Player Matchup

Medusa
Medusa
Hille21294
Medusa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 166L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Kaczka1126870
Gilgamesh
Level 69
God Stats
11W - 12L
1,407 SR
Queue Stats
206W - 260L
1,495 Elo+
Solo
Anubis
Anubis
mathuss062
Anubis
Level 136
God Stats
136W - 113L
1,580 SR
Queue Stats
766W - 748L
1,618 Elo+
Solo
Team Averages
Level 108
1,496 SR
1,542 Elo+

VS

Team Averages
Level 117
1,659 SR
1,670 Elo+
Scylla
Scylla
Sr_Yolado
Scylla
Level 124
God Stats
3W - 3L
1,391 SR
Queue Stats
447W - 408L
1,544 Elo+
Solo
Ne Zha
Ne Zha
deimoswTB
Ne Zha
Level 160
God Stats
10W - 2L
1,979 SR
Queue Stats
223W - 78L
1,835 Elo+
Party 1
Achilles
Achilles
knuffi93
Achilles
Level 68
God Stats
34W - 27L
1,606 SR
Queue Stats
355W - 273L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hille21294
Medusa
13
5 / 4 / 5
10,054
773
12,212
11,470
3,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Kaczka1126870
Gilgamesh
12
1 / 9 / 5
8,200
631
6,975
16,366
8,934
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
mathuss062
Anubis
14
4 / 4 / 4
9,205
708
11,329
11,005
3,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Sr_Yolado
Scylla
14
9 / 3 / 6
10,151
781
12,516
9,845
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
deimoswTB
Ne Zha
14
6 / 3 / 10
9,862
759
12,768
15,992
6,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
knuffi93
Achilles
13
2 / 4 / 9
8,775
675
7,033
15,399
11,765
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
10
Kills
17
17
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hille21294
Medusa
5
4
5
1.88
L
Gilgamesh
Kaczka1126870
Gilgamesh
1
9
5
0.39
W
Scylla
Sr_Yolado
Scylla
9
3
6
4
W
Ne Zha
deimoswTB
Ne Zha
6
3
10
3.67
W
Achilles
knuffi93
Achilles
2
4
9
1.63
L
Anubis
mathuss062
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
32,317
38,841
Taken
41,236
16,639
Mitigated
21,380
7,977
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hille21294
Medusa
12,212
5,407
0
2,545
11,470
3,737
0
4,793
5,898
0
26,081
L
Gilgamesh
Kaczka1126870
Gilgamesh
6,975
1,292
0
460
16,366
8,934
63
5,933
9,424
0
20,913
W
Scylla
Sr_Yolado
Scylla
12,516
1,315
0
2,791
9,845
2,695
792
2,698
7,147
33,254
0
W
Ne Zha
deimoswTB
Ne Zha
12,768
3,099
0
5,841
15,992
6,920
652
3,607
12,385
0
41,463
W
Achilles
knuffi93
Achilles
7,033
822
0
964
15,399
11,765
609
5,437
9,962
2,590
16,234
L
Anubis
mathuss062
Anubis
11,329
191
0
4,972
11,005
3,968
174
2,132
8,263
36,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
28,788
119
Minions Killed
135
5
Camps Cleared
7
655,509
Distance Traveled
720,917
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,054
773
41
3
1
245,184
3
L
Gilgamesh
8,200
631
20
2
0
214,005
1
W
Scylla
10,151
781
53
4
3
218,157
2
W
Ne Zha
9,862
759
51
4
3
249,079
1
W
Achilles
8,775
675
31
2
1
253,681
1
L
Anubis
9,205
708
58
4
4
196,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role