Player Matchup

Jing Wei
Jing Wei
A77MB
Jing Wei
Level 123
God Stats
4W - 1L
1,757 SR
Queue Stats
160W - 142L
1,469 Elo+
Party 3
Sylvanus
Sylvanus
Dodgerydoo
Sylvanus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,204 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Goubaille
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,386 Elo+
Party 2
Arachne
Arachne
Haaawt
Arachne
Level 24
God Stats
7W - 4L
1,681 SR
Queue Stats
23W - 32L
1,446 Elo+
Party 2
Tiamat
Tiamat
chg3002
Tiamat
Level 49
God Stats
5W - 3L
1,726 SR
Queue Stats
84W - 101L
1,452 Elo+
Party 2
Team Averages
Level 50
1,633 SR
1,392 Elo+

VS

Team Averages
Level 67
1,515 SR
1,464 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AzuraiDazkar
Anubis
Level 28
God Stats
1W - 0L
1,468 SR
Queue Stats
5W - 5L
1,362 Elo+
Party 1
Bastet
Bastet
BlaKDavil
Bastet
Level 73
God Stats
2W - 1L
1,486 SR
Queue Stats
22W - 11L
1,523 Elo+
Party 1
Ares
Ares
Deokishisu
Ares
Level 89
God Stats
1W - 0L
1,557 SR
Queue Stats
13W - 9L
1,460 Elo+
Party 1
Bellona
Bellona
LunarBomber
Bellona
Level 62
God Stats
3W - 2L
1,566 SR
Queue Stats
20W - 14L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A77MB
Jing Wei
16
3 / 5 / 7
9,681
484
13,521
18,603
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Dodgerydoo
Sylvanus
14
2 / 6 / 7
8,373
419
5,763
15,350
14,804
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Goubaille
Cu Chulainn
17
0 / 6 / 2
9,988
499
6,403
13,553
12,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Haaawt
Arachne
18
9 / 4 / 4
11,318
566
13,202
22,497
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
chg3002
Tiamat
14
1 / 8 / 11
8,977
449
11,471
17,277
7,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 3 / 2
10,137
507
7,707
14,906
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
3 / 7 / 10
10,562
528
20,158
20,420
10,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
BlaKDavil
Bastet
18
14 / 2 / 5
12,275
614
16,901
15,751
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 8
10,378
519
13,023
14,133
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
LunarBomber
Bellona
17
5 / 1 / 2
10,978
549
7,520
11,766
11,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
15
Kills
29
29
Deaths
15
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
3
2
1
L
Jing Wei
A77MB
Jing Wei
3
5
7
1.3
W
Anubis
3
7
10
1.14
W
Bastet
BlaKDavil
Bastet
14
2
5
8.25
W
5
2
8
4.5
L
Sylvanus
Dodgerydoo
Sylvanus
2
6
7
0.92
L
Cu Chulainn
Goubaille
Cu Chulainn
0
6
2
0.17
L
Arachne
Haaawt
Arachne
9
4
4
2.75
W
Bellona
LunarBomber
Bellona
5
1
2
6
L
Tiamat
chg3002
Tiamat
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,360
Damage
65,309
87,280
Taken
76,976
46,099
Mitigated
50,137
28,638
Healing
29,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,707
4,076
0
6,847
14,906
6,139
0
2,876
11,976
0
81,073
L
Jing Wei
A77MB
Jing Wei
13,521
12,181
0
9,388
18,603
4,648
0
5,958
12,645
0
77,010
W
Anubis
20,158
1,189
0
11,742
20,420
10,639
1,373
6,027
14,055
73,590
0
W
Bastet
BlaKDavil
Bastet
16,901
5,237
0
6,184
15,751
6,536
2,030
4,064
11,495
0
86,105
W
13,023
584
0
3,176
14,133
15,364
740
3,614
10,279
31,065
0
L
Sylvanus
Dodgerydoo
Sylvanus
5,763
2,317
1,173
1,451
15,350
14,804
124
6,012
9,338
13,858
0
L
Cu Chulainn
Goubaille
Cu Chulainn
6,403
897
0
1,995
13,553
12,396
58
626
12,927
12,844
58,426
L
Arachne
Haaawt
Arachne
13,202
9,379
0
11,633
22,497
6,907
0
10,546
11,951
0
67,043
W
Bellona
LunarBomber
Bellona
7,520
2,465
0
1,504
11,766
11,459
1,454
1,171
10,555
161
67,028
L
Tiamat
chg3002
Tiamat
11,471
1,679
261
2,737
17,277
7,344
0
10,200
7,077
38,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,337
Gold Earned
54,330
491
Minions Killed
557
0
Camps Cleared
0
1,803,681
Distance Traveled
1,809,144
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,137
507
132
7
0
326,744
3
L
Jing Wei
9,681
484
127
6
0
359,504
5
W
Anubis
10,562
528
107
5
0
323,129
3
W
Bastet
12,275
614
135
7
0
434,282
0
W
Ares
10,378
519
37
2
0
389,311
2
L
Sylvanus
8,373
419
17
1
0
324,091
3
L
Cu Chulainn
9,988
499
164
8
0
359,693
3
L
Arachne
11,318
566
117
6
0
424,382
0
W
Bellona
10,978
549
146
7
0
335,678
2
L
Tiamat
8,977
449
66
3
0
336,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role