Player Matchup

Artemis
Artemis
AquaSauce
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,495 Elo+
Party 2
Atlas
Atlas
INKZinkz
Atlas
Level 106
God Stats
9W - 7L
1,414 SR
Queue Stats
218W - 235L
1,344 Elo+
Party 2
Zeus
Zeus
PixelatedSam
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jhoxie
Tsukuyomi
Level 3
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Bellona
Bellona
tanofbeast
Bellona
Level 44
God Stats
2W - 0L
1,772 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 2
Team Averages
Level 58
1,490 SR
1,369 Elo+

VS

Team Averages
Level 64
1,385 SR
1,437 Elo+
Cupid
Cupid
DQBRADAOUTLET
Cupid
Level 55
God Stats
4W - 4L
1,441 SR
Queue Stats
33W - 58L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
HERmeneJILDo24
Gilgamesh
Level 58
God Stats
1W - 4L
1,304 SR
Queue Stats
176W - 209L
1,366 Elo+
Solo
Ymir
Ymir
Mysticjay
Ymir
Level 40
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo
Merlin
Merlin
Nolanv420
Merlin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,408 Elo+
Party 1
Thor
Thor
zConvictions
Thor
Level 111
God Stats
1W - 2L
1,276 SR
Queue Stats
547W - 565L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AquaSauce
Artemis
13
2 / 0 / 2
7,673
451
3,066
4,082
1,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
INKZinkz
Atlas
12
3 / 0 / 5
7,914
466
3,177
9,269
7,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 5 / 1
9,231
543
12,933
12,616
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jhoxie
Tsukuyomi
13
1 / 3 / 4
8,303
488
5,083
11,627
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
tanofbeast
Bellona
13
1 / 1 / 4
8,546
503
7,857
10,906
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
7,093
417
3,298
7,468
2,190
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
HERmeneJILDo24
Gilgamesh
13
2 / 4 / 0
8,063
474
8,458
15,136
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
6
0 / 2 / 0
5,734
337
824
5,259
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Nolanv420
Merlin
13
3 / 4 / 4
7,935
467
7,126
12,194
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
4 / 1 / 3
8,467
498
6,753
7,999
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
9
9
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
AquaSauce
Artemis
2
0
2
3
L
0
3
4
0.67
L
Gilgamesh
HERmeneJILDo24
Gilgamesh
2
4
0
0.5
W
Atlas
INKZinkz
Atlas
3
0
5
5.5
L
Ymir
0
2
0
0
L
Merlin
Nolanv420
Merlin
3
4
4
1.25
W
7
5
1
1.5
W
Tsukuyomi
jhoxie
Tsukuyomi
1
3
4
1
W
Bellona
tanofbeast
Bellona
1
1
4
3
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
26,459
48,500
Taken
48,056
25,384
Mitigated
18,930
10,838
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AquaSauce
Artemis
3,066
1,606
0
1,575
4,082
1,229
493
262
3,780
0
38,066
L
3,298
1,502
211
2,571
7,468
2,190
138
3,457
3,867
0
39,278
L
Gilgamesh
HERmeneJILDo24
Gilgamesh
8,458
2,479
0
1,658
15,136
8,068
0
5,010
10,020
0
43,809
W
Atlas
INKZinkz
Atlas
3,177
1,012
165
240
9,269
7,311
773
1,039
8,169
20,304
0
L
Ymir
824
380
0
1,040
5,259
2,212
0
1,156
4,059
7,885
0
L
Merlin
Nolanv420
Merlin
7,126
304
0
2,242
12,194
3,781
0
5,042
6,824
34,248
0
W
12,933
2,939
0
1,690
12,616
3,309
712
3,248
8,760
51,518
0
W
Tsukuyomi
jhoxie
Tsukuyomi
5,083
1,131
0
3,905
11,627
3,587
481
1,446
10,105
0
56,580
W
Bellona
tanofbeast
Bellona
7,857
1,335
0
3,263
10,906
9,948
1,175
1,291
8,838
8,280
33,493
L
6,753
1,580
0
2,586
7,999
2,679
0
2,671
5,188
0
46,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,667
Gold Earned
37,292
382
Minions Killed
323
0
Camps Cleared
0
1,636,475
Distance Traveled
1,312,440
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,673
451
67
4
0
320,218
0
L
Cupid
7,093
417
72
4
0
271,168
2
L
Gilgamesh
8,063
474
87
5
0
297,217
1
W
Atlas
7,914
466
21
1
0
347,283
2
L
Ymir
5,734
337
17
1
0
119,255
2
L
Merlin
7,935
467
63
4
0
291,021
0
W
Zeus
9,231
543
98
6
0
278,606
0
W
Tsukuyomi
8,303
488
99
6
0
355,010
0
W
Bellona
8,546
503
97
6
0
335,358
2
L
Thor
8,467
498
84
5
0
333,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role