Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Gaburar
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,587 Elo+
Solo
Hun Batz
Hun Batz
HDC_GABBA
Hun Batz
Level 125
God Stats
2W - 0L
1,756 SR
Queue Stats
66W - 68L
1,515 Elo+
Solo
Team Averages
Level 131
1,551 SR
1,520 Elo+

VS

Team Averages
Level 90
1,380 SR
1,433 Elo+
Ne Zha
Ne Zha
Brainburster
Ne Zha
Level 124
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 6L
1,608 Elo+
Party 1
Anubis
Anubis
Luciy
Anubis
Level 122
God Stats
4W - 3L
1,508 SR
Queue Stats
253W - 239L
1,542 Elo+
Solo
Izanami
Izanami
MusicEye
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Tàng
Jing Wei
Level 114
God Stats
0W - 5L
1,105 SR
Queue Stats
195W - 204L
1,434 Elo+
Solo
Susano
Susano
darksoul151066
Susano
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
12 / 2 / 15
11,487
1,044
22,058
7,857
3,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
17
3 / 2 / 28
10,186
926
7,845
16,322
18,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
 
Poseidon
15
7 / 4 / 11
9,850
895
6,360
9,755
3,092
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
16
3 / 2 / 17
9,874
898
6,781
8,759
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
HDC_GABBA
Hun Batz
16
9 / 3 / 20
10,569
961
10,999
11,225
5,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 6 / 5
9,152
832
11,860
12,181
9,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Luciy
Anubis
16
4 / 7 / 1
9,170
834
9,900
11,895
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MusicEye
Izanami
12
0 / 10 / 6
7,213
656
5,408
13,184
4,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Tàng
Jing Wei
16
3 / 5 / 5
8,833
803
8,957
11,302
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 5
7,851
714
1,663
9,797
7,019
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
35
34
Kills
13
13
Deaths
34
91
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
2
15
9.75
W
Bellona
 
Bellona
3
2
28
8.5
W
Poseidon
 
Poseidon
7
4
11
3.13
L
Ne Zha
5
6
5
1.25
W
Nox
3
2
17
5.75
W
Hun Batz
HDC_GABBA
Hun Batz
9
3
20
6.33
L
Anubis
Luciy
Anubis
4
7
1
0.64
L
Izanami
MusicEye
Izanami
0
10
6
0.3
L
Jing Wei
Tàng
Jing Wei
3
5
5
1.1
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,043
Damage
37,788
53,918
Taken
58,359
34,253
Mitigated
32,092
14,942
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,058
2,107
753
209
7,857
3,663
1,663
1,020
6,837
43,634
0
W
Bellona
 
Bellona
7,845
878
2,332
3,300
16,322
18,254
392
2,413
13,909
0
10,649
W
Poseidon
 
Poseidon
6,360
673
2,173
2,044
9,755
3,092
822
3,813
5,942
20,747
0
L
Ne Zha
11,860
1,593
690
2,344
12,181
9,515
0
6,231
5,658
0
23,753
W
Nox
6,781
278
967
1,338
8,759
3,793
1,627
1,681
7,078
14,481
0
W
Hun Batz
HDC_GABBA
Hun Batz
10,999
1,260
661
1,165
11,225
5,451
433
973
10,252
0
20,661
L
Anubis
Luciy
Anubis
9,900
87
490
2,075
11,895
6,545
0
8,453
3,330
23,080
0
L
Izanami
MusicEye
Izanami
5,408
3,744
218
978
13,184
4,248
0
8,553
4,461
0
10,169
L
Jing Wei
Tàng
Jing Wei
8,957
6,871
807
1,969
11,302
4,765
0
5,369
5,899
0
21,897
L
1,663
304
967
444
9,797
7,019
0
5,939
3,812
0
3,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
42,219
121
Minions Killed
88
0
Camps Cleared
0
1,108,693
Distance Traveled
886,635
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,487
1,044
44
4
0
224,673
1
W
Bellona
10,186
926
8
1
0
250,506
1
W
Poseidon
9,850
895
21
2
0
197,080
1
L
Ne Zha
9,152
832
21
2
0
175,611
0
W
Nox
9,874
898
27
2
0
204,051
1
W
Hun Batz
10,569
961
21
2
0
232,383
0
L
Anubis
9,170
834
24
2
0
161,504
4
L
Izanami
7,213
656
14
1
0
159,276
0
L
Jing Wei
8,833
803
28
3
0
198,982
0
L
Susano
7,851
714
1
0
0
191,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role