Player Matchup

Rama
Rama
 
Rama
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GoldTitan7
Achilles
Level 77
God Stats
4W - 1L
1,657 SR
Queue Stats
200W - 204L
1,489 Elo+
Party 1
Nike
Nike
andressin90
Nike
Level 39
God Stats
4W - 0L
1,914 SR
Queue Stats
86W - 88L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
mendru069
Sun Wukong
Level 102
God Stats
6W - 10L
1,370 SR
Queue Stats
371W - 388L
1,426 Elo+
Party 3
Hera
Hera
vinyolesg
Hera
Level 109
God Stats
5W - 3L
1,529 SR
Queue Stats
337W - 321L
1,500 Elo+
Solo
Team Averages
Level 84
1,594 SR
1,475 Elo+

VS

Team Averages
Level 51
1,500 SR
1,378 Elo+
Agni
Agni
Cudito10
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,256 Elo+
Party 2
Kuzenbo
Kuzenbo
DECARIA
Kuzenbo
Level 35
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 2
Eset
Eset
HitMachineBaby
Eset
Level 68
God Stats
7W - 9L
1,413 SR
Queue Stats
556W - 635L
1,467 Elo+
Solo
Tiamat
Tiamat
So_phiie05
Tiamat
Level 49
God Stats
4W - 3L
1,701 SR
Queue Stats
84W - 111L
1,398 Elo+
Solo
Chaac
Chaac
lilopod99
Chaac
Level 57
God Stats
0W - 1L
1,587 SR
Queue Stats
5W - 10L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
11 / 3 / 10
11,343
945
18,441
10,914
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
GoldTitan7
Achilles
13
3 / 6 / 14
9,281
773
10,586
15,179
12,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 4 / 22
9,268
772
13,336
16,163
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
mendru069
Sun Wukong
17
1 / 1 / 17
9,181
765
6,318
12,669
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
18
10 / 2 / 12
10,729
894
17,920
8,284
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 5 / 2
8,714
726
8,684
9,310
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
DECARIA
Kuzenbo
15
4 / 6 / 7
9,313
776
9,882
18,514
30,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 5
8,268
689
8,528
10,659
3,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
So_phiie05
Tiamat
13
1 / 5 / 4
7,703
642
7,346
13,527
9,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
lilopod99
Chaac
14
3 / 5 / 1
8,154
680
10,682
19,643
13,457
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
26
Kills
15
16
Deaths
26
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
3
10
5.33
L
Agni
5
5
2
1.2
L
Kuzenbo
DECARIA
Kuzenbo
4
6
7
1.25
W
Achilles
GoldTitan7
Achilles
3
6
14
1.67
L
2
5
5
0.9
L
Tiamat
So_phiie05
Tiamat
1
5
4
0.6
W
1
4
22
3
L
Chaac
lilopod99
Chaac
3
5
1
0.7
W
Sun Wukong
mendru069
Sun Wukong
1
1
17
9.5
W
Hera
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,601
Damage
45,122
63,209
Taken
71,653
50,846
Mitigated
61,632
29,535
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
18,441
14,947
2,964
4,002
10,914
5,758
2,563
5,605
5,213
0
43,937
L
Agni
8,684
953
247
1,284
9,310
3,604
0
2,411
6,625
21,549
0
L
Kuzenbo
DECARIA
Kuzenbo
9,882
2,437
153
839
18,514
30,749
0
4,987
12,589
18,348
0
W
Achilles
GoldTitan7
Achilles
10,586
3,513
4,368
2,662
15,179
12,575
1,347
8,102
6,887
0
14,339
L
8,528
448
4,260
2,864
10,659
3,979
0
2,834
7,626
23,565
0
L
Tiamat
So_phiie05
Tiamat
7,346
229
1,517
4,758
13,527
9,843
0
3,042
10,126
16,873
0
W
13,336
410
1,577
4,400
16,163
15,255
183
9,586
6,385
332
22,753
L
Chaac
lilopod99
Chaac
10,682
1,479
564
6,445
19,643
13,457
0
4,978
14,298
55
19,212
W
Sun Wukong
mendru069
Sun Wukong
6,318
976
1,868
4,822
12,669
13,057
560
6,374
6,161
0
12,027
W
Hera
17,920
4,245
1,313
1,559
8,284
4,201
762
4,154
4,068
39,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,802
Gold Earned
42,152
146
Minions Killed
106
0
Camps Cleared
0
1,137,690
Distance Traveled
1,045,076
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,343
945
75
6
0
214,689
0
L
Agni
8,714
726
32
3
0
197,095
0
L
Kuzenbo
9,313
776
11
1
0
213,147
1
W
Achilles
9,281
773
3
0
0
209,226
1
L
Eset
8,268
689
41
3
0
201,984
0
L
Tiamat
7,703
642
13
1
0
212,249
0
W
Nike
9,268
772
15
1
0
230,824
0
L
Chaac
8,154
680
9
1
0
220,601
0
W
Sun Wukong
9,181
765
13
1
0
267,445
0
W
Hera
10,729
894
40
3
0
215,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role