Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
SirDukeOfGods
Scylla
Level 128
God Stats
1W - 0L
1,749 SR
Queue Stats
23W - 9L
1,729 Elo+
Party 1
Sobek
Sobek
seraphim131
Sobek
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,506 Elo+
Party 1
Team Averages
Level 113
1,583 SR
1,578 Elo+

VS

Team Averages
Level 123
1,672 SR
1,529 Elo+
Achilles
Achilles
ChutoCR
Achilles
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 17L
1,425 Elo+
Solo
Merlin
Merlin
InfamousNull
Merlin
Level 159
God Stats
0W - 1L
1,827 SR
Queue Stats
54W - 53L
1,584 Elo+
Solo
Chiron
Chiron
TheDamianek
Chiron
Level 126
God Stats
6W - 6L
1,688 SR
Queue Stats
73W - 90L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 1 / 6
8,253
825
11,749
8,514
3,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 7
8,129
813
7,624
7,363
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 9
8,595
860
4,664
11,483
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChutoCR
Achilles
10
2 / 5 / 2
7,198
720
5,475
12,487
8,123
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
11
2 / 5 / 2
7,237
724
8,121
7,445
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
10
1 / 2 / 2
6,569
657
5,474
6,782
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
5
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
6
8
L
Achilles
ChutoCR
Achilles
2
5
2
0.6
L
Merlin
2
5
2
0.6
W
4
3
7
2.5
L
Chiron
1
2
2
1
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,037
Damage
19,070
27,360
Taken
26,714
20,369
Mitigated
12,104
10,753
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,749
6,998
1,025
3,962
8,514
3,312
2,030
3,034
5,480
0
40,337
L
Achilles
ChutoCR
Achilles
5,475
735
0
1,838
12,487
8,123
0
4,456
7,897
0
11,384
L
Merlin
8,121
849
0
983
7,445
1,914
0
3,289
4,010
29,547
0
W
7,624
1,060
0
1,101
7,363
2,713
472
2,931
4,432
31,213
0
L
Chiron
5,474
3,015
388
1,539
6,782
2,067
0
4,278
2,370
0
16,322
W
4,664
189
0
4,665
11,483
14,344
242
2,398
9,085
10,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
21,004
135
Minions Killed
100
7
Camps Cleared
2
610,499
Distance Traveled
529,035
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,253
825
59
6
2
179,271
4
L
Achilles
7,198
720
16
2
0
189,948
0
L
Merlin
7,237
724
50
5
1
173,693
3
W
Scylla
8,129
813
67
7
5
195,197
0
L
Chiron
6,569
657
34
3
1
165,394
2
W
Sobek
8,595
860
9
1
0
236,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role