Player Matchup

Kukulkan
Kukulkan
Camtyke102
Kukulkan
Level 65
God Stats
3W - 2L
1,476 SR
Queue Stats
263W - 255L
1,478 Elo+
Solo
Izanami
Izanami
Keizerton
Izanami
Level 53
God Stats
8W - 4L
1,576 SR
Queue Stats
87W - 97L
1,493 Elo+
Party 1
Sol
Sol
Kogaraashi-
Sol
Level 118
God Stats
7W - 3L
1,589 SR
Queue Stats
205W - 195L
1,513 Elo+
Party 1
Ullr
Ullr
RandoBuild
Ullr
Level 156
God Stats
10W - 11L
1,419 SR
Queue Stats
502W - 514L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
ToruT65
Sun Wukong
Level 59
God Stats
3W - 1L
1,633 SR
Queue Stats
294W - 313L
1,437 Elo+
Solo
Team Averages
Level 90
1,538 SR
1,485 Elo+

VS

Team Averages
Level 129
1,502 SR
1,472 Elo+
Hachiman
Hachiman
BlackAngell20
Hachiman
Level 129
God Stats
4W - 8L
1,401 SR
Queue Stats
350W - 371L
1,434 Elo+
Party 2
Bastet
Bastet
GayAgenduhh
Bastet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,488 Elo+
Solo
Jormungandr
Jormungandr
LovelyBunny9152
Jormungandr
Level 144
God Stats
6W - 6L
1,570 SR
Queue Stats
653W - 667L
1,429 Elo+
Party 2
He Bo
He Bo
Mr BRUTTICUS
He Bo
Level 154
God Stats
2W - 5L
1,452 SR
Queue Stats
585W - 579L
1,415 Elo+
Solo
Awilix
Awilix
matthew444444444
Awilix
Level 153
God Stats
1W - 9L
1,588 SR
Queue Stats
122W - 85L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camtyke102
Kukulkan
20
10 / 5 / 12
14,650
733
23,743
14,205
7,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Keizerton
Izanami
20
3 / 4 / 7
13,202
660
16,594
14,149
6,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 6 / 8
12,067
603
25,607
19,847
9,003
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 5 / 12
12,643
632
17,240
20,803
10,149
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ToruT65
Sun Wukong
20
6 / 5 / 14
13,562
678
16,495
31,377
46,557
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlackAngell20
Hachiman
20
2 / 5 / 10
12,118
606
12,977
18,009
8,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
20
5 / 4 / 6
12,995
650
18,617
22,116
11,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
LovelyBunny9152
Jormungandr
20
1 / 7 / 15
12,245
612
13,422
27,742
30,764
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 3 / 11
13,386
669
15,860
18,780
9,530
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 6 / 7
13,858
693
22,353
23,594
14,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
73
25
Kills
24
25
Deaths
25
53
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BlackAngell20
Hachiman
2
5
10
1.4
W
Kukulkan
Camtyke102
Kukulkan
10
5
12
3.2
L
Bastet
5
4
6
2
W
Izanami
Keizerton
Izanami
3
4
7
1.63
W
2
6
8
1
L
Jormungandr
LovelyBunny9152
Jormungandr
1
7
15
1.21
L
6
3
11
3.83
W
4
5
12
2
W
Sun Wukong
ToruT65
Sun Wukong
6
5
14
2.6
L
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,679
Damage
83,229
100,381
Taken
110,241
79,688
Mitigated
74,654
30,377
Healing
30,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BlackAngell20
Hachiman
12,977
6,734
958
664
18,009
8,759
401
8,739
9,149
0
30,072
W
Kukulkan
Camtyke102
Kukulkan
23,743
2,948
1,227
2,348
14,205
7,401
890
4,265
9,891
47,565
0
L
Bastet
18,617
2,748
3,325
6,747
22,116
11,306
2,259
8,266
13,401
0
33,130
W
Izanami
Keizerton
Izanami
16,594
8,630
1,526
2,382
14,149
6,578
0
5,565
8,400
0
42,804
W
25,607
7,418
1,073
4,672
19,847
9,003
655
3,937
15,715
47,169
0
L
Jormungandr
LovelyBunny9152
Jormungandr
13,422
1,491
2,606
3,427
27,742
30,764
309
13,820
13,565
31,698
0
L
15,860
650
5,014
2,797
18,780
9,530
687
8,335
10,066
49,374
0
W
17,240
7,905
2,536
4,935
20,803
10,149
2,934
7,282
13,265
0
36,312
W
Sun Wukong
ToruT65
Sun Wukong
16,495
1,480
1,541
8,137
31,377
46,557
580
8,233
22,595
0
31,548
L
22,353
6,263
1,462
3,205
23,594
14,295
92
9,998
13,248
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,124
Gold Earned
64,602
233
Minions Killed
193
0
Camps Cleared
0
1,675,719
Distance Traveled
1,705,864
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,118
606
42
2
0
288,917
0
W
Kukulkan
14,650
733
52
3
0
338,948
0
L
Bastet
12,995
650
25
1
0
411,219
0
W
Izanami
13,202
660
80
4
0
330,092
2
W
Sol
12,067
603
42
2
0
317,087
0
L
Jormungandr
12,245
612
36
2
0
292,324
0
L
He Bo
13,386
669
54
3
0
339,802
0
W
Ullr
12,643
632
42
2
0
325,853
4
W
Sun Wukong
13,562
678
17
1
0
363,739
2
L
Awilix
13,858
693
36
2
0
373,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role