Player Matchup

Chaac
Chaac
PressMe53
Chaac
Level 140
God Stats
55W - 40L
1,617 SR
Queue Stats
306W - 287L
1,483 Elo+
Solo
The Morrigan
The Morrigan
Ratukimex3
The Morrigan
Level 120
God Stats
12W - 28L
1,359 SR
Queue Stats
230W - 232L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SCORPIONxPRx
Aphrodite
Level 143
God Stats
4W - 4L
1,504 SR
Queue Stats
377W - 402L
1,454 Elo+
Solo
Artemis
Artemis
SepiPR21
Artemis
Level 148
God Stats
8W - 10L
1,549 SR
Queue Stats
229W - 229L
1,501 Elo+
Solo
Terra
Terra
Xcalibur1485
Terra
Level 108
God Stats
5W - 1L
1,527 SR
Queue Stats
96W - 87L
1,513 Elo+
Solo
Team Averages
Level 132
1,511 SR
1,490 Elo+

VS

Team Averages
Level 128
1,437 SR
1,511 Elo+
Ymir
Ymir
AcidicAngelx
Ymir
Level 113
God Stats
2W - 6L
1,315 SR
Queue Stats
228W - 220L
1,471 Elo+
Solo
Jing Wei
Jing Wei
DerpyCreeper97
Jing Wei
Level 123
God Stats
4W - 10L
1,396 SR
Queue Stats
305W - 243L
1,556 Elo+
Party 1
Agni
Agni
Dont Hard Reset
Agni
Level 158
God Stats
7W - 10L
1,483 SR
Queue Stats
1,771W - 1,762L
1,497 Elo+
Solo
Nike
Nike
NBK WATER
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
elite85angel
Erlang Shen
Level 127
God Stats
12W - 21L
1,493 SR
Queue Stats
385W - 357L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PressMe53
Chaac
20
2 / 4 / 4
14,538
538
16,642
28,663
38,932
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Ratukimex3
The Morrigan
20
5 / 4 / 4
13,433
498
8,402
13,802
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
SCORPIONxPRx
Aphrodite
20
2 / 1 / 4
14,897
552
10,535
21,020
15,319
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SepiPR21
Artemis
20
6 / 2 / 4
14,746
546
22,223
24,877
9,758
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 1 / 8
12,885
477
7,002
28,189
27,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
8,672
321
3,750
11,428
10,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
19
1 / 6 / 1
11,481
425
13,643
18,170
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 3
13,673
506
20,778
15,895
6,603
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
20
3 / 3 / 2
13,170
488
16,324
23,172
22,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
elite85angel
Erlang Shen
20
4 / 3 / 5
12,980
481
16,705
24,761
15,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
12
12
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Jing Wei
1
6
1
0.25
L
4
2
3
2.75
L
Nike
3
3
2
1.33
W
Chaac
PressMe53
Chaac
2
4
4
1
W
The Morrigan
Ratukimex3
The Morrigan
5
4
4
1.75
W
Aphrodite
SCORPIONxPRx
Aphrodite
2
1
4
4
W
Artemis
SepiPR21
Artemis
6
2
4
4
W
1
1
8
5
L
Erlang Shen
elite85angel
Erlang Shen
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,804
Damage
71,200
116,551
Taken
93,426
97,612
Mitigated
61,569
64,866
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,750
614
0
1,644
11,428
10,298
0
3,761
7,667
18,247
0
L
Jing Wei
13,643
9,892
0
3,942
18,170
6,193
1,266
3,306
14,752
0
91,888
L
20,778
521
0
4,007
15,895
6,603
0
6,506
9,169
110,594
0
L
Nike
16,324
3,508
0
3,670
23,172
22,585
280
6,068
15,493
7,282
94,297
W
Chaac
PressMe53
Chaac
16,642
1,982
0
11,811
28,663
38,932
324
3,616
24,945
19,836
102,054
W
The Morrigan
Ratukimex3
The Morrigan
8,402
2,229
0
1,840
13,802
6,393
1,577
2,442
11,218
69,848
13,633
W
Aphrodite
SCORPIONxPRx
Aphrodite
10,535
1,454
7,183
14,309
21,020
15,319
428
6,985
13,341
124,841
0
W
Artemis
SepiPR21
Artemis
22,223
14,202
0
10,777
24,877
9,758
6,325
6,105
18,604
0
158,577
W
7,002
1,728
7,590
11,356
28,189
27,210
554
6,258
21,711
33,103
0
L
Erlang Shen
elite85angel
Erlang Shen
16,705
6,290
0
6,147
24,761
15,890
592
7,827
16,504
0
112,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,499
Gold Earned
59,976
809
Minions Killed
735
0
Camps Cleared
0
2,529,778
Distance Traveled
2,205,473
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,672
321
26
1
0
242,584
3
L
Jing Wei
11,481
425
148
5
0
445,643
2
L
Agni
13,673
506
204
8
0
481,122
10
L
Nike
13,170
488
194
7
0
503,902
1
W
Chaac
14,538
538
214
8
0
503,563
8
W
The Morrigan
13,433
498
126
5
0
481,416
5
W
Aphrodite
14,897
552
227
8
0
567,260
5
W
Artemis
14,746
546
200
7
0
469,955
4
W
Terra
12,885
477
42
2
0
507,584
4
L
Erlang Shen
12,980
481
163
6
0
532,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role