Player Matchup

Sobek
Sobek
Gold I
GammaAkutabi
Sobek
Gold I
Level 160
God Stats
3W - 7L
1,361 SR
Queue Stats
365W - 359L
1,270 MMR
Solo
Nemesis
Nemesis
Gold IV
TingusMyPingus
Nemesis
Gold IV
Level 123
God Stats
47W - 32L
1,635 SR
Queue Stats
419W - 418L
1,312 MMR
Party 1
Chaac
Chaac
Silver I
Trayvaughn
Chaac
Silver I
Level 88
God Stats
12W - 12L
1,474 SR
Queue Stats
40W - 48L
1,265 MMR
Solo
Rama
Rama
Gold V
blockedbyjames
Rama
Gold V
Level 108
God Stats
9W - 8L
1,687 SR
Queue Stats
591W - 583L
1,275 MMR
Party 1
Discordia
Discordia
Gold V
theshadowkitten
Discordia
Gold V
Level 157
God Stats
15W - 13L
1,621 SR
Queue Stats
131W - 134L
1,265 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,555 SR
1,277 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,524 SR
1,277 MMR
Janus
Janus
Silver I
Abudabix
Janus
Silver I
Level 146
God Stats
11W - 15L
1,545 SR
Queue Stats
313W - 317L
1,239 MMR
Solo
Chronos
Chronos
Silver I
MrSmike
Chronos
Silver I
Level 159
God Stats
0W - 2L
1,280 SR
Queue Stats
230W - 230L
1,252 MMR
Solo
Athena
Athena
Silver III
Ornoku
Athena
Silver III
Level 109
God Stats
1W - 1L
1,583 SR
Queue Stats
24W - 31L
1,300 MMR
Solo
Izanami
Izanami
Silver I
SEALTeamTwo
Izanami
Silver I
Level 157
God Stats
56W - 38L
1,595 SR
Queue Stats
1,283W - 1,290L
1,297 MMR
Solo
Ravana
Ravana
Silver V
WhiteOK
Ravana
Silver V
Level 44
God Stats
5W - 6L
1,619 SR
Queue Stats
77W - 87L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 6
4,088
818
1,623
4,073
1,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
4 / 0 / 0
4,126
825
2,148
2,239
706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chaac
6
0 / 0 / 0
3,593
719
1,784
3,919
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
3 / 0 / 1
4,061
812
2,276
2,078
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
theshadowkitten
Discordia
7
1 / 0 / 1
3,916
783
1,164
1,119
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KaliMulanLoki

VS

Bans
AchillesGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abudabix
Janus
5
0 / 1 / 0
3,196
639
747
1,449
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
MrSmike
Chronos
6
0 / 1 / 0
3,629
726
1,621
2,642
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Ornoku
Athena
5
0 / 2 / 0
3,345
669
851
4,245
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SEALTeamTwo
Izanami
5
0 / 2 / 0
3,319
664
1,982
3,453
580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
WhiteOK
Ravana
5
0 / 2 / 0
3,176
635
1,897
2,554
687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Abudabix
Janus
0
1
0
0
W
0
0
6
3
L
Chronos
MrSmike
Chronos
0
1
0
0
L
Athena
Ornoku
Athena
0
2
0
0
L
Izanami
SEALTeamTwo
Izanami
0
2
0
0
W
4
0
0
4
W
Chaac
0
0
0
0
L
Ravana
WhiteOK
Ravana
0
2
0
0
W
3
0
1
3.5
W
Discordia
theshadowkitten
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,995
Damage
7,098
13,428
Taken
14,343
4,997
Mitigated
3,882
8,592
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abudabix
Janus
747
0
0
250
1,449
295
0
486
857
11,400
0
W
1,623
159
169
2,625
4,073
1,805
0
721
3,348
6,334
0
L
Chronos
MrSmike
Chronos
1,621
427
0
1,118
2,642
753
0
0
2,377
12,489
1,531
L
Athena
Ornoku
Athena
851
236
0
982
4,245
1,567
0
1,224
3,019
4,658
0
L
Izanami
SEALTeamTwo
Izanami
1,982
1,606
0
1,291
3,453
580
0
404
3,049
0
18,236
W
2,148
1,003
0
779
2,239
706
0
350
1,885
0
16,430
W
Chaac
1,784
316
0
3,040
3,919
1,798
0
1,306
2,613
0
12,993
L
Ravana
WhiteOK
Ravana
1,897
686
0
706
2,554
687
0
485
1,958
0
10,078
W
2,276
1,748
0
1,229
2,078
422
0
277
1,801
0
16,919
W
Discordia
theshadowkitten
Discordia
1,164
101
0
750
1,119
266
0
306
759
15,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,784
Gold Earned
16,665
155
Minions Killed
128
0
Camps Cleared
0
537,895
Distance Traveled
515,859
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,196
639
24
5
0
90,922
2
W
Sobek
4,088
818
11
2
0
106,391
0
L
Chronos
3,629
726
30
6
0
99,087
2
L
Athena
3,345
669
7
1
0
119,571
1
L
Izanami
3,319
664
44
9
0
90,993
1
W
Nemesis
4,126
825
36
7
0
118,776
0
W
Chaac
3,593
719
32
6
0
106,611
2
L
Ravana
3,176
635
23
5
0
115,286
1
W
Rama
4,061
812
42
8
0
100,423
1
W
Discordia
3,916
783
34
7
0
105,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role