Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DAWIGGLER79
Ah Muzen Cab
Level 160
God Stats
5W - 2L
1,340 SR
Queue Stats
276W - 258L
1,528 Elo+
Solo
Chiron
Chiron
DeadDrips
Chiron
Level 107
God Stats
4W - 2L
1,617 SR
Queue Stats
401W - 394L
1,589 Elo+
Solo
Ganesha
Ganesha
Mac101049
Ganesha
Level 37
God Stats
4W - 0L
1,785 SR
Queue Stats
77W - 72L
1,425 Elo+
Solo
Thor
Thor
PurpleKiw1
Thor
Level 144
God Stats
3W - 6L
1,286 SR
Queue Stats
171W - 169L
1,510 Elo+
Solo
Team Averages
Level 110
1,506 SR
1,510 Elo+

VS

Team Averages
Level 115
1,444 SR
1,461 Elo+
Nu Wa
Nu Wa
AedanAaron97
Nu Wa
Level 155
God Stats
60W - 32L
1,578 SR
Queue Stats
396W - 414L
1,483 Elo+
Party 1
Cliodhna
Cliodhna
Brezzyjohncena
Cliodhna
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 13L
1,344 Elo+
Party 2
Chronos
Chronos
Britney_Army1999
Chronos
Level 129
God Stats
4W - 13L
1,370 SR
Queue Stats
670W - 888L
1,454 Elo+
Party 1
Chaac
Chaac
Ohdin42
Chaac
Level 128
God Stats
14W - 20L
1,556 SR
Queue Stats
234W - 296L
1,549 Elo+
Party 1
Apollo
Apollo
clingyxxclownxx
Apollo
Level 122
God Stats
1W - 3L
1,219 SR
Queue Stats
161W - 162L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 0 / 0
8,505
608
7,029
12,588
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
DAWIGGLER79
Ah Muzen Cab
13
4 / 2 / 1
7,804
557
8,132
7,239
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
DeadDrips
Chiron
14
5 / 2 / 0
8,434
602
8,673
8,885
2,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Mac101049
Ganesha
11
0 / 0 / 8
7,268
519
2,924
7,526
6,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 3
7,696
550
2,614
8,803
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,267
448
7,235
7,251
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
9
0 / 5 / 1
5,493
392
2,621
7,590
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 2
7,499
536
2,219
9,069
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
Ohdin42
Chaac
11
2 / 2 / 3
6,678
477
6,020
8,978
9,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 4 / 0
7,074
505
4,929
7,667
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
5
5
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
0
7
L
0
5
2
0.2
L
Cliodhna
0
5
1
0.1
L
0
1
2
1
W
Ah Muzen Cab
DAWIGGLER79
Ah Muzen Cab
4
2
1
2.25
W
Chiron
DeadDrips
Chiron
5
2
0
2.5
W
Ganesha
Mac101049
Ganesha
0
0
8
4
L
Chaac
Ohdin42
Chaac
2
2
3
1.75
W
1
1
3
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
23,024
45,041
Taken
40,555
20,028
Mitigated
18,966
16,647
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,029
1,911
0
5,040
12,588
5,348
344
4,686
7,573
0
67,397
L
7,235
3,206
0
260
7,251
3,833
741
0
7,251
41,126
0
L
Cliodhna
2,621
688
0
1,416
7,590
1,763
0
613
6,977
0
18,948
L
2,219
331
0
2,564
9,069
2,709
1,245
606
8,463
51,799
0
W
Ah Muzen Cab
DAWIGGLER79
Ah Muzen Cab
8,132
3,446
0
2,496
7,239
2,567
516
923
6,092
0
57,624
W
Chiron
DeadDrips
Chiron
8,673
4,160
195
2,517
8,885
2,673
1,850
963
7,752
0
55,617
W
Ganesha
Mac101049
Ganesha
2,924
277
0
2,015
7,526
6,254
72
1,219
6,005
19,268
0
L
Chaac
Ohdin42
Chaac
6,020
559
0
2,637
8,978
9,297
0
1,308
7,670
0
31,666
W
2,614
631
0
4,384
8,803
3,186
0
1,187
7,580
0
52,358
L
4,929
2,913
0
1,006
7,667
1,364
477
397
7,270
0
32,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,707
Gold Earned
33,011
458
Minions Killed
377
0
Camps Cleared
0
1,338,332
Distance Traveled
1,273,147
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,505
608
125
9
0
297,722
6
L
Nu Wa
6,267
448
74
5
0
207,746
0
L
Cliodhna
5,493
392
44
3
0
289,430
1
L
Chronos
7,499
536
127
9
0
253,674
5
W
Ah Muzen Cab
7,804
557
93
7
0
250,545
2
W
Chiron
8,434
602
121
9
0
244,286
0
W
Ganesha
7,268
519
9
1
0
273,371
2
L
Chaac
6,678
477
51
4
0
272,893
3
W
Thor
7,696
550
110
8
0
272,408
5
L
Apollo
7,074
505
81
6
0
249,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role