Player Matchup

Ullr
Ullr
 
Ullr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Day350z
Thanatos
Level 23
God Stats
6W - 12L
1,327 SR
Queue Stats
18W - 33L
1,243 Elo+
Party 1
Amaterasu
Amaterasu
LuckDucky77
Amaterasu
Level 123
God Stats
5W - 5L
1,283 SR
Queue Stats
92W - 93L
1,393 Elo+
Solo
Yemoja
Yemoja
Rykrenon
Yemoja
Level 17
God Stats
3W - 4L
1,266 SR
Queue Stats
47W - 66L
1,296 Elo+
Party 1
Merlin
Merlin
WingNuutzz
Merlin
Level 94
God Stats
54W - 65L
1,516 SR
Queue Stats
494W - 511L
1,401 Elo+
Solo
Team Averages
Level 60
1,378 SR
1,367 Elo+

VS

Team Averages
Level 108
1,359 SR
1,383 Elo+
Achilles
Achilles
DeathHorseman60
Achilles
Level 69
God Stats
88W - 74L
1,493 SR
Queue Stats
250W - 252L
1,416 Elo+
Solo
Janus
Janus
HypeBeast3312
Janus
Level 106
God Stats
0W - 2L
1,281 SR
Queue Stats
245W - 298L
1,344 Elo+
Solo
Hun Batz
Hun Batz
SurfNterp
Hun Batz
Level 113
God Stats
3W - 4L
1,287 SR
Queue Stats
399W - 470L
1,356 Elo+
Solo
Poseidon
Poseidon
kasym1
Poseidon
Level 107
God Stats
3W - 8L
1,432 SR
Queue Stats
31W - 37L
1,391 Elo+
Solo
Ullr
Ullr
l AQUILES l
Ullr
Level 147
God Stats
1W - 1L
1,302 SR
Queue Stats
34W - 34L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 1 / 3
6,740
421
4,110
8,156
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Day350z
Thanatos
15
9 / 1 / 2
9,123
570
5,151
11,216
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
LuckDucky77
Amaterasu
14
3 / 1 / 6
8,128
508
9,485
15,537
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Rykrenon
Yemoja
12
1 / 0 / 3
7,290
456
4,106
8,413
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
WingNuutzz
Merlin
16
7 / 2 / 5
9,328
583
14,822
8,712
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 7 / 2
7,342
459
12,264
16,671
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,525
470
4,901
8,929
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
SurfNterp
Hun Batz
13
2 / 1 / 0
7,789
487
4,279
9,788
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
kasym1
Poseidon
14
2 / 7 / 0
8,593
537
8,055
11,553
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
8,015
501
5,430
10,023
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
1
3
1.5
W
Thanatos
Day350z
Thanatos
9
1
2
10
L
Achilles
0
7
2
0.14
L
0
4
2
0.25
W
Amaterasu
LuckDucky77
Amaterasu
3
1
6
6
W
Yemoja
Rykrenon
Yemoja
1
0
3
2.5
L
Hun Batz
SurfNterp
Hun Batz
2
1
0
2
W
Merlin
WingNuutzz
Merlin
7
2
5
4.75
L
Poseidon
kasym1
Poseidon
2
7
0
0.29
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
34,929
52,034
Taken
56,964
26,875
Mitigated
24,460
24,900
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,110
1,278
255
2,689
8,156
5,151
58
2,773
5,375
0
36,888
W
Thanatos
Day350z
Thanatos
5,151
1,842
109
10,476
11,216
3,966
0
1,698
9,161
0
43,395
L
Achilles
12,264
3,151
0
2,699
16,671
12,303
0
3,382
13,289
2,965
34,048
L
4,901
440
532
1,280
8,929
2,367
548
3,031
5,898
46,554
0
W
Amaterasu
LuckDucky77
Amaterasu
9,485
3,310
0
7,356
15,537
9,545
20
1,826
12,767
0
38,516
W
Yemoja
Rykrenon
Yemoja
4,106
980
800
1,955
8,413
5,066
0
2,670
5,707
24,269
0
L
Hun Batz
SurfNterp
Hun Batz
4,279
757
0
3,768
9,788
3,261
0
1,798
7,990
0
41,294
W
Merlin
WingNuutzz
Merlin
14,822
644
0
1,260
8,712
3,147
290
4,332
4,062
64,264
0
L
Poseidon
kasym1
Poseidon
8,055
896
80
1,205
11,553
3,171
775
7,785
3,768
56,897
0
L
5,430
2,557
0
273
10,023
3,358
0
3,208
6,815
0
54,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
39,264
378
Minions Killed
456
0
Camps Cleared
0
1,547,378
Distance Traveled
1,459,925
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,740
421
76
5
0
292,223
0
W
Thanatos
9,123
570
90
6
0
323,496
0
L
Achilles
7,342
459
67
4
0
281,296
0
L
Janus
7,525
470
87
5
0
296,630
0
W
Amaterasu
8,128
508
70
4
0
327,664
2
W
Yemoja
7,290
456
36
2
0
299,747
4
L
Hun Batz
7,789
487
79
5
0
312,635
0
W
Merlin
9,328
583
106
7
0
304,248
2
L
Poseidon
8,593
537
117
7
0
276,454
3
L
Ullr
8,015
501
106
7
0
292,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role