Player Matchup

Gilgamesh
Gilgamesh
AlbiBiers
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 2
Hachiman
Hachiman
BeruSL
Hachiman
Level 3
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
KingLigma
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
KingSugma
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,427 Elo+
Party 2
Cerberus
Cerberus
KuroHagane666
Cerberus
Level 4
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,018 Elo+
Party 2
Team Averages
Level 29
1,403 SR
1,382 Elo+

VS

Team Averages
Level 81
1,491 SR
1,449 Elo+
Chiron
Chiron
DarthGalahad
Chiron
Level 36
God Stats
4W - 5L
1,461 SR
Queue Stats
121W - 126L
1,447 Elo+
Party 3
Izanami
Izanami
Entryy
Izanami
Level 47
God Stats
5W - 0L
1,818 SR
Queue Stats
144W - 156L
1,388 Elo+
Party 3
Fafnir
Fafnir
RiotVikingKing
Fafnir
Level 158
God Stats
10W - 6L
1,427 SR
Queue Stats
478W - 447L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
SlayToWin
Nu Wa
Level 88
God Stats
1W - 2L
1,228 SR
Queue Stats
191W - 204L
1,478 Elo+
Solo
Jormungandr
Jormungandr
elementriks
Jormungandr
Level 75
God Stats
3W - 1L
1,523 SR
Queue Stats
147W - 167L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlbiBiers
Gilgamesh
15
6 / 9 / 5
10,906
606
12,980
26,727
17,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
BeruSL
Hachiman
14
6 / 13 / 2
9,412
523
6,801
16,932
3,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 0
6,088
338
2,330
4,660
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
KingSugma
Cliodhna
6
1 / 6 / 2
6,473
360
4,394
7,145
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KuroHagane666
Cerberus
9
0 / 14 / 3
6,450
358
3,079
25,082
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
19 / 3 / 10
11,662
648
24,185
14,431
5,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Entryy
Izanami
15
9 / 5 / 7
10,013
556
15,493
12,160
4,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 8
10,825
601
7,906
11,296
8,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nu Wa
SlayToWin
Nu Wa
15
5 / 3 / 20
10,145
564
15,237
8,732
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
elementriks
Jormungandr
14
4 / 3 / 13
9,502
528
4,178
13,163
13,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
13
Kills
44
44
Deaths
14
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlbiBiers
Gilgamesh
6
9
5
0.94
L
Hachiman
BeruSL
Hachiman
6
13
2
0.54
W
Chiron
19
3
10
8
W
Izanami
Entryy
Izanami
9
5
7
2.5
L
0
2
0
0
L
Cliodhna
KingSugma
Cliodhna
1
6
2
0.33
L
Cerberus
KuroHagane666
Cerberus
0
14
3
0.11
W
7
0
8
11
W
Nu Wa
SlayToWin
Nu Wa
5
3
20
5
W
Jormungandr
elementriks
Jormungandr
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
66,999
80,546
Taken
59,782
37,077
Mitigated
34,241
8,995
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlbiBiers
Gilgamesh
12,980
3,836
0
2,268
26,727
17,488
0
5,319
20,951
4,370
43,204
L
Hachiman
BeruSL
Hachiman
6,801
5,279
0
2,488
16,932
3,815
0
6,237
10,338
0
38,428
W
Chiron
24,185
13,880
968
7,138
14,431
5,387
2,631
1,532
12,899
0
86,633
W
Izanami
Entryy
Izanami
15,493
8,936
0
2,471
12,160
4,544
4,235
1,193
10,967
0
67,285
L
2,330
485
0
1,096
4,660
1,365
0
3,090
1,289
15,670
2,016
L
Cliodhna
KingSugma
Cliodhna
4,394
1,920
0
1,094
7,145
1,599
0
2,960
4,062
0
15,417
L
Cerberus
KuroHagane666
Cerberus
3,079
332
0
2,049
25,082
12,810
0
7,132
17,400
17,533
0
W
7,906
3,340
0
6,547
11,296
8,323
0
1,415
9,881
56,988
11,529
W
Nu Wa
SlayToWin
Nu Wa
15,237
2,692
81
2,926
8,732
2,953
878
1,446
7,286
57,288
0
W
Jormungandr
elementriks
Jormungandr
4,178
755
381
1,799
13,163
13,034
268
879
12,284
58,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
52,147
232
Minions Killed
487
0
Camps Cleared
0
1,155,831
Distance Traveled
1,574,227
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,906
606
68
4
0
336,761
0
L
Hachiman
9,412
523
56
3
0
267,010
3
W
Chiron
11,662
648
108
6
0
329,913
3
W
Izanami
10,013
556
93
5
0
302,979
0
L
Sol
6,088
338
41
2
0
143,794
0
L
Cliodhna
6,473
360
34
2
0
141,830
0
L
Cerberus
6,450
358
33
2
0
266,436
0
W
Fafnir
10,825
601
106
6
0
331,160
3
W
Nu Wa
10,145
564
96
5
0
310,216
4
W
Jormungandr
9,502
528
84
5
0
299,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role