Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dairrizzle
Artemis
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
SirDukeOfGods
Thoth
Level 128
God Stats
22W - 8L
1,763 SR
Queue Stats
223W - 212L
1,618 Elo+
Party 1
Khepri
Khepri
seraphim131
Khepri
Level 106
God Stats
3W - 0L
1,871 SR
Queue Stats
29W - 17L
1,664 Elo+
Party 1
Team Averages
Level 112
1,627 SR
1,557 Elo+

VS

Team Averages
Level 100
1,635 SR
1,614 Elo+
Bastet
Bastet
GoblinBoyfriend
Bastet
Level 142
God Stats
14W - 8L
1,698 SR
Queue Stats
341W - 341L
1,605 Elo+
Solo
Heimdallr
Heimdallr
HideMyPerks
Heimdallr
Level 88
God Stats
21W - 14L
1,664 SR
Queue Stats
563W - 431L
1,564 Elo+
Party 2
Yemoja
Yemoja
KDs_u_c_k_D
Yemoja
Level 88
God Stats
20W - 11L
1,690 SR
Queue Stats
485W - 368L
1,580 Elo+
Party 2
Eset
Eset
diesick
Eset
Level 82
God Stats
0W - 1L
1,585 SR
Queue Stats
126W - 65L
1,724 Elo+
Solo
Osiris
Osiris
iamStretch
Osiris
Level 100
God Stats
10W - 10L
1,539 SR
Queue Stats
261W - 226L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 0 / 0
8,057
671
4,619
4,240
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
 
Set
12
2 / 1 / 6
6,884
574
3,066
7,753
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Dairrizzle
Artemis
9
1 / 3 / 3
5,487
457
7,128
7,470
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 1
7,459
622
6,452
4,822
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
9
0 / 1 / 6
5,687
474
2,852
6,181
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,428
536
6,048
8,155
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
HideMyPerks
Heimdallr
10
3 / 2 / 1
5,975
498
6,762
8,674
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 3 / 2
6,209
517
3,734
8,970
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eset
diesick
Eset
11
0 / 3 / 2
6,366
531
2,460
5,155
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
iamStretch
Osiris
11
0 / 2 / 0
6,016
501
1,023
5,937
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
7
7
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
0
4
W
Set
 
Set
2
1
6
5
W
Artemis
Dairrizzle
Artemis
1
3
3
0.83
L
3
3
1
1.17
L
Heimdallr
HideMyPerks
Heimdallr
3
2
1
1.75
L
Yemoja
1
3
2
0.67
W
6
2
1
3.25
L
Eset
diesick
Eset
0
3
2
0.33
L
Osiris
iamStretch
Osiris
0
2
0
0
W
Khepri
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
20,027
30,466
Taken
36,891
9,990
Mitigated
13,174
10,015
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,619
2,634
0
2,965
4,240
1,252
504
700
3,361
0
51,984
W
Set
 
Set
3,066
1,028
0
3,497
7,753
2,555
20
832
6,857
0
34,481
W
Artemis
Dairrizzle
Artemis
7,128
3,250
0
1,706
7,470
1,879
819
2,245
5,225
0
29,424
L
6,048
955
0
2,064
8,155
2,254
0
3,086
5,069
0
28,599
L
Heimdallr
HideMyPerks
Heimdallr
6,762
3,483
0
2,569
8,674
2,652
485
1,791
6,883
0
39,473
L
Yemoja
3,734
1,013
2,239
2,307
8,970
3,723
0
2,865
6,105
18,309
0
W
6,452
128
0
800
4,822
1,109
0
883
3,857
42,156
0
L
Eset
diesick
Eset
2,460
45
128
865
5,155
1,449
0
1,858
3,297
36,587
0
L
Osiris
iamStretch
Osiris
1,023
319
0
586
5,937
3,096
0
0
5,937
0
33,956
W
Khepri
2,852
54
0
1,047
6,181
3,195
342
1,290
4,846
14,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
30,994
342
Minions Killed
329
0
Camps Cleared
0
1,214,693
Distance Traveled
1,108,094
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,057
671
120
10
0
217,055
4
W
Set
6,884
574
79
7
0
238,708
2
W
Artemis
5,487
457
50
4
0
231,730
0
L
Bastet
6,428
536
54
5
0
252,666
3
L
Heimdallr
5,975
498
72
6
0
202,107
1
L
Yemoja
6,209
517
34
3
0
178,559
1
W
Thoth
7,459
622
76
6
0
253,272
1
L
Eset
6,366
531
79
7
0
224,391
2
L
Osiris
6,016
501
90
8
0
250,371
4
W
Khepri
5,687
474
17
1
0
273,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role