / 8
11,324
809
13,954
12,696
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
AbzTheDon229
Bakasura
17
5 / 6 / 6
10,421
744
8,683
12,512
6,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 12
10,020
716
5,343
20,428
27,817
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
jartogrifa
Morgan Le Fay
18
4 / 2 / 11
10,292
735
22,084
13,647
7,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
miki36O
Janus
16
2 / 4 / 9
9,930
709
19,306
13,425
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
3 / 4 / 10
11,144
796
11,609
13,057
6,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
17
5 / 5 / 12
10,992
785
10,908
15,657
15,477
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
LordSusar
Sobek
17
3 / 5 / 13
10,447
746
10,183
19,186
25,687
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Myst DANGER
Gilgamesh
19
7 / 3 / 11
12,018
858
19,149
26,372
20,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 2 / 12
11,014
787
14,506
22,091
27,433
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
19
Kills
20
20
Deaths
19
46
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
3
8
3.33
W
Cernunnos
 
Cernunnos
3
4
10
2
L
Bakasura
AbzTheDon229
Bakasura
5
6
6
1.33
W
Osiris
5
5
12
2.2
L
2
5
12
1.6
W
Sobek
LordSusar
Sobek
3
5
13
1.9
W
Gilgamesh
Myst DANGER
Gilgamesh
7
3
11
4.17
W
2
2
12
4
L
Morgan Le Fay
jartogrifa
Morgan Le Fay
4
2
11
4.75
L
Janus
miki36O
Janus
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,370
Damage
66,355
72,708
Taken
96,363
53,745
Mitigated
95,721
22,525
Healing
44,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,954
1,536
1,022
2,502
12,696
6,253
541
5,084
7,612
40,570
0
W
Cernunnos
 
Cernunnos
11,609
4,491
1,936
2,772
13,057
6,374
4,339
8,291
4,393
0
36,335
L
Bakasura
AbzTheDon229
Bakasura
8,683
7,084
1,211
1,611
12,512
6,572
455
3,157
9,355
0
9,914
W
Osiris
10,908
3,456
658
1,884
15,657
15,477
928
9,329
6,236
0
16,796
L
5,343
882
739
1,771
20,428
27,817
0
5,256
15,172
6,654
0
W
Sobek
LordSusar
Sobek
10,183
440
2,131
3,982
19,186
25,687
204
11,911
7,205
19,861
0
W
Gilgamesh
Myst DANGER
Gilgamesh
19,149
2,941
7,292
12,484
26,372
20,750
723
16,501
9,571
755
35,299
W
14,506
538
3,117
7,886
22,091
27,433
0
14,655
7,136
34,083
0
L
Morgan Le Fay
jartogrifa
Morgan Le Fay
22,084
3,820
3,181
4,185
13,647
7,232
462
7,251
6,396
41,683
0
L
Janus
miki36O
Janus
19,306
382
2,318
3,985
13,425
5,871
276
4,445
8,980
38,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
55,615
158
Minions Killed
147
0
Camps Cleared
0
1,287,802
Distance Traveled
1,298,959
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,324
809
67
5
0
245,289
1
W
Cernunnos
11,144
796
66
5
0
252,695
1
L
Bakasura
10,421
744
17
1
0
265,551
0
W
Osiris
10,992
785
5
0
0
256,042
1
L
Ymir
10,020
716
4
0
0
234,331
0
W
Sobek
10,447
746
21
2
0
233,163
4
W
Gilgamesh
12,018
858
21
2
0
279,319
2
W
Geb
11,014
787
34
2
0
277,740
3
L
Morgan Le Fay
10,292
735
40
3
0
278,896
3
L
Janus
9,930
709
30
2
0
263,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role